Earth Watcher by Friend_Pirozhok
Earth Watcher. The only one who can keep people from nuclear hell for as long as possible.
Fly around, collect cards that will help you in the difficult task of saving the planet.
Controlls: -Mouse
How to play:
-Click & drag to fly around
-Сlick on the emblems that fall on the planet to get new cards
-Drag & drop the cards on the planet to affect the level of aggression of both factions. The upper number on the card indicates the affection on the aggression of the faction whose emblem is depicted on the card. Bottom - affection on the other.
THE LOWER AGRESSION LEVEL THE BETTER

| Link | https://friend-pirozhok.itch.io/earth-watcher |
| Link | https://github.com/blind0203/Earth-Watcher |
| Original URL | https://ldjam.com/events/ludum-dare/50/earth-watcher |
Ratings
| Overall | 419th | 3.25⭐ | 22🧑⚖️ |
| Fun | 584th | 2.5⭐ | 22🧑⚖️ |
| Innovation | 407th | 3.056⭐ | 20🧑⚖️ |
| Theme | 257th | 3.737⭐ | 21🧑⚖️ |
| Graphics | 8th | 4.553⭐ | 21🧑⚖️ |
| Audio | 126th | 3.658⭐ | 21🧑⚖️ |
| Mood | 147th | 3.6⭐ | 22🧑⚖️ |
| Given | 27🗳️ | 5🗨️ |
Incidentally, got the Windows build working in Linux with Wine.
Great job!
I could quite work out any strategy, but it felt satisfying to play nonetheless. I think it has a lot of potential, with some more cards to play and a little more strategy involved it could be a lot of fun.
Overall good visuals and really dig the ending, good job :)
Keep up the good work!
I didn't know how to get cards for a while, then I didn't know how to use them for another while, which didn't leave me much time to save the world, hehe.
Given that the aggression seems to increase the same on both sides, the +5/-5 doesn't do much, aside from cancelling out the next one - and the +10/-5 is an obviously worse card. But since cards can't be discarded, I guess it's just a matter of playing what you have, which doesn't feel too strategic, but I guess leans into the theme quite well.
Congrats on finishing the compo!
I didn't know how to get cards for a while, then I didn't know how to use them for another while, which didn't leave me much time to save the world, hehe.
Given that the aggression seems to increase the same on both sides, the +5/-5 doesn't do much, aside from cancelling out the next one - and the +10/-5 is an obviously worse card. But since cards can't be discarded, I guess it's just a matter of playing what you have, which doesn't feel too strategic, but I guess leans into the theme quite well.
Congrats on finishing the compo!