Doctor's Orders by mharring
The diagnosis isn't good. Follow the doctor's orders to live a little longer as you delay the inevitable.

- Patch 1.0.1
- Fixed bug where the end scene always showed "3" days delay instead of the real value.
Ratings
| Overall | 305th | 3.833⭐ | 23🧑⚖️ |
| Fun | 744th | 3.333⭐ | 23🧑⚖️ |
| Innovation | 280th | 3.714⭐ | 23🧑⚖️ |
| Theme | 4th | 4.643⭐ | 23🧑⚖️ |
| Graphics | 798th | 3.5⭐ | 23🧑⚖️ |
| Audio | 370th | 3.643⭐ | 23🧑⚖️ |
| Mood | 442th | 3.714⭐ | 23🧑⚖️ |
| Given | 18🗳️ | 17🗨️ |
After one died, you can't restart the game. It would have been great to reach the menu all time.
The last screen shows a fix number of survived days.
What kind of engine did you use? Great job!
@ferociter Thank you!
My favorite concepts are the mini games that slowly get harder. (The mouse clicking one was my favorite)
I think the max to survive is the two days and a little bit after but thats it. If there was some kind of way that truly did help the MC a tiny bit more to survive that would be cool. I am personally engaged when playing because everything looks and feels good. Perfect for the Jam great job everyone!
I think sound effects are the only thing missing, then this game could feel really really good. Great work!
As others mentioned, everything is intuitive and relaxed. I specifically want to praise the music, I really enjoyed it. It fit perfectly and hit just the right feelings (especially loved the mood change at night).
It doesn't seem to be possible to delay death by more than a couple of days (I got 3 and I did pretty good at every minigame). Although maybe it's a good thing, from the gameplay perspective. There's just enough repetitions to not get boring.
By the way, for some reason I also like the look of the character at the treadmill. That face is full of concentration.
Very well done.
Also just letting you know that when i tried playing from an iPad (Safari), somehow the audio doesn't play