Void Prison by Tadas Migauskas

Description
Void Prison is an Endless arcade game about fighting against the inevitable void. Your job is to survive as long as possible without falling into the void that is coming for you. But it wont be that easy because multiple enemies with different abilities will try to push you into the void. However in help comes the dodge roll and various pickups that will help you dodge bullets or clear enemies out of screen.

Steam
Since you liked our game so much and we got a lot of positive feedback, we decided to fully release Void Prison on steam! If you are interested in a full version of this game, make sure you wishlist it here: https://store.steampowered.com/app/1964260/Void_Prison/

We are on twitter too! If you interested in our game development and the future of Void Prison or our other projects make sure to check us on twitter: https://twitter.com/voidrockstudios

Share your Highscores!

Don't forget to post your highscores in the comments below, we would love to know how far you guys can reach!
| WEB | https://itsmas.itch.io/void-prison |
| Windows | https://itsmas.itch.io/void-prison |
| Original URL | https://ldjam.com/events/ludum-dare/50/void-prison |
Ratings
| Overall | 22th | 4.335⭐ | 105🧑⚖️ |
| Fun | 7th | 4.417⭐ | 105🧑⚖️ |
| Innovation | 489th | 3.505⭐ | 104🧑⚖️ |
| Theme | 171th | 4.136⭐ | 105🧑⚖️ |
| Graphics | 165th | 4.35⭐ | 105🧑⚖️ |
| Mood | 135th | 4.107⭐ | 100🧑⚖️ |
| Given | 27🗳️ | 30🗨️ |
Good job!
I really liked the tutorial. The visual feedback when completing a step is nice.
We feature 2 play modes, one is harder than the other.
The assisted mode can get boring over time, but it's a good starting point when dying over and over in competitive mode, so one can learn the mechanics of the enemies, which is a good one.
Audio:
The music is a nice non annoying loop, but compared to the sounds a little bit to loud.
The sounds and music still create a good athmosphere.
Controls:
The controls feel good, we have a direct feedback and the movement decently matches the animations.
I especially like, that you added a recoil to your gun shots here. Being able to dash through enemy shots feels good!
Animations:
In general there i feel, that much love went into the animations an little details here.
For example, when shooting the clouds at the edge of the arena, they pop.
Also i'm a fan of the spawn animation of the little "Bat-Like" enemies, as it looks like they step through a portal on the ground.
Theme:
The theme is met, delaying the inevitable by keeping the arena at a reasonable size.
Fun:
Personally i'm just really bad at these type of games, but that's definetly not your fault.
Having a Highscore to hunt does always motivate to play another round though.
Innovation:
I guess it's the first time i saw a change of size on the arena depending on how you perform in the game in this genre.
Things i disliked:
It would have been great to be able to adjust the volume of music / sounds.
The menu itself is nice, the only thing i dislike about it are the missing visual feedback options on your butotns. Like some mouseover/hover effect and/or an click effect would greatly add to the impressium.
This game is great, well done!
I love the intensity, the speed at which it ramps up, the mechanic of only dying if you hit the void.
The graphics are really cohesive and all the effects really add to the atmosphere.
Would love to see a leaderboard so I can be competitive against people without them knowing.
Would also like some volume control, other than that the menu screen looks like it fits the game really well.
:sunglasses:
It's not repetitive at all, there's a lot differents ennemies and we keep learning things every game. Love it!
Would put 3 thumbs up if I could.
The only thing i must point out was the rolling: i was a bit disappointed when i noticed there were no particles for the rolling, i was really looking forward to it lol
I just wonder why we have to click on buttons to shoot as the best strategy according to me was to keep the left button pressed :stuck_out_tongue:
https://github.com/OmiyaGames/omiya-games-embed-webgl-template
Sound effects are simple but, still cool and enjoyable. Wish you good luck with that! I would definitely get such game on my phone to pass the time once in a while
The music is brutal! Congrats!! Top game!
Well done!
Looks great with great spritework and graphics, and plays great.
A game I will come back to!
Great work!
But seriously, a very nice and smooth game.
Would be great to have some retention mechanism inside, like earning achievements or getting extra weapons, but for the jam I think your game size is fitting. :thumbsup:
Ah shoot, game is hard. I'm an Enter The Gungeon veteran and I had to grind a bit to get over 2 min.
Great art and music. Great enemy design and spawn sets. My only complaint is the lack of reason for me to release the fire button. It doesn't slow me down, there is no ammo limit, I can even shoot while rolling. If I'm gonna be holding LMB for the whole time, might as well make shooting a default behavior. (also bullet being faster usually wont convey the idea that they hit harder. Make them bigger perhaps? :D)
Solid 4.5/5. Amazing.

Great job!
It's very fun, enjoyed it!


I tried so hard to get past one minute and I barely got it.
Good job on teh submission
I wasn't sure what the blue power ups were doing at first, although I may have started to notice their effects near the end. Pretty sweet game!
highlight: https://www.twitch.tv/videos/1451440143?t=04h33m34s
highlight 2 (itsm4s came by the stream so I replayed :smiley_cat: https://www.twitch.tv/videos/1451440143?t=05h59m59s
Very fast paced and challenging for me!
Graphics were well done. Music was really loud for me. Would have loved to be able to play with a controller.
https://www.wyndhamrewards.me/