Growing up by FancyPrice
Hey! This is our first game and first participation in Ludum Dare. I hope you will enjoy!
The theme of the jam is "Delay the Inevitable" and the first thought that came to our mind was the theme of growing up. After playing the game you will find yourself in the role of a child who will grow up with each new level, change his preferences, change his outlook on life. Enjoy the game and experience growing up with the main character. Maybe this game will make you think.
Don't forget to install the font from the Font folder.

| Link | https://samirempty.itch.io/growing-up |
| Original URL | https://ldjam.com/events/ludum-dare/50/growing-up |
Ratings
| Overall | 488th | 3.675⭐ | 22🧑⚖️ |
| Fun | 949th | 3.15⭐ | 22🧑⚖️ |
| Innovation | 913th | 3.079⭐ | 21🧑⚖️ |
| Theme | 430th | 3.875⭐ | 22🧑⚖️ |
| Graphics | 531th | 3.85⭐ | 22🧑⚖️ |
| Audio | 452th | 3.525⭐ | 22🧑⚖️ |
| Humor | 824th | 2.722⭐ | 20🧑⚖️ |
| Mood | 285th | 3.875⭐ | 22🧑⚖️ |
| Given | 36🗳️ | 16🗨️ |
The text overflows outside the window here and there and I got stuck in the kitchen, pushing the chair wrong way.
Didn't install any fonts and I would recommend not requiring the player to do so, no other game does.
Good job!
Really liked the character design, especially the small details like the emotion on the little boy's face whilst playing with his teddy bear.
The maze definitely gave me Yume Nikki flashbacks, though...! :smile:
The game freezes if you push the chair in the kitchen up to a wall and then push it again into the wall, just so you know. I had to restart a few times because of that.
Also, in the English release, it'd be good to have the Latin characters on the first page of the character naming screen and the Cyrillic on the second. I totally get that it makes more sense the other way around in the original, but for localisation purposes, it would be good to swap them around. :smiley:
Really good job!
This game is a really cool idea. I know there are a few people my team too who thought about making a game relating to the inevitability of growing up. It's an extremely relatable and emotional game about how humans often feel as they grow older. Less control over the world and a duller view point on what was once so meaningful or colorful to them. The music supported the emotions very well and the art was beautiful.
A few changes I would make is 1. I ran into a chair glitch and had to restart the game. When you push the chair into the wall it gets stuck if you don't go behind it and push it towards the cookies right away. I did not like that you always said "it is inevitable" I think it's pretty clear that aging is inevitable and the player does not need to be told. I think it's a bit jarring and actually less effective by saying it over and over again. Also I was confused at the white room part. I thought it was a glitch or an invisible maze type thing. I'm not sure if this was intentional for the story but maybe making it a bit more clear to keep walking to the right.
Overall very impactful game emotionally and def one of the coolest/most innovative games that I have played this jam.
I'm a little disappointed, I wanted to see where it led, but I seem to have frozen the game twice.
Each time I leave the room as a child and enter the kitchen, if I push a chair into a surface where the chair can't move, the game freezes up and I have to restart. I wasn't sure what to do.
You had great audio and visuals and a super unique take on the theme. The graphics and audio gave me the warm and fuzzies.
A bigger resolution would have been nice too, it was a very small screen size.
@sasquatchbstudios you can press alt+enter in any RPG Maker game to go to fullscreen, though it doesn't "really" change the resolution