focus by r_p

[raw]
made by r_p for Ludum Dare 50 (COMPO)

focus<em>screenshot</em>cropped.png

Simple, but kinda finished. A game about focus.

Controls: M1 + WASD.

Codebase: C + SDL2.

Zips are updated once to fix a performance blunder.

Ratings

Overall 553th 2.895⭐ 21🧑‍⚖️
Fun 547th 2.667⭐ 20🧑‍⚖️
Innovation 422th 3.028⭐ 20🧑‍⚖️
Theme 451th 3.306⭐ 20🧑‍⚖️
Graphics 568th 2.556⭐ 20🧑‍⚖️
Mood 513th 2.722⭐ 20🧑‍⚖️
Given 17🗳️ 8🗨️

Feedback

limered
04. Apr 2022 · 17:57 UTC
WASD didn't work for me. I do not know, if i understand corrrectly but this fits the theme. Eather way, the blackness will get to you but it is only the beginning. Good entry. Keep it up
🎤 r_p
04. Apr 2022 · 19:15 UTC
WASD does work, but you move pretty slowly and the camera is always centered, so it might be hard to see. In retrospect, I should've added some movement indicators to make it clearer.

And, thanks!
LDJam user 279233
04. Apr 2022 · 22:10 UTC
Nice game! it was a little confusing at first but then it clicked. I liked all the slow moving blobs with their own movements, they reminded me of lava lamps

For the players: When you start the game i recommend clicking on the white circle a few times in a row before you start moving with WASD. that helped me orient myself better at the start
Tadas Migauskas
05. Apr 2022 · 08:37 UTC
Nice game, realy tried to survive for as long as possible but just got surrounded and could not move anymore. Some refference on the floot might help to orient myself if I'm moving or not and how fast
Helzinko
05. Apr 2022 · 10:45 UTC
Simple nice game
Lvl99Chicken
06. Apr 2022 · 17:40 UTC
Fun relaxing game. At first I wasn't sure if keys were working but then I realized I had to click on myself to start moving. I think it would be more clear if one of those black circles starting on-screen so the movement was immediately visible. Other than that, enjoyed this small relaxing game!
bloodycoin
07. Apr 2022 · 20:47 UTC
Good start. All is left to do now is to add is:
- several timers
- pickable boosters
- multicolored blobs with different AI options
- permanent upgrades
- in-game shop
- skill trees
- rebindable controls
- voiceovers and facial animations

;)
jk5000
13. Apr 2022 · 15:05 UTC
The game is looking pretty great, but the gameplay and controls feels a bit unfinished.
Volkolak
13. Apr 2022 · 16:17 UTC
Simple and funny. I would like a timer and special effects for dynamism.
Greytyphoon
18. Apr 2022 · 23:50 UTC
Not bad, but it does lack a little polish. A (toggleable?) timer would go a long way in adding replayability.
dmtroy
20. Apr 2022 · 06:34 UTC
Not a bad concept but needs more player feedback.