Lost in Time by arthurr
⚫Controls⚫
Move : ⬅️➡️
Jump : ⬆️
Double jump :⬆️⬆️
⚫Game⚫
To kill the monsters you have to jump on them !
Don't waste time otherwise the cave will shake and then collapse !
And be careful there are pikes and traps and platforms can fall !
This game is a speedrun you can send me your games on discord !
⚫Project⚫
I did the project and the graphics in 2 days.
I'm 12 years old and I'm passionate about programming and graphic
My discord : ! Arthur #0479
GOOD GAME
| Link | https://as2refle.itch.io/lost-in-time |
| Original URL | https://ldjam.com/events/ludum-dare/50/lost-in-time |
Ratings
| Overall | 583th | 3.596⭐ | 28🧑⚖️ |
| Fun | 687th | 3.385⭐ | 28🧑⚖️ |
| Innovation | 1279th | 2.538⭐ | 28🧑⚖️ |
| Theme | 1108th | 3.24⭐ | 27🧑⚖️ |
| Graphics | 862th | 3.442⭐ | 28🧑⚖️ |
| Audio | 576th | 3.375⭐ | 26🧑⚖️ |
| Humor | 902th | 2.587⭐ | 25🧑⚖️ |
| Mood | 999th | 3.18⭐ | 27🧑⚖️ |
| Given | 27🗳️ | 28🗨️ |
Félicitations !
If i could suggest just one modification, i think that the game could work better if the platforms was a little big than actual. Not a problem if you use those little spaces after some time, because in this case, the player could understand the game rhythm and get used to the jump movement.
I just don't understand how this connects with the theme "delay the inevitable" (maybe because i couldn't finish it).
But good job! You're doing great and hope to see your evolution in the next years :)
Well Done!
Critical feedback aside, I love the design for the character. The obstacles are well made, and the gameplay is fun. The idea of choosing weather or not to take a harder path in order to gain a few more precious seconds is a great concept, and you did a good job implementing it. Cool game!
Edit: Ahh, good call. I missed the part about jumping on the monsters in the game description. thanks!
Only thing and that's "my" opionion in this case - I dislike parts at platforming games where I have to wait. And you have to wait for this flying moth at the beginning every time so this was a bummer for me. But apart from that it was a cool and short experience. :thumbsup:
The audio is really great, props to whoever did this music on your team :)
The difficulty curve coold be smoother, it's start rally hard and with a lot of mecanics (spikes, moving platform, etc...), in geenral it's best to let the player experience those in a safe area and let them make mistakes, here you just die right at the start of the level ^^
The graphics are simple but really clear which is important: I understand immediatly what was going on and how to interact with things.
Overall solid entry, maybe you'll ended up in the video game industry one day :)
The music and graphics are quite nice too, overall very impressive that this came together in just 2 days.
I do think some of things you have to wait on could be sped up a bit, such as the moving butterfly at the start and those moving platforms later in the level - for those, if you get there just a second too late, you're kind of just stuck for a while without much to do while the time keeps ticking down. Maybe if it only started moving when you stepped onto it?
Overall a nice entry, congrats on finishing!