Invasion of the Inevitable Space Rocks from Outerspace by Mekuri

[raw]
made by Mekuri for Ludum Dare 50 (JAM)

ItchIOLogo.jpg General Info

This is our first Ludum Dare submission (As a team (of two)), and we're quite happy with the result. We do hope that you'll enjoy our game- We had fun doing it, and are happy that we ended up with a game that can be considered finished (Not considering the cut features).

Although we made some sound effects, as well as the Voice Over, ourselves, we decided to opt out of the Audio category. We did use a good amount of sound effects from freesound.org, and felt it would be unfair (and probably in violation of the rules) to opt into that category.

Cut features

We had more features on our list that we would've loved to put in, but we decided to go for a more finished game, rather than jam in additional features. These features include, but not limited to, Power consumption for weapons, purchasable upgrades that carry between plays, weapon loadout customization, and more weapon types.

About the Game

In Invasion of the Inevitable Spacerocks from Outerspace you play as the last defender of a weirdly scaled planet and must defend it, for as long as you can against an infinite swarm of space rocks.

To play, you use either wasd or the arrows, to throttle and turn your ship. Rotation and weapon firing are handle with the mouse, and the two primary buttons.

Please note

During testing, we've encountered mouse sensitivity issues in the web client, but not consistently- If you experience issues, please let us know. - Also note that you can reduce sensitivity in the options menu.

Enjoy, and have fun!!

SS01.jpg

Ratings

Overall 1016th 3.269⭐ 28🧑‍⚖️
Fun 994th 3.1⭐ 27🧑‍⚖️
Innovation 927th 3.06⭐ 27🧑‍⚖️
Theme 915th 3.46⭐ 27🧑‍⚖️
Graphics 991th 3.25⭐ 28🧑‍⚖️
Humor 478th 3.292⭐ 26🧑‍⚖️
Mood 785th 3.404⭐ 28🧑‍⚖️
Given 24🗳️ 28🗨️

Feedback

NicLee
04. Apr 2022 · 18:46 UTC
Voice over in the starting menu was great! Great flight controls, would've liked some backing music in game to add a little mood but overall great stuff!
vgel
04. Apr 2022 · 18:47 UTC
pros: liked the voiceover at the beginning, the aesthetic was cool, sounds were nice and crunchy

cons: the control scheme was very difficult to wrap my head around, it was very difficult to see where asteroids were coming from since I didn't have much of a view of the space around the planet.
eboatwright
04. Apr 2022 · 18:51 UTC
Fun! I liked the lighting, and I actually kinda liked the graphics :smile:
Iluvatar
04. Apr 2022 · 19:23 UTC
I think this game has a lot of potential and is pretty good, only if you had an optio to change the controls a little bit. I for example can't play at all with reversed flying, and I wasn't sure how to operate this semi-WSAD and semi-mouse controls, when up and down is done by mouse, but left and right is done by keyboard. I just wish I could do everything with my mouse. But I will not rate you for this, since it may be just my personal trouble with controls in general. Just a feedback so maybe you can tweak your game a little bit :)

Other than this, I really loved the graphics and the atmosphere of space. It felt truly like a fully flashed game. And the voice acting was pretty cool :)
circle
04. Apr 2022 · 19:24 UTC
Yea I really feel the same about cutting features in favor of a more polished and complete game. There's a lot of stuff you really want to put in, but sometimes you have to ask yourself if they're "needs" or "wants", and usually they're just wants. It hurts, but you do what you have to.

Impressive game to put together with only two people. 3d can be unwieldy to work with, especially when you're delivering to a web platform. On the subject of mouse sensitivity, I found the controls a little hard to get used to, but that's also kinda the charm of a space game isn't it? Maybe I'm biased, as I too made a game where you control a spaceship, though mine is 2d pixel art.

As for ways you could improve this game, if you continue updating the sky is probably the limit. You seem to have a lot of really good groundwork done, you could probably add a lot of cool features on top of this and make something really impressive. Overall, I really liked this game, I had a lot of fun and I think it's very ambitious for a jam game.
Stuntcomposer
04. Apr 2022 · 19:59 UTC
Really awesome game! As everyone else, the voice overs where really great. Tricky to control att first, but when You get the hang of it it really works pretty good.

Alla in all - An awesome little gem!
kurrik
04. Apr 2022 · 20:01 UTC
I definitely got some early Wing Commander vibes. I wound up getting behind the asteroids, pointed toward the planet and it was pretty fun picking them off one by one.

Controls could probably be reworked a little, was a little overly sensitive for me by default using a mouse & webgl on osx.
BubakGames
04. Apr 2022 · 20:11 UTC
Fun game with really good mechanics. The controls are little bit weird.
I love the voice acting.
Newkleer
05. Apr 2022 · 07:59 UTC
Very impressive work. Was fun and enjoying to play. I rate it 10 snøfler out of 10 snøfler :)
Daniel Dewaswala
05. Apr 2022 · 10:03 UTC
Great game, Music was a bit lacking, but the voice acting made up for it. Also funny how similar our ideas ended up being
Str8griz
05. Apr 2022 · 19:28 UTC
Great work!

Thanks for the mention about turning down the sensitivity, I did that and it was way easier to control. I would have also like the option to turn off invert controls.

Really great intro, got me hyped right from the start and then I blasted those asteroids, until I crashed into earth lol.

Thanks for the submission!
OldDog
06. Apr 2022 · 00:39 UTC
the controler system is so hard for me,I spent a lot time to familer with that ,do you guys make this on purpose ?,but the game mood is very nice
gglyptodon
06. Apr 2022 · 08:14 UTC
Oh man, I had some trouble protecting the weirdly scaled planet - I shall try again with a mouse instead of a trackpoint! ;) Great work though - Big fan of the starting sequence (and overall humor)!
HCS_Hades
07. Apr 2022 · 05:39 UTC
I thought it controlled really well :)

Voice overs were fun to add a little personality - I think you have some funny people (person maybe?) and you should let that shine through more!

Great overall product
baily
07. Apr 2022 · 17:58 UTC
thats awsome
RonanRorry
07. Apr 2022 · 20:46 UTC
It may not be the most original idea, but those voice overs certainly make the game a *lot* more charming. I felt the mouse controls were kind of awkward, as I felt like I was spinning around the space, having a difficult time aiming at the rocks. It also felt like I had to be a certain distance to the rock to deal damage, otherwise my shots would pass right through it.

Despite those problems, I'd say this entry is still pretty good. I seem to find 3D entries more attractive in general; probably because of the sheer *immersion.* Great job from the both of you!
blobo
09. Apr 2022 · 17:15 UTC
I love how the voice over calls it the "weirdly scaled planet" ha! There's a surprising amount of humor in this game, and it's done wonderfully! The voice acting is fantastic. Great work.
LDJam user 280755
09. Apr 2022 · 20:26 UTC
Cool game! Fits well with the theme. Tightening up the controls would probably go a long way in making it even better!
LDJam user 268300
14. Apr 2022 · 16:09 UTC
Great submission! Loved all the effort put into the menu screen and visual effects. Really immersive game although the controls felt kinda awkward for me so limited the fun. I still think this is a great game, so well done!
Pizzasgood
18. Apr 2022 · 01:52 UTC
I haven't flown a space ship in around a year, so this was refreshing. And I love the font you picked.