Moon Base EVAC by notime4games
Build your moon base but each year risk being discovered by the powerful enemy. Plan your escape to another moon!
You need a shaft from the surface to build further. Drill gives resources $ each year. Housing gives manpower each year. Power Plant increases your max power.
Your main objective is to build a Portal Ring to be able to transport resources and manpower to your next base.
Once you're discovered, you can't build any more and you can choose when to start the evacuation through the portal. Your resources and manpower will slowly transfer.
There is no way to restart the game, you need to reload the browser window.
Good luck!

| Link | https://www.dropbox.com/s/aogd0d3d1rf47ml/moon_base_evac_source.zip?dl=0 |
| Link | https://notime4games.itch.io/moon-base-evac |
| Original URL | https://ldjam.com/events/ludum-dare/50/moon-base-evac |
Ratings
| Overall | 300th | 3.457⭐ | 25🧑⚖️ |
| Fun | 276th | 3.413⭐ | 25🧑⚖️ |
| Innovation | 213th | 3.545⭐ | 24🧑⚖️ |
| Theme | 153th | 3.935⭐ | 25🧑⚖️ |
| Graphics | 159th | 3.826⭐ | 25🧑⚖️ |
| Audio | 174th | 3.522⭐ | 25🧑⚖️ |
| Mood | 105th | 3.717⭐ | 25🧑⚖️ |
| Given | 15🗳️ | 6🗨️ |
I loved the minimalist graphics too!
It lacked some explanation. Also, bit confusing was that power counter doesn't work as others.
Music very moody (although, 'blipping' was quickly irritating).
The building system is a bit clunky, but functional. It would have been nice to highlight which things can be built.
I managed to get to the fourth moon, but got invaded with 4% chance. Quite annoying but keeps it tense.
A restart button would also have been nice since it needs to happen a lot.
I see a cool idea here, though the randomness would need to be really modified to deliver a better experience. The fact the base layout matters to how the invaders destroy the base can be greatly expanded on, so more strategic building would matter more! Keep it up!
As for the randomness, maybe delaying when the risk of being discovered starts increasing or allowing the player to still do something after being discovered would help. There's a lot of potential there to require the player to develop good strategies.