Train Wrecked by darkmonkey inc

[raw]
made by darkmonkey inc for Ludum Dare 50 (JAM)

Extend the train tracks before the track crashes! Keep collecting more to keep the train going.

Game by: David Loetz & Nick Bono

Soundtrack by: Gilman Ostrander

Ratings

Overall 586th 3.595⭐ 23🧑‍⚖️
Fun 667th 3.405⭐ 23🧑‍⚖️
Innovation 346th 3.643⭐ 23🧑‍⚖️
Theme 336th 3.952⭐ 23🧑‍⚖️
Graphics 1045th 3.143⭐ 23🧑‍⚖️
Audio 667th 3.2⭐ 22🧑‍⚖️
Humor 1049th 2.225⭐ 22🧑‍⚖️
Mood 1161th 2.976⭐ 23🧑‍⚖️
Given 35🗳️ 0🗨️

Feedback

NicLee
04. Apr 2022 · 22:07 UTC
Love the sense of urgency this game creates, overall fits the theme super well. Great work!
Adrien Tremblay
05. Apr 2022 · 06:23 UTC
Very cool game with a great concept. My only gripe was the moving camera was kinda annoying with the mouse controls. A way to spawn new tracks using arrow keys would have been cool.
phats604
05. Apr 2022 · 06:32 UTC
cool jam, something to play with is making the train gradually speed up. Mouse controls feel off as it pans. cheers!
Fzsa_V
05. Apr 2022 · 06:32 UTC
I really like the challenge of this game, having to act fast as you look at the train traveling really drives home the theme in multiple levels. The greatest part of it is when you know you are trapped, but having to wait for the inevitable, bravo! With the tree, im not completely sure if the left mouse button is used for it, but I had an issue where I dragged the tree down as well as placing the tiles there. It may be the fact that I am bad at doing this though. Amazing game, and great job, I really enjoyed this entry!
Jul._.li
05. Apr 2022 · 06:33 UTC
Fun game! As it was said, arrow keys control would be nice, for my mouse kept slipping from the button or making too much tiles at once. Nevetheless, I quite enjoyed playing. And the building sound was really satisfying.
Ausstein
05. Apr 2022 · 06:43 UTC
Very cool Idea! Nicely Done!
I really liked the puzzle aspect.
My biggest criticism is the responsiveness of the mouse. Most of the time it takes me two or three clicks until the game reacts. Once the mouse is held down the game works just fine. Only the initial click is troublesome. This is very problematic because it makes certain passages near unbeatable since you need quick mouse movement.

Later when i come home I might come back to try this game on a different system, maybe also others can comment if they have issues or if this is an Isolated problem for me?

Also I had no Audio Available here so I might give an audio score later also.
lpettler
13. Apr 2022 · 19:20 UTC
This game was solid and fit the theme super well. As mentioned above, the mouse-only controls made it pretty difficult to do precise placement. Maybe that was the point? But it made it significantly more difficult to learn at the beginning. After this curve though the game was a lot of fun!
DamonWakes
20. Apr 2022 · 20:17 UTC
This is nice! Reminds me a little bit of *Unrailed!* if you've ever come across that. I actually think I prefer your game, though: it's nice to be able to lay track down directly without moving a separate character around.

Like others, I really struggled with the combination of mouse controls and a moving camera - I think the idea of using arrow keys instead is a good shout. The only other gripe I had was that I got caught out pretty early on by the inability to lay tracks to direct the train from right to left (particularly given that this makes the second bag along impossible to collect without dooming your train, unless I've missed something). It's just a little odd that your options at the start are "left, right, or straight ahead" but then as soon as you point a track upwards there's no left option even if the ground there is clear. I'd like that extra little bit of freedom to place tracks, or some visible reason why it's not an option. That's a minor quibble, though - I like it overall!
zimny11
20. Apr 2022 · 20:21 UTC
Cool and unique idea! Nice game mechanic and art style. My only suggestion would be to start the train a bit slower. Good job with the game!
Flying Dog Fish
20. Apr 2022 · 21:54 UTC
Nice game. I didn't have problems with the controls like the other commenters.