Ceaseless Rain by CaptainCarrot

[raw]
made by CaptainCarrot for Ludum Dare 50 (COMPO)

The Rain was at first a welcome sight, but that welcome was soon worn out. Now, the dams are at their limit, and it is only a matter of time before we are doomed.

Hammer.gif

Try to get as many to safety as you can while you fight a losing battle to keep the dam whole.

Controls

Move: Arrows Keys or WASD

Action: Z or Space

Game engine: Godot

Sound Effects: SFXR

Music: FL studio

Changelog for bug fixes can be found here: https://captain-carrot.itch.io/ceaseless-rain/devlog/366131/changelog

Ratings

Overall 97th 3.846⭐ 28🧑‍⚖️
Fun 227th 3.537⭐ 29🧑‍⚖️
Innovation 180th 3.611⭐ 29🧑‍⚖️
Theme 7th 4.407⭐ 29🧑‍⚖️
Graphics 52th 4.204⭐ 29🧑‍⚖️
Audio 55th 3.907⭐ 29🧑‍⚖️
Mood 15th 4.231⭐ 28🧑‍⚖️
Given 47🗳️ 30🗨️

Feedback

LDJam user 258516
04. Apr 2022 · 13:10 UTC
Simply incredible! You've managed to make a game with arcade gameplay feel sensational. My congratulations, the scene when the dam bursts is heartbreaking.

The art, music and playability, all working perfectly.
Thomas Higgins
04. Apr 2022 · 13:12 UTC
Had a lot of fun with this one the whole Idea and theme fits really well and the music and art makes it all come together, with a nice tutorial at the star, simple yet effective only thing that got me was the movement slow really kicks you as ontop of more holes and less wood the slow kind of kicks you when down, still well done
ruruie
05. Apr 2022 · 01:58 UTC
Gosh, if all those people would actually help out, we might all have been okay!
Nima
05. Apr 2022 · 03:48 UTC
Really like the feel of your art. The aesthetic just fits the gameplay very well. Great job on the awesome game!
Adrenallen
05. Apr 2022 · 03:53 UTC
Wow. The art, the colors, the audio, the simple but fun gameplay. Absolutely crushed it with this entry. Great work.
smiley
05. Apr 2022 · 04:03 UTC
Lovely graphics and game play.. really nice mood in the game. if only some of the people escaping could have helped out ;)
🎤 CaptainCarrot
05. Apr 2022 · 04:46 UTC
Unfortunately you're the only one for miles who's a trained carpenter. Everyone else would probably just get their arms cut off or worse!
PashaLoban
05. Apr 2022 · 07:40 UTC
Cool game
Paperdomo101
05. Apr 2022 · 09:23 UTC
Wow, this was really great! It got surprisingly tense as the downfall reached 100%, in my best run I saved 152 villagers. Really smooth animations and fittingly mellow music too. Nice job!
danashrulez
05. Apr 2022 · 10:09 UTC
Really smooth game! I love the simple instruction screen, the great pixel art - gives a really good atmosphere to the game! And also the soundtrack is beautiful! Very well executed! I had a blast playing it!
ollie_d
06. Apr 2022 · 02:39 UTC
Very cool game. Really like the aesthetic. The art and music go really well together. Enjoyed the experience :)
svntax
06. Apr 2022 · 04:04 UTC
Really well done game. Even as a "beat your high score" type of game, it still tells a story fitting for the theme. The visuals and audio work great together to set the mood. Overall a solid entry.
Charles Viau
06. Apr 2022 · 04:44 UTC
Really like the idea, and your take on the theme, it had a nice aesthetic and great mood. i manage to save 69 villagers :)
jkyd
06. Apr 2022 · 04:52 UTC
Awesome, love the arcade feel and the pixel art! It's begging for a tech tree with upgrades :)
squimmy
06. Apr 2022 · 12:44 UTC
I really liked this game. Everything about how it's designed is efficient and effective, and all the elements work well together, especially the way the style of art and music match the mood of the game.

Also, this is nothing to do with the quality of the game -- it looks great -- but I feel like I should point out that godot has a `BitmapFont` class, so you can create a font resource from an image and set that as the font for the engine's built-in UI system. What you have works fine, and coding it was probably quicker than learning the godot `BitmapFont` API, but it might save you some time in future!

Anyway, you did a great job with this game.
🎤 CaptainCarrot
06. Apr 2022 · 13:40 UTC
@squimmy thanks for the tip! Yeah, when the clock is ticking sometimes it's easier to use the hacks you know than to try to find the "right" way to do things. I'll take a look at the Bitmapfont class, I'm always down to expand my knowledge base and no doubt it'll be useful in the future. Thanks!
Yeti Kid
06. Apr 2022 · 20:11 UTC
Really cool game! Graphics are great and nice idea! Not something I have seen yet and you can feel the weight of the items each time you move one! Great job!
zimny11
06. Apr 2022 · 21:42 UTC
Great art style! Really satisfying game to play. I got 67 people saved.

Of course. I'm working and every one else is running away. Typical :P
bradur
07. Apr 2022 · 15:10 UTC
Loved the somber feeling in this game. Everything feels hard to do because the movement is so slow and the rain & lighting gives a hopeless feeling. It's all very fitting. Nice one.
Duckwings
07. Apr 2022 · 18:27 UTC
Solid game! The art is cohesive and the music works well with the game; I like to imagine the arpeggios as raindrops. The rate at which cracks appear and develop is pretty balanced, making me want to come back to improve my score. If anything, sound effects would go a long way, like a light rain ambience and sounds each time you move something. Also, the water may slow you too much, as I always get to a point where I don't have time to saw more wood pretty early on. That being said, my highscore is 119 which is below a bunch of the people here, so what do I know? Good work.
🎤 CaptainCarrot
08. Apr 2022 · 19:10 UTC
@duckwings there really should be sound effects, were you not able to hear them?
Duckwings
08. Apr 2022 · 19:54 UTC
@captaincarrot I just played it again and realized there are very obvious sound effects. I guess I was too focused trying to save everyone to notice them :)
RoofloorWall
09. Apr 2022 · 23:17 UTC
I love it! The game has some very nice sound and graphics and nails the inevitable disaster feeling right on the head