Ticking Clock by FlipKING78

[raw]
made by FlipKING78 for Ludum Dare 50 (JAM)

Keep the clock ticking.

Collect stopwatches to increase the timer, bigger stopwatches give you more time.

Controller input is untested, sorry if it doesn't work.

Controls: WASD, Arrow Keys, D-Pad, Left Stick, Right Stick outputgamerecording.gif ss2.png

Ratings

Overall 1289th 2.889⭐ 20🧑‍⚖️
Fun 1050th 3.028⭐ 20🧑‍⚖️
Innovation 1309th 2.472⭐ 20🧑‍⚖️
Theme 867th 3.5⭐ 20🧑‍⚖️
Graphics 958th 3.306⭐ 20🧑‍⚖️
Audio 565th 3.389⭐ 20🧑‍⚖️
Given 18🗳️ 8🗨️

Feedback

Uzpykes
04. Apr 2022 · 09:58 UTC
Nice little game. Liked the art style. Together with music it had a very calming effect :D
LDJam user 258516
04. Apr 2022 · 10:28 UTC
Ship control is so smooth and responsive! The music and graphics are also great. I would just say to remove the collision from the timer and throw it to one of the corners of the screen (this way it gave a touch of originality)
Tellyhead
04. Apr 2022 · 10:32 UTC
Art style is great and love the calming music, and the ship controls great. Think it could have done with some obstacles though
lantto
04. Apr 2022 · 14:44 UTC
Very meditative and the controls feel really fluid. Good job!
circle
04. Apr 2022 · 19:53 UTC
Ahhh MY TIME. WHERE DID IT ALL GO!?!?! No it's really funny when the clock suddenly starts going faster, maybe you shouldn't have opted out of humor? Game is pretty interesting, despite it's simple design. I really like the movement of your little ship, at the end I was going "no no, turn sharper! SHARPER I NEED THE CLOCKS" It was overall a very fun experience. Just a good little time, and easy to get started with, a very solid entry in my opinion.
LDJam user 257946
04. Apr 2022 · 21:13 UTC
I really like the art!
jcg
05. Apr 2022 · 14:37 UTC
Absolutely love the small detail, with the physical timer you can collide with!
Tankou
06. Apr 2022 · 18:52 UTC
Very nice game. I like the simple style and smooth controls. Also a very good take on the topic!
limered
07. Apr 2022 · 09:30 UTC
Cool, sweet, small game. I had fun playing it. Ship movement is smooth and everything is nicely animated. My brain somehow kept going into another control scheme. I think i played to much asteroids with the left and right buttons to rotate. I played using wasd, maybe controller would have been different...
Ether way, a really smooth and good looking game.
albertnez
08. Apr 2022 · 17:57 UTC
Nice game. I think the countdown going faster made it confusing to know how much time really was left and also knowing what your score is. But it also made the game challenging.
VixenMink
09. Apr 2022 · 02:49 UTC
Music definitely reminded me of some calm areas of Minecraft. I like the floaty concept you have for the player controller as you collect the clocks. Increasing the time is an added bonus for pressure.

A future thought for this game is maybe having various zones unlock one by one

Great job on this one
Harmomomo
14. Apr 2022 · 14:41 UTC
Nice game!Love the relaxing music!
MartensCedric
16. Apr 2022 · 02:21 UTC
The game itself is cute, it has a nice soundtrack and graphics and the controls play well. But I think there's an issue in the game design of collecting objects just to increase a counter. I think adding more variety to the game, beyond speeding up the timer could have been interesting. Was definitely a hard theme to work with but generally players prefer to "expand" and "grow" instead of delaying a defeat.
LDJam user 267116
18. Apr 2022 · 04:17 UTC
This game has very nice aesthetics, and moving the guy around felt good. Nice job!
bellatrion
18. Apr 2022 · 09:27 UTC
Nice game, controls feel great !