Rockmageddon by hunttis
Oh no, meteors are approaching the earth. Everyone is going to die.
Good thing we have this shield protecting us. Rotate it around with left/right arrow keys to stop the meteors.
You must evacuate as much people as you can. Save the rich... I mean, save the people with evacuation ships by launching the ships with the up arrow key.
NOTE: Added a post-jam build with adjusted difficulty. Play the jam build for evaluation and the post-jam build for... fun, I guess? :D
Controls TL;DR:
Left/Right arrow: Rotate shield. Up Arrow: Launch ships



Code: katis, MikroPiru, jkinnula and hunttis
Music, SFX, menu GFX: jkinnula
Game Graphics: hunttis
| Link | https://github.com/hunttis/ld-50 |
| Jam version | https://hunttis.itch.io/rockmageddon |
| Post-Jam build | https://hunttis.itch.io/rockmageddon-post-jam-build |
| Original URL | https://ldjam.com/events/ludum-dare/50/rockmageddon |
Ratings
| Overall | 361th | 3.783⭐ | 25🧑⚖️ |
| Fun | 193th | 3.848⭐ | 25🧑⚖️ |
| Innovation | 429th | 3.565⭐ | 25🧑⚖️ |
| Theme | 41th | 4.37⭐ | 25🧑⚖️ |
| Graphics | 777th | 3.543⭐ | 25🧑⚖️ |
| Audio | 320th | 3.717⭐ | 25🧑⚖️ |
| Humor | 376th | 3.523⭐ | 24🧑⚖️ |
| Mood | 490th | 3.674⭐ | 25🧑⚖️ |
| Given | 21🗳️ | 26🗨️ |
I think the meteor swarm sped up more than it needed to in the end. It was cool to transition from aiming rockets around the shield to aiming rockets around the asteroids, but it would also be cool to watch the lower rate of meteors go from "not a big deal" to "oh no, now we're out of resources to stop what wasn't a big threat before"
Solid graphics and great music!
I like the game mechanics, having to balance the holes in the shield for the pods to escape and to keep the shield intact. Great!
Balancing does not feel good: Pods at beginning appear so fast, that I have to loose some. End (many "rocks") comes to soon.
But cool!
Congratulations for an innovative, well playable game.
... stressfull game 🙃
Sound effects, graphics and music were all well done.
Gameplay was fun, but as others mentioned the difficulty curve could use some work. Hard to balance games like this, especially in a jam.