Immune Response by izaak

Immune Response is a tower defense game about protecting the human body from dangerous enemy pathogens! Place immune cells on the board so that they can attack enemies as they travel through blood vessels. Keep an eye on their health though -- immune cells are programmed to die after a specific period of time. If an enemy reaches its target, an infected area is created which can no longer be host to an immune cell defender. Each time an enemy is killed, you acquire more resources with which to construct defensive cells. When the whole body becomes infected, the game is over.
Controls:
Left Mouse - place defensive immune cell
Space - Switch type of immune cell to be placed
R - Reset the game
Created using a custom game engine in C++/OpenGL. We'll have audio support next time... we promise.!
| Link | https://mdburns.itch.io/immune-response |
| Link | https://mdburns.itch.io/immune-response |
| Original URL | https://ldjam.com/events/ludum-dare/50/immune-response |
Ratings
| Overall | 1259th | 2.975⭐ | 22🧑⚖️ |
| Fun | 1171th | 2.875⭐ | 22🧑⚖️ |
| Innovation | 819th | 3.184⭐ | 21🧑⚖️ |
| Theme | 1076th | 3.275⭐ | 22🧑⚖️ |
| Graphics | 1126th | 2.947⭐ | 21🧑⚖️ |
| Mood | 1256th | 2.737⭐ | 21🧑⚖️ |
| Given | 10🗳️ | 11🗨️ |
I did enjoy the restrictive combo of the two cells, added to the challenge and made me really think about placement. Obviously it'd be cool to see more maps and towers, but overall good entry.
@stankaholic -- we definitely noticed this before we shipped, but only addressed it with 'r' to reset being available any time. This should have been noted in the UI and emphasized if a "waiting to lose" situation was detected.
@katsuhira -- glad you enjoyed. We'll keep that in mind if we do another tower defense.
Well done