DATA OVERLOAD by PROJECTaroid
Intercept data files before they overload your system.

How To Play:
Move: A/D, ← → or Left Stick on Gamepad
Shoot: Spacebar or A on Gamepad

CREDITS:
Made by Roger || PROJECTaroid
for Ludum Dare 50
Theme: Delay the Inevitable
Made using Godot, Reaper, and Arturia CS-80V
SFX made using drpetter.se/project_sfxr.html
LLPIXEL and Roboto fonts from DaFont.com
| Link | https://projectaroid.itch.io/data-overload |
| Link | https://projectaroid.itch.io/data-overload |
| Original URL | https://ldjam.com/events/ludum-dare/50/data-overload |
Ratings
| Overall | 232th | 3.575⭐ | 22🧑⚖️ |
| Fun | 217th | 3.55⭐ | 22🧑⚖️ |
| Innovation | 549th | 2.625⭐ | 22🧑⚖️ |
| Theme | 308th | 3.65⭐ | 22🧑⚖️ |
| Graphics | 169th | 3.8⭐ | 22🧑⚖️ |
| Audio | 60th | 3.895⭐ | 21🧑⚖️ |
| Humor | 247th | 3⭐ | 20🧑⚖️ |
| Mood | 187th | 3.5⭐ | 21🧑⚖️ |
| Given | 15🗳️ | 18🗨️ |
Cool presentation and style, nice music goes along with gameplay.
544 in 112 my score.
P.S: blue screen gave me a jump scare xD! maybe because of the sfx.
Towards the end it felt like you didn't have much control over what was happening (seemed to be more about moving back and forth as fast as possible rather than aiming). I suppose that's in keeping with the theme though!

I'm not entirely sure what made my fire rate go up, but a faster rate was super fun!
Overall, really well done!