Occluder by exigo

[raw]
made by exigo for Ludum Dare 50 (JAM)

Welcome to Occluder!

Final<em>2022-04-05</em>00-02.png

Instructions:

Keep the red orbs that spawn from the orange portal from reaching the red portal until the time meter is full. Block the orbs by inserting blue blocks on their way. There are a few spare blocks but you may need to remove existing blocks in order to create longer routes.

Controls:

  • Left mouse button inserts a blue block (if there are any left)
  • Right mouse button removes a blue block

A few words about the making

The theme this time seemed to be fruitful as I came up with a good number of different ideas for a game. For some reason though, I really struggled in trying to implement them. The games just felt dull (went wrong way maybe?) or developing them painful. In fact, I had to ditch two game projects during LD50 before this, and was left with basically only day to make the game. Luckily I was able to complete(*) this one in time for a jam entry. And what's important, I enjoyed developing and playtesting it. :relieved:

*) At least in sense that it has all the essential things in place: game loop, win/lose condition, title screen, reasonable graphics, etc. Wish I'd had time to create sounds and music too.

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Entry for Ludum Dare 50. Made with Godot, Gimp, and Inkscape.

Ratings

Given 1🗳️ 1🗨️

Feedback

x000000
05. Apr 2022 · 19:58 UTC
It is really stressful to quickly juggle blocks around the ball. Nevertheless it is an interesting game mechanic, never seen such. Keep it up!
arqitech
07. Apr 2022 · 09:59 UTC
Nice concept, I think this could be expanded on! :wink: