Last Landing by alpqty

[raw]
made by alpqty for Ludum Dare 50 (JAM)

The lives of billions of people are in your hands

The ship's engines have failed and your ship is on a collision course with the city. And ship's reactor can destroy the entire city. As much as possible, be sure that the ship crash lands far from the city and save as many you can. storyboard2.png storyboard3.png Music : https://opengameart.org/content/enchanted-tiki-86

Ratings

Overall 1292th 2.886⭐ 24🧑‍⚖️
Fun 1291th 2.659⭐ 24🧑‍⚖️
Innovation 1258th 2.591⭐ 24🧑‍⚖️
Theme 635th 3.705⭐ 24🧑‍⚖️
Graphics 882th 3.409⭐ 24🧑‍⚖️
Humor 1101th 2.048⭐ 23🧑‍⚖️
Mood 1199th 2.909⭐ 24🧑‍⚖️
Given 15🗳️ 23🗨️

Feedback

Dactarium
04. Apr 2022 · 23:14 UTC
Nice art and story! :sparkling_heart:
Game needs polishing.
LDJam user 280189
04. Apr 2022 · 23:32 UTC
Cool concept! Reminded me of Lifeslide on Steam if you've seen that game but with a spaceship instead :D. Also just so you know, after a couple of minutes the music ends abruptly instead of looping.
MartinK
04. Apr 2022 · 23:47 UTC
Cool idea, I liked the intro cinematic. Perhaps zoom the camera out a bit, it was difficult to get a good view of the background or see where the ground was.
Lix3nn
05. Apr 2022 · 00:21 UTC
The story and art are beautiful. I feel like the boost cursor gets fast too fast, perhaps add a way to slow down the cursor. Had fun playing!
Lisek Gagatek
05. Apr 2022 · 14:10 UTC
The music could have started during the cinematic, I think it would be really cool. Hitting the invisible ceiling seemed really weird/bugged. Some flying obstacles in the air could be a really good addition, the game felt really easy.
Idontgetit1
05. Apr 2022 · 14:11 UTC
I like the mood of the game. Controls are simple and gameplay is nice but becomes too repetetive after a while. Nice game overall.
DogeSquad
05. Apr 2022 · 14:11 UTC
All in all a nice little game, the graphics are pretty neat.
SeabirdDigital
05. Apr 2022 · 14:14 UTC
Graphics are really cool. The concept and idea are good. I would zoom out a bit when playing so I can see the city and feel more of the pressure. Fun game, great job.
Morricore
05. Apr 2022 · 17:34 UTC
Nice graphics and sound. Ship looks out of place tho.
For me game feels like there is lack of twist, some hidden depth of mechanic, or story that old flash games with throw something as far as possible had. Or I just didn't found it?
After a while controls feel little bit clunky.
Good work! Sad that game not tells you how many you not saved.
antonsem
05. Apr 2022 · 20:32 UTC
Nice visuals and relaxing music. I think it needs some and may be some pick ups and obstacles would be nice :)
Sodaro
05. Apr 2022 · 20:41 UTC
The art assets and cutscenes are cool! It wasn't immediately obvious to me that I had to look at the boost meter, but once I saw it I recognized mechanic from the "job minigames" in fable 2 which was neat :smiley: Nice entry!
Emaigualmc2_art
07. Apr 2022 · 01:23 UTC
Very funny, I thought it was a good idea that depending on the side where the scroll was, the ship would go up or down. The difficulty I think could be done progressively, it would be a good option to work on it later. There are several things that can be worked on and polished a lot more, but overall great job!!
MoonChain
07. Apr 2022 · 16:04 UTC
I think the difficulty is always the same, I had a lot of fun playing it. the art is beautiful too
Melik Cagan Oduncuoglu
07. Apr 2022 · 20:05 UTC
The gameplay is a bit monotone but the art style and idea is very good! Good job!
LDJam user 280755
08. Apr 2022 · 01:01 UTC
I like the art and music choice! My high score is 1980.
Hohoho
08. Apr 2022 · 18:44 UTC
Fun game! The music helped set the mood. Wish the beginning scenes were speed-uppable though.
RaXaH
11. Apr 2022 · 21:25 UTC
I like the idea and the graphics are nice and consistent. Gameplay has some room for improvement. In general it would have been nice if either the difficulty increased or some new challenges appeared for the player to overcome as he progresses.
btw I might have landed my ship into an other city instead :thinking:
![last_landing.png](///raw/88e/34/z/4de1a.png)