Timeless by shmador
TIMELESS
STORY
A young hero destined to free the world from the corruption of time.
Use your power wisely to traverse through obstacles and solve puzzles.

CONTROLS
Move and climb - WASD
Delay - J
Start - Enter
Reset level - R

CREDITS
Art and Programming - Shmador
Sound - Daniel Hadad

KNOWN BUGS
Can go through door when on top of a box that's blocking it.
Red enemy won't press the button even though not delayed (Levels still possible, Just reuse ability and the button will be pressed in the delay state.)
Notice me on any bugs you encounter!
Ratings
| Overall | 68th | 4.127⭐ | 61🧑⚖️ |
| Fun | 44th | 4.158⭐ | 62🧑⚖️ |
| Innovation | 132th | 3.918⭐ | 63🧑⚖️ |
| Theme | 996th | 3.375⭐ | 62🧑⚖️ |
| Graphics | 395th | 4.008⭐ | 64🧑⚖️ |
| Audio | 175th | 3.942⭐ | 62🧑⚖️ |
| Mood | 212th | 3.983⭐ | 62🧑⚖️ |
| Given | 36🗳️ | 31🗨️ |
Gonna play you game tomorrow and update this comment with real feedback.
Update, as I promised:
Nice puzzle, looks and feels great! I've stuck at level 12. But I love this game anyway

I also appreciate how much you have managed to do with the mechanic in such a short time. Some of the later mechanics could need some refinement (to be easily understandable) but overall very good job.
The most major feedback I have is that apparently there is no way to restart the level? Or at least I was not able to find such button.
Overall, very good job! Polished and fun jam game is not easy to create.
But other than that, hard to fault. Fantastic game. Nice job
Sounds graphics everytihing!
Only thing is that i think the falling speed is a little bit too slow.
The player character is quite clunky to move. As you play through the puzzles it makes sense from a design perspective why you need to fall perfectly virtically etc. However it still kinda hurts to play. Would be nice if it was a bit faster :)
Its not immediately clear that pausing time is global. Because the animation is a small circle emitted from the player I thought it was local at first.
It would be really great to have background particles or animations that stop when you pause time (maybe a pallete swap too?) to hint this to the player.
The control scheme are a bit weird but its fine after you get used to it.
Pushing the blocks when time is stopped seems a bit weird as a mechanic, would be nice if it was telegraphed a bit more?
Overall though it was a great entry for the time, good job!
But other than the character movement, the puzzles were clever, and there were a few "AH-HA" moments. Kept me hooked till the end! Loved the last puzzle. Also, the art is just delightful, wonderful job on that front! Excellent, polished entry, with lots of little juicy details and smart design. Maybe kind of off-theme, but awesome work!
p.s. i would love an end screen after the last lvl. You know, i needed a reward xD
The level design is perfect. I understand the mechanisms easily and quickly.
Great game!
From the graphics, through the music and, of course, the gameplay.
Develop more complicated puzzles and we will have an excellent game to sell.
Congratulations!
* Artstyle is cute, I especially like the squishing on the boxes as they land and the flames. Minimal without feeling like just developer art.
* Music and SFX fit perfectly.
* Choosing a color to represent the time stop in red is really smart, it opens up so many new possibilities for puzzles and is very intuitive.
* I like the mechanic of pushing a box while time being stopped and it being pushed after unpausing. I like that it exists all along in the game without telling you about it. Made for a good head scratcher and a big ohhh moment!
* There's a really good amount of levels for a solo developer in such a short time!
Congrats, I wish I had made this :)
Simple concept which is executed very well, easy to understand, right level of difficulty, consistent and tasteful art presentation, what else is there to say?
Fantastic work, great game.
I like the mechanics, and the graphics look great with the simplistic "1-bit"-style, and the music fits well.
Fun to play, good work!
The simple graphics and audio worked really well together.
A couple of puzzles took me a minute or two to figure out. Good work.
This game was incredibly fun. Loved the animation and simple art style as well. The level design was great and felt very rewarding to play through. The freeze/time mechanic is very innovative. Honestly not many critiques here accept for maybe an indicator on which level you are on/how far you have gotten. Overall great game!
Good job!