Delivery Danmaku by s1lv3r Dr4g0n Games

[raw]
made by s1lv3r Dr4g0n Games for Ludum Dare 50 (COMPO)

SC2.PNG

75% of a touhou style shmup (I ran out of time a bit). Deliver packages while avoiding chaotic magic!

Assets used:

  • Godot 3.4

  • paint.net

  • bfxr for sound effects

  • Kenney.nl for a few other sound effects

  • Abundant Music for generating the song. This tool is rad. https://pernyblom.github.io/abundant-music/index.html

  • Hope Gold from humble fonts for the main font.

Ratings

Overall 540th 2.95⭐ 32🧑‍⚖️
Fun 461th 2.967⭐ 32🧑‍⚖️
Innovation 585th 2.362⭐ 31🧑‍⚖️
Theme 565th 2.767⭐ 32🧑‍⚖️
Graphics 510th 2.9⭐ 32🧑‍⚖️
Audio 339th 3.083⭐ 32🧑‍⚖️
Humor 447th 2.077⭐ 28🧑‍⚖️
Mood 519th 2.714⭐ 30🧑‍⚖️
Given 30🗳️ 35🗨️

Feedback

cassowary
04. Apr 2022 · 05:33 UTC
I'm pretty bad at this, but I find it weirdly compelling. My main critiques are just that the graphics are a bit small (it's sometimes hard to see what's going on), and that the delivery mechanic is a bit unclear. I'm sure it would've been clearer had the game been finished though.

I like the music and the variety in enemy patterns. And the 'power pickup'(?) thing where you sort of vacuum them towards you is really satisfying.
Rxbbie
04. Apr 2022 · 05:48 UTC
It took me a bit to understand the delivery mechanic but once you understand it's a neat little game. Love the music and the overall mood.
JCMonkey
04. Apr 2022 · 06:07 UTC
i would change the hit sound of the enemy to something that feels more like an UNF! or a smack in the face. with that sound i feel like im knocking on glass table.
Ratstail91
04. Apr 2022 · 10:19 UTC
I don't get what "delivery mechanic" other players are talking about.

The graphics are nice, if a little small, and the music really doesn't fit, though that's coming from my experiences with other bullet hells.

On the whole, I couldn't get very far in.
🎤 s1lv3r Dr4g0n Games
04. Apr 2022 · 15:53 UTC
@ratstail91 Occasionally there will be a box you can collect. Deliver that to one of the hooded people to gain more flight time.
🎤 s1lv3r Dr4g0n Games
04. Apr 2022 · 15:55 UTC
@cassowary Thanks for the feedback! The scale thing was my bad, I forgot to set the size on the itch embed.
Nakami
04. Apr 2022 · 20:41 UTC
This ways to hard for me but I love the music and the art :)
cogcomp
05. Apr 2022 · 05:49 UTC
Nice! I like danmaku games. There's just something about the patterns I really enjoy. I ended up in a odd situation though. I cleared a bunch of enemies and collected to packets but no hooded men or enemies appeared so there was just me and an empty screen for 15 seconds. No harm done. The game was nice. Well done!
Tan games
05. Apr 2022 · 12:13 UTC
Decent game. Took me some time to understand the delivery mechanism but after that enjoyed it. In one of the runs i cleared all enemies and then the screen just became blank and stayed like that till time ran out.
AnonymousPanda
05. Apr 2022 · 13:03 UTC
I liked the mood since, I'm a big fan of the magic world. After shooting at enemies and after grabbing bonuses, I did not know what to do. Graphics were nice. Well done
danashrulez
05. Apr 2022 · 14:39 UTC
Wow! nice bullet hell! The art and color palette is really really nice! I felt the bullets were balanced at perfect speed where it was challenging and at the same time not unfair! Nice work!
🎤 s1lv3r Dr4g0n Games
05. Apr 2022 · 15:17 UTC
@cogcomp @tan-games Yeah that's a known bug. There's a counter for how many enemies on screen and when that reaches 0 it spawns a new wave. Problem is the real enemy count and that value get desynced somewhere and I couldn't find where in time. Thanks for the feedback!
EmberUshi
05. Apr 2022 · 21:44 UTC
As you say it's very Touhou like, and I can feel it. I didn't figure out the delivery mechanic with the boxes because I kept dieing, but that's how the bullet hell do.

It's super cute, and just needs more polish and work.
Wogabi
06. Apr 2022 · 00:20 UTC
Hey awesome game! I liked the art. Very challenging.
LDJam user 280755
06. Apr 2022 · 03:49 UTC
Love the nice relaxing music and overall aesthetic. Would be nice if the difficulty ramped up a bit more slowly.
A Chill Lemur
06. Apr 2022 · 23:26 UTC
The music kinda clashes with Bullet Hell Gem Wizard, but I liked it.
bar0net
07. Apr 2022 · 16:07 UTC
Wow I'm bad at this kind of games! But kudos on the submission, it's really fun to play. Not gonna lie, I kinda like the super relaxing music while trying to kill those pesky flames.
hmightypirate
09. Apr 2022 · 21:08 UTC
Sometimes there is nothing in the screen and the time ticks to the end wihout nothing you can do to have more time. By polishing these things the game could be very interesting and addictive!
JovialKnoll
11. Apr 2022 · 22:09 UTC
I really wish you had mentioned that shift let you move more slowly (it's pretty necessary), but I did find that button eventually! Had a good feel to the movement for that sort of game, I liked that I had objectives other than just "protect myself".
MartensCedric
16. Apr 2022 · 20:51 UTC
I used the screen clearing spell and enemies just stopped spawning.
Nonnen
19. Apr 2022 · 13:24 UTC
Pretty neat game. It was a fun challenge and the bullet hell aspect was done well. It felt quite satisfying when I managed to get through the bullets and delivered the package