{"author_link":"\/users\/fabbyrob","author_name":"fabbyrob","author_uid":1001765,"comments":[{"id":775707,"author_name":"Ramil Dev","author_uid":"ramil-dev","epoch":1649064748,"text":"Congrats! Interesting game idea and nice execution. Easy to grasp but challenging.\n\nIn my opinion, the difficulty increases a little to quick. I'm world champion though :v: ","format":"md","likes":1,"spam":"N"},{"id":776465,"author_name":"KewDev","author_uid":"kewdev","epoch":1649075994,"text":"Good job! Cool game, with an idea i haven't seen before. The game gets hard a bit too quickly, so its easy to understand but hard to master!","format":"md","likes":1,"spam":"N"},{"id":784174,"author_name":"eggsscrambled","author_uid":"eggsscrambled","epoch":1649130758,"text":"Cool game, the difficulty is way to hard for me. Not sure if that's just a skill issue though.\ud83d\ude02\n ","format":"md","likes":0,"spam":"N"},{"id":784187,"author_name":"LDJam user 257810","author_uid":"257810","epoch":1649130820,"text":"I liked the presentation and the idea a lot, though I found it a bit too difficult to get very far. Nice work!","format":"md","likes":0,"spam":"N"},{"id":784212,"author_name":"beignet","author_uid":"beignet","epoch":1649130948,"text":"Neat take on classic pipe puzzle. Difficulty gets from 0-100 real quick, but I can see this becoming really addicting once you get good.","format":"md","likes":0,"spam":"N"},{"id":784445,"author_name":"Raphiell","author_uid":"raphiell","epoch":1649132240,"text":"It got difficult fast, and I felt like almost immediately I was in situations where I couldn't meet the demand because the supply arrows were blocked by my other paths. Not terrible if it happens, but it felt like every try it would.\n\nOther than that it was great! Well done.","format":"md","likes":0,"spam":"N"},{"id":791981,"author_name":"Mikomoares","author_uid":"mikomoares","epoch":1649177650,"text":"Fun little game! I like the puzzle-action mix! Well done!","format":"md","likes":0,"spam":"N"},{"id":818420,"author_name":"Zido","author_uid":"zido","epoch":1649500734,"text":"The difficulty curve raises really fast ^^' Nevertheless, it was a cool game!","format":"md","likes":0,"spam":"N"},{"id":821046,"author_name":"guoboism","author_uid":"guoboism","epoch":1649556619,"text":"Cool idea, but too hard,too tight. Sometimes I wonder if a solution is possible, yet it is real time and pause time is even limited. I wish the game can be more relax.\nGood work!","format":"md","likes":0,"spam":"N"},{"id":836817,"author_name":"Alchemic","author_uid":"alchemic","epoch":1650567860,"text":"Sometimes there are situations where it's impossible to route things correctly, usually because the edges just contain straight lines and there's no possible path to be made.\n\nNeat concept though, I like the limited pause and the high action gameplay.","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld50\/wayback-placeholder.png"],"links":[{"url":"https:\/\/github.com\/williarj\/LD50","text":"Github Source"},{"url":"https:\/\/fabbyrob.itch.io\/a-title-about-shapes","text":"itch.io link"}],"metadata":{"g_key":"83291","g_author":"1001765","g_event":"LD50","g_eventkey":"110","g_subevent":"JAM","g_urlkey":"389224","g_title":"A Title About Shapes","g_status":"WAYBACK","g_place":"99999","g_commentcount":"10","g_site2_node_id":"287762","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"287762","n_urlkey":"389224","n_parent":"276397","n_path":"\/events\/ludum-dare\/50\/a-title-about-shapes","n_slug":"a-title-about-shapes","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"1765","n_created":"1649023773","n_modified":"1743980590","n_version":"875462","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":9,"_trust":1,"author":1765,"body":"Resources (shapes) spawn on the edges of a map, you must monitor the grid to get them to their correct location. Inevitably, demand will outpace supply as the grid becomes polluted and too chaotic to manage.","comments":10,"comments-timestamp":"2022-04-21T19:04:20Z","created":"2022-04-03T22:09:33Z","files":[],"files-timestamp":0,"grade":{"grade-01":11,"grade-02":11,"grade-03":11,"grade-04":11,"grade-05":11,"grade-06":9,"grade-07":8,"grade-08":10},"id":287762,"love":0,"magic":{"cool":89.291505603685,"feedback":2,"given":7.375,"grade":10.25,"grade-01-average":3.167,"grade-02-average":2.722,"grade-03-average":3.389,"grade-04-average":3.056,"grade-05-average":2.778,"grade-06-average":3.429,"grade-07-average":2.333,"grade-08-average":2.688,"smart":-9.607900194115},"meta":{"author":[1765,183185],"cover":"\/\/\/content\/5e6\/z\/49aa4.png","link-01":"https:\/\/github.com\/williarj\/LD50","link-01-name":"Github Source","link-01-tag":[42332],"link-02":"https:\/\/fabbyrob.itch.io\/a-title-about-shapes","link-02-name":"itch.io link","link-02-tag":[42336]},"meta-timestamp":"2025-04-06T23:03:10Z","modified":"2025-04-06T23:03:10Z","name":"A Title About Shapes","node-timestamp":"2022-04-03T23:22:38Z","parent":276397,"parents":[1,5,9,276397],"path":"\/events\/ludum-dare\/50\/a-title-about-shapes","published":"2022-04-03T22:15:18Z","scope":"public","slug":"a-title-about-shapes","subsubtype":"jam","subtype":"game","type":"item","version":875462},"text":"Resources (shapes) spawn on the edges of a map, you must monitor the grid to get them to their correct location. 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