Inevitable by MatchaMaze

[raw]
made by MatchaMaze for Ludum Dare 50 (JAM)

Trigger Warning:

The game is designed to showcase how depression feels and may contain material that can be harmful or traumatizing to some audiences.

Ratings

Overall 367th 3.775⭐ 22🧑‍⚖️
Fun 1367th 2.316⭐ 21🧑‍⚖️
Innovation 354th 3.625⭐ 22🧑‍⚖️
Theme 341th 3.95⭐ 22🧑‍⚖️
Graphics 178th 4.325⭐ 22🧑‍⚖️
Audio 44th 4.25⭐ 22🧑‍⚖️
Mood 15th 4.525⭐ 22🧑‍⚖️
Given 15🗳️ 0🗨️

Feedback

Jungle
04. Apr 2022 · 19:45 UTC
I really like this kind of game. If you check my LD historical, you will find many games about sensitive themes. Maybe we should make a game on LD together someday. Thanks for publish this.
LDJam user 251170
06. Apr 2022 · 19:09 UTC
This game is an intense mood which I think a lot of people who have struggled with these things can relate to.

The visual representation with the looming thoughts that pop up all the time feels insanely accurate, and together with the music and sound effects, it set the mood for what you tried to do here perfectly. To me, this was perhaps the most innovative 'game' this jam. Thanks for sharing!
fc85057
07. Apr 2022 · 02:19 UTC
A creative take on the theme. The visuals are nothing short of spectacular- innovative and absorptive, literally and figuratively. The audio also perfectly matches the tone of the spiral. It's truly a powerful message, but despite it, from a strictly gameplay perspective, some slight variety could make this fantastic concept go a long way.
Foursay
07. Apr 2022 · 05:35 UTC
Wow, extraordinary entry for a Ludum dare game! I really enjoy how you want to create the atmosphere of depression by those hand-drawn "hairs" (I know they are not lmao) and the rotating people that fell into the center of the vortex. The whole show is creepy and impressive. It reminds me of my last LD49 entry about Insomnia, which shares some similar experiences there. Also, excellent job on the audio!
Shadowcast
08. Apr 2022 · 09:55 UTC
Impressive hand drawn animations. Maybe keep the text readable by not rotating them upside down? Or is this part of the experience?
gamesplusjames
08. Apr 2022 · 10:22 UTC
Great work on this and a really unique entry for LD. Nice work!
🎤 MatchaMaze
11. Apr 2022 · 12:28 UTC
Thank you everyone for the feedback!

@jungle - Yeah, let's talk about it!

@shadowcast - Yes, it's more about the experience than what the actual text said, because that can differ from person to person.
FTL_Sloth
12. Apr 2022 · 00:06 UTC
Great game, love the hand drawn bit at the end when i entered the depression hole.
MayChant
13. Apr 2022 · 02:45 UTC
I love the visual and audio effects. However as a game it seems like the only way to get the full intended experience is to... not try to play it and let yourself experience the process of losing. Or is there actually a way to escape?
Untitled Studios
14. Apr 2022 · 02:21 UTC
Simply fantastic. Like, actually, masterfully done. Reminds me of 'Loneliness.' (the game, not the emotion) This is a game where gameplay and story are one and the same, where the game is about realizing that the repetitive gameplay and the hand-hurting repeated motion and the chanting voices *want* you to give up. At first I was confused, (and frankly kinda annoyed) at the game. I mashed the button for a while, but I eventually gave up because I just wanted the game to be over with. At some point, though, just before it all went dark, I realized I didn't want to give up. I didn't want to prove the point of what I had played so far: that I *should* just give up. So I started mashing the button, actually hitting it harder than I intended to, out of some sort of unexpected desperate emotion. And I found that it was too late, the timer too short, that it was inevitable. And then it ended.

good job.
HerryFabien
17. Apr 2022 · 01:34 UTC
Well can't says it was fun but hey the animation are really nice at the end
LDJam user 279546
19. Apr 2022 · 01:21 UTC
Very nice animation and representation of your material. All of the voices at the end was pretty stressful.
m.dam
19. Apr 2022 · 18:39 UTC
Well that was grim. Especially since the descent into the dark was inevitable.
Turkey
19. Apr 2022 · 21:04 UTC
Rating this game as art, more than as a game, but honestly really well done. Assets, sounds, and mood were just amazing. this totally seems like something you'd find in an interactive art gallery. Very nice!
theslate
19. Apr 2022 · 21:15 UTC
The minimal art style looks great! Good job.