Drowsy Drop by barce

[raw]
made by barce for Ludum Dare 50 (JAM)

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Waking up is inevitable but, will you be able to delay those dreams filled with your worst fears?

GOAL

Avoid falling deep into your nightmare as you fight for a good night sleep and prove your parents you are all grown and able to sleep by yourself! Hold your ground for 3 minutes through the 7 layers of your nightmerish dream!

THE TEAM

Drowsy Drop came to life with the amazing skills, hard work and good vibes of Alvaro Infante, Vincent Silva, Daniel Costa and Joaquín Volonte (the restless dev team); Maru Silveira, Nicolás De León and Rodrigo Noguera (the energetic art team); and last but not least, Bruno Arce the game designer/producer.

Ratings

Overall 885th 3.389⭐ 29🧑‍⚖️
Fun 1102th 2.963⭐ 29🧑‍⚖️
Innovation 1032th 2.926⭐ 29🧑‍⚖️
Theme 932th 3.444⭐ 29🧑‍⚖️
Graphics 107th 4.446⭐ 30🧑‍⚖️
Audio 353th 3.673⭐ 28🧑‍⚖️
Humor 983th 2.435⭐ 25🧑‍⚖️
Mood 654th 3.5⭐ 29🧑‍⚖️
Given 52🗳️ 38🗨️

Feedback

Oleg Bone
05. Apr 2022 · 00:47 UTC
Game is nice looking and very polished. Kinda difficult to move and sometimes can't calculate where to move because of the colliders. Mechanics reminds me of the TNT Run game from Minecraft Hypixel server but in a good way! Overall it's a good project.
Fer Gueler
05. Apr 2022 · 04:39 UTC
Congratz on the game! Loved the graphics, found it deceptively hard, couldn't beat it.
Kaiyaki
05. Apr 2022 · 04:46 UTC
Overall very fun! The difficulty was quite high, it took me a lot of tries on keyboard before I finally picked up a controller and beat it (it plays a lot better with a controller!)
The art was amazing and I would have loved to see some more nightmare levels!
Lvl99Chicken
05. Apr 2022 · 05:06 UTC
Really like the graphics and music! Fun game too but I found the character controller a bit hard to control.
noisemaker
05. Apr 2022 · 05:27 UTC
Not half bad. The slippery movement is a little obnoxious, but the way the visuals progress the further you fall is a nice touch. Nice work!
Kurlby
05. Apr 2022 · 19:23 UTC
This game is so adorable!! It really feels like in a dream world, great job ^^
LilianC
06. Apr 2022 · 15:59 UTC
Really nice graphics and music ! Wasn't able to beat the game though, there's a little inertia in the character that makes it hard to control
Allax
06. Apr 2022 · 18:10 UTC
Very cool style. The graphics and audio are top notch, but the unresponsive controls ruin the experience a bit. Overall great job!
blobo
06. Apr 2022 · 18:10 UTC
WOW! I love how eldritch the art becomes as you fall deeper and deeper. The artwork is outstanding! I also love how there are multiple audio tracks that get swapped in as the game gets more nightmarish. Seriously well done!
SJPixels
06. Apr 2022 · 18:18 UTC
What a great game to come out of a jam!

Things I liked:

- The art was really nice looking and I was impressed by the amount of unique sprites and animations that were in the game. The character designs were perfect and really gave off that creepy Little Nightmares vibe.
- The music fit the mood really well. I loved how things got more sinister as time went on.
- The dash felt good to use and was working properly
- The re-use of assets was done really well by using recolors for new levels

Things that I think could be improved:

- The run felt a little too slidey/floaty for me. I would have liked some more precision. The collision boxes could probably be reduced a little as well
- The goal of the game wasn't too clear to me. Am I just trying to stay alive for as long as possible each level? I eventually figured it out but was confused for the whole first playthrough
- I think it fit the theme pretty well but why would I want to stay asleep as long as possible if I'm having such bad nightmares?
- The gameplay felt a little shallow. All you really do is run in circles and dash when you get stuck on an object

Overall, I think this game is just incredible art and sound-wise. Great job!
ArdaKrkz
06. Apr 2022 · 20:29 UTC
Good job on the graphics and polished animations! Very well done!
DesertMawTobi
07. Apr 2022 · 09:01 UTC
The art is really amazing! I like the idea and the theme fits well also. But I experience sometimes a small freeze on Windows machine when falling down.
Wuppos
08. Apr 2022 · 00:12 UTC
I liked the idea of this game a lot, although I did not really understand the connection with the theme. What are we delaying? But honestly I don't have a big problem with that :)

The art was great and really went from nice and comfortable to weird and creepy. I think the change of colors was also great and really communicated the feelings of the main character. I liked the idea of the gameplay as well and thought it was really smart that you put those random obstacles everywhere. I tried just going column by column to survive the maximum amount of time, but those obstacles quuickly put an end to that :D

My main problem with the game (others have mentioned it as well) is the slidey movement and the very slow reaction to my input. When I am walking right and suddenly press left the character can easily slide off the platform even though I pressed left. This together with the fact that it is not really clear exactly how far I could walk before I would fall off annoyed me a bit sometimes. For the dash I had a similar problem where it was difficult to judge the distance it would go for some reason. I would often just dash into a hole by accident. Another small problem is that sometimes I died at very start of a new level because I ran straight into an obstacle before I even really had time to get my bearings. Maybe it is just because I am bad at the game though, so do with that information whatever you want :D

Of course all of my criticism is very personal and strongly depends on my personal preference of games. If the game works as you intended and is what you were going for then that is of course the best :) Very solid submission to the jam!
LDJam user 76491
08. Apr 2022 · 03:22 UTC
The visuals are top-notch. I really liked that every descent became more and more eerie until we were on a full blown nightmare. The soundtrack is pretty good as well.

The controls kinda bothered me at the beginning, but what was a bit frustrating to me is that the game itself was very unforgiving. One false move and I was down a floor with little chance to recover.

Other than that, I was rather impressed by the amount of different objects and their details. Good job!
Ines Brezavscek
09. Apr 2022 · 07:43 UTC
I really enjoy the style, the art is really good. I did find it a bit hard to play, but I like the feel of it
LDJam user 280755
09. Apr 2022 · 14:34 UTC
This art is soooo polished! Amazing work.
JoeDev
09. Apr 2022 · 16:32 UTC
Crazy good looking art as many have said already! And a fun concept for a game that fits very nicely with the theme. Reminds me of a certain mini-game in fall guys, in a good way! Love the gameplay, lots of fun and I am SO bad at it 😂 good job!
Stalemeat
10. Apr 2022 · 03:10 UTC
This was a good entry for a jam game. I really liked the fantastic art put into the game. Sadly I was deeply confused on what the goal was. I didn't know if falling was good or bad. It wasn't communicated well for me. Maybe some HUD numbers would have helped cleared that up.
Slecornu
10. Apr 2022 · 16:22 UTC
Amazing, both art and gameplay feels high quality. I had a great time playing it until it frozen after falling to the next floor. Maybe it's something to do with the Safari browser. Good job!
DDRKirbyISQ
11. Apr 2022 · 18:30 UTC
Interesting, if confusing?
Kitkii
11. Apr 2022 · 20:56 UTC
Deceptively hard. The camera angle makes it hard to stand on only 1 tile so I couldn't finish the game despite my best efforts. I enjoyed it regardless though and think the art looks beautiful and having different themes for each level makes it looks visually stunning and unique.
unless games
12. Apr 2022 · 20:07 UTC
The aesthetics are very polished, appreciate the different vibes throughout the game! The mood was set really nicely.

I agree with others that the movement is a bit too slippery. Also, I often got stuck at the border of the level when approaching it and trying to go along the outer platforms. I think it would be better to either let the player fall down at the edge or make the border collision let us slide on it (now it seems to make the player stop or forget buttons held or something).
zimny11
13. Apr 2022 · 19:05 UTC
Nice pixel art and cool music! The movement feels a bit weird, but besides that, great job with the game.