Rat-Stack by Arend Hintze
Rat-Stack
The water is coming, and you have to stay alive! Stack as much of the sewer trash on top of each other to make a raft. Unfortunately things soak and you can only postpone the inevitable - but for how long?
Cursor keys to control the rat, space to pick up and drop items, c to remove thinks you carry, and m to mute!
Give it a bit time to load at the start, music and images take a moment.
Cheers Arend



Ratings
| Overall | 1319th | 2.813⭐ | 26🧑⚖️ |
| Fun | 1248th | 2.76⭐ | 27🧑⚖️ |
| Innovation | 1080th | 2.86⭐ | 27🧑⚖️ |
| Theme | 738th | 3.62⭐ | 27🧑⚖️ |
| Graphics | 1216th | 2.654⭐ | 28🧑⚖️ |
| Audio | 776th | 2.98⭐ | 27🧑⚖️ |
| Humor | 770th | 2.804⭐ | 25🧑⚖️ |
| Mood | 1210th | 2.891⭐ | 25🧑⚖️ |
| Given | 64🗳️ | 27🗨️ |
Happy to give it another go, if you can tell me what I might be doing wrong.
Processing 4 still does nothing.
Update: by commenting out the 2 uses of textMode(CENTER) in Scene, I got it to work in 3.5.4. A truly baffling bug.
It's an interesting game and definitely on theme. The rising water is definitely an unstoppable force. I did feel that the character was quite small and the movement could be a bit awkward at times. Also, I felt that seemed to be a fair amount of unused screen space, but that might have been that I didn't live long enough to make use of it.
Other than that, a solid effort. Well done!
We discussed the resolution, and now that I played it a bit more often, I tend to agree, the arena is 40x40 and 20x20 would probably have been fine. The main reason why I shied away from that is the somewhat clunky keyboard control. We actually don't smoothly move the rat but it jumps from tile to tile. That becomes more obvious with larger tiles. We all had to work on Monday, so we never improved the rat motion. With more time (on our side) we would have improved it, and then probably gotten to the larger tiles.
Anyways, a ton of thanks for finding that bug! Cheers Arend