Save Sin by KillRyusha

[raw]
made by KillRyusha for Ludum Dare 50 (JAM)

msedge_a91hCZehH9.jpg
Frame 1 (6).png

Bug-fixes:
1.1 fixed bug with background sound, fixed bug with taking no damage falling on anvil and pillow
1.2 fixed hp bug, added hit sound, fixed balance
1.3 fixed leaderboard
1.4 fixed items cooldown

Ratings

Overall 940th 3.333⭐ 26🧑‍⚖️
Fun 677th 3.396⭐ 26🧑‍⚖️
Innovation 548th 3.458⭐ 26🧑‍⚖️
Theme 304th 3.976⭐ 23🧑‍⚖️
Graphics 312th 4.119⭐ 23🧑‍⚖️
Audio 531th 3.429⭐ 23🧑‍⚖️
Humor 556th 3.139⭐ 20🧑‍⚖️
Mood 781th 3.405⭐ 23🧑‍⚖️
Given 21🗳️ 20🗨️

Feedback

blobo
05. Apr 2022 · 04:28 UTC
Ooh, it's nice and challenging! I think it's funny how I can use an anvil to soften the fall. The artwork is pretty rad, and the background looks fantastic. Perhaps it's a bit too hard? I think if I could take a little less damage with each impact it would be a bit more enjoyable, but maybe I just need to get good. Nice work!
Adrien Tremblay
05. Apr 2022 · 06:51 UTC
Yeah seems a bit fun. Don't know if the game play is exactly my cup of tea either. Background music seemed to be overlapping?
chingle
05. Apr 2022 · 09:10 UTC
This is a funny game, I think adding some sfx when the character hit something will be more impactful.
Rodrigo Montenegro
05. Apr 2022 · 11:38 UTC
The art is really cool!
The gameplay is pretty fun, but I found it a little hard to understand at first.
Great work!
MaratG2
05. Apr 2022 · 11:40 UTC
My HP stuck at 1% and the game couldn't end, so I haven't grasp the idea, but it seems challenging and game idea is well-thought. Thank you for the submission!
greenphox
05. Apr 2022 · 11:42 UTC
nice game, simple mechanics and easy to understand gameplay. Nice work
Matt E
05. Apr 2022 · 11:48 UTC
Seems like it's bugged at the moment? Whenever I take lethal damage my hp freezes. The art is very cool. I think there needs to be a bit of explanation about what the power ups do?
Kirill Islibaev
05. Apr 2022 · 11:55 UTC
@matt-e Thanks for the feedback. We are already looking for a solution!
Kirill Islibaev
05. Apr 2022 · 11:55 UTC
@maratg2 Thanks for the feedback. We are already looking for a solution!
DR_Felice
05. Apr 2022 · 14:59 UTC
very interesting game had a lot of fun playing but i thing there should be some limit on how many objects in a sec you can put becouse i start puting ass crazy pilows and could go infintly
Kirill Islibaev
05. Apr 2022 · 15:01 UTC
@dr-felice Thanks for the feedback. We are trying to fix this in the next update
Yaen
06. Apr 2022 · 01:21 UTC
The artwork for the backgrounds especially is super beautiful, great rendering, nice lighting and colours and all the rock formations fit together in a very cohesive way. I'm not so convinced by the score system since it both kind of takes the focus away from the theme of trying to delay the inevitable but also since you only get points within a certain speed range, it feels a bit complicated and not so elegant. Maybe you could find a system that focuses on staying alive and collecting potions more?

Also, while I did really enjoy the cool moody music, the sound design was otherwise a bit lackluster. There are all these different objects with different material properties and yet they all make the same sound.

The fun little ragdoll guy was pretty cool to play around with, especially since you can just place things on top of them and it gets all glitchy ^^

I wish there was a fullscreen mode because I'd really like to have a closer look at all the nicely detailled artwork while playing.
Fluri
07. Apr 2022 · 01:24 UTC
Super nice background and it was funny to stick the objects inside the player and watch the limbs spread out :)
marvalgames
07. Apr 2022 · 07:01 UTC
Ahh clever slick game. Looks sharp and sounds fit well. No biggie but click dragging the numbers instead of using keys would be nice.
IvanPestrenin
07. Apr 2022 · 08:40 UTC
@marvalgames you can also turn objects with mouse wheel. Thank you for feedback ^_^
KuKuRammus
08. Apr 2022 · 18:39 UTC
Cool looking background, would be nice to have a strict on how many objects you can place per run (+ some pickups to increase this limit). Other than this, great entry
LDJam user 280755
08. Apr 2022 · 21:31 UTC
Wow! Nice graphics and audio. Very interesting gameplay, fits with the theme well. High score: 172. Good job!
SAGIII
09. Apr 2022 · 09:50 UTC
Hello! The game is cool but there should be something more to keep the player alert. Think about what you want the player to feel and how to do it. The conceptis cool and the bg is fabulous.
his-games
09. Apr 2022 · 10:24 UTC
Very nice artwork, really love the style and tone. Was missing critical polish in places so it felt rough sometimes, but that's to be expected in a game jam. Exceedingly interesting mechanic, and well executed. I enjoyed trying to reach the high scores!
IvanPestrenin
09. Apr 2022 · 16:26 UTC
@sagiii Thank you for feedback! especially thanks from artist's side of project
creativ4eg
13. Apr 2022 · 10:02 UTC
Really cool gameplay, guys! But it seems pretty hard