Wormy by PetTurtle

Web build can stutter
Description
It's raining and wormy does not like the water. Slither away to safety, but does it event exist?
How To Play
- Slither through the terrain to escape the water and avoid obstacles
- You can only control the worm inside terrain
- Collect Green balls of food to grow your worm
- Press W to boost. Boosting will reduce the size of your worm
Controls
- W - boost
- A - turn left
- D - turn right
- P - pause music
- Space - pause game / continue
Tools
- Godot - game engine
- Aseprite - art
- ChipTone - audio
- 1BitDragon - music

Ratings
| Overall | 30th | 4.061⭐ | 35🧑⚖️ |
| Fun | 29th | 4.091⭐ | 35🧑⚖️ |
| Innovation | 60th | 3.985⭐ | 35🧑⚖️ |
| Theme | 152th | 3.938⭐ | 34🧑⚖️ |
| Graphics | 22th | 4.409⭐ | 35🧑⚖️ |
| Audio | 102th | 3.727⭐ | 35🧑⚖️ |
| Humor | 120th | 3.536⭐ | 30🧑⚖️ |
| Mood | 98th | 3.734⭐ | 34🧑⚖️ |
| Given | 14🗳️ | 12🗨️ |
Everythings is ok Love music, graphics and mechanic
I will say I had some technical issues - I couldn't get the mac build to work. I was getting a "app is damaged and can’t be opened. You should move it to the Trash" error, but it ran fine (if a bit stuttery as mentioned) on windows & web.
Someone else mentioned the mines and food looking similar, and I agree. I suspect they might be almost indistinguishable to people with certain kinds of colour-blindness. The spikes were also a little tricky to see sometimes but maybe that's intentional...?
None of these minor issues were enough to detract from the fundamentally engaging gameplay.
it´s well executed, the graphics are cute. I would have liked a sound effect for when the worm eats dirt, but overall, really nice game!!!
@s1lv3r-dr4g0n-games @notnasiul the stuttering does come from the terrain generation and is most prominent on the html build. I'll fix this in the post jam version.
One of my favorites so far, great work! :clap::clap::clap: