Monster or Costume by fodinabor

[raw]
made by fodinabor for LD33 (COMPO)
You have to show the world whether you are a real monster or just a human that's in a costume!
That basically means: kill everything that moves!

See whether you can beat them all...
Basically it's: walking around and looking for some NPCs to kill - enjoy it.


I'm pretty k.o. so everything is a bit short..
But anyways - I'm happy I made it - first jam ever ;)

So some more information now:
You are on a map with ~20 NPCs that you have to kill.
There are two types of NPCs:
1. Civilians: they run away on sight and tell all the warriors your position
2. Warriors: the attack you on sight

I had lost myself in some issues with my pathfinding algorithm so I wasn't able to add a story or any sfx...

The game is made using:
- Polycode,
- Tiled,
- Photoshop,
- Magix Music Maker
- Visual Studio

I hope you guys enjoy it :)

Update 26.08.:
Using .ogg files in the Windows build too - makes it ~30MB smaller :)

Ratings

Coolness 49% 1226
Overall 2.65 821
Audio 3.88 41
Fun 2.21 888
Graphics 2.29 823
Humor 2.33 626
Innovation 2.17 856
Mood 2.48 753
Theme 3.13 629

Feedback

Artylo
24. Aug 2015 · 13:56 UTC
What the game lack in gameplay, it pays for in music. The score is more epic than the gameplay itself, which in my opinion is a weak point in your game.
razavidn
24. Aug 2015 · 15:10 UTC
REALLY strong soundtrack. Would love some player feedback on killing an enemy - a little graphic or sfx so I know I'm doing it right. Same when I'm attacked - didn't realize I had health!
AdenMansonGames
24. Aug 2015 · 15:24 UTC
Wow I loved the music and the game-play wasn't bad. I started dancing at the titlescreen :D
Wevel
24. Aug 2015 · 17:37 UTC
Love the music, seemed quite difficult to attack people.
Tigris
24. Aug 2015 · 17:39 UTC
Great music. Not much of a game yet when it comes to gameplay.
aprotasenya
24. Aug 2015 · 19:06 UTC
I liked the music and the aspect of the theme - that monsters could be just people in costumes. And judging by the name - only opening the page - I thought I'll be to decide who's in front of me: monster or a person in a costume.
What I'm trying to say: it shows that you've put some effort into this, but my guess is it could still use a bit more.
Anyway - congrats on the first jam! That's a thing to celebrate! :)
MAnimal
27. Aug 2015 · 08:48 UTC
Nice human "get crazy" animation.
Tselmek
27. Aug 2015 · 09:13 UTC
Nice game, the music is cool too. Needs some more feedbacks here and there but overall nice entry.
stoarch
27. Aug 2015 · 09:46 UTC
Wow. Good game. I like how they run away in fear. Maybe if mountains movement can be faster a bit. This is snail monster.
Biruts
31. Aug 2015 · 14:22 UTC
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
IonProgramming
01. Sep 2015 · 06:48 UTC
Really like the use of a pathfinding algorithm. I know how much of a pain that can be, but you pulled it off!
Juin
09. Sep 2015 · 19:23 UTC
It's really weird that you didn't put in WASD controls i feel like that just suggests itself if you have shift for sprint and space to attack. Also some feedback for attacking would've helped alot maybe just flashing the enemy if you hit something.
MercuryXGames
14. Sep 2015 · 08:42 UTC
Nice entry!
goodbadokay
14. Sep 2015 · 09:30 UTC
Nice game, great sound, it was very funny.
🎤 fodinabor
15. Sep 2015 · 15:18 UTC
Hey guys!
Thanks for all your feedback - I guess I've learned:
Gameplay should be higher prio than pathfinding ;-)