THE EXIT WILL CLOSE by Tyler Walton
The door will close, can you delay its' closing to make it through? Note: Mouse Sensitivity can be changed in the settings menu by pressing Tab!
On Itch.IO: https://tylerwalton.itch.io/the-exit-will-close

Controls - Movement: WASD - E to interact - Space to jump - R to restart - Tab or ESC for Options
Changelog: - Mouse sensitivity too high by default - Added 1 second to 2nd room because too tight of timing
Made by Cody Holt & Tyler Walton
| Link | https://tylerwalton.itch.io/the-exit-will-close |
| Original URL | https://ldjam.com/events/ludum-dare/50/the-exit-will-close |
Ratings
| Overall | 725th | 3.5⭐ | 23🧑⚖️ |
| Fun | 333th | 3.705⭐ | 24🧑⚖️ |
| Innovation | 592th | 3.409⭐ | 24🧑⚖️ |
| Theme | 185th | 4.114⭐ | 24🧑⚖️ |
| Graphics | 1056th | 3.114⭐ | 24🧑⚖️ |
| Audio | 849th | 2.786⭐ | 23🧑⚖️ |
| Humor | 525th | 3.184⭐ | 21🧑⚖️ |
| Mood | 893th | 3.295⭐ | 24🧑⚖️ |
| Given | 42🗳️ | 20🗨️ |
I don't think movement is normalized, so I was able to make a lot more doors by pressing 2 directions at once, really fun once you get going through that maze!
Update: I think I beat the game:

@mopifish There were definitely things to improve on those levels, and we would have added more levels like the black and white platform level if we had more time.
Feedback: The coursor ends up not aligning with the dot in the middle and the camera speed is a bit out of whack making it ridicolously hard to aim for the red button. It also goes all over the place if you bump into the pole. Couldn't make it past the 4th stage xD
I'm a huge fan of Frogger, so I was thrilled to see the inspired levels. I did find it a bit odd that the player doesn't move with the logs. It increased the challenge, but it felt unintuitive. I think if you want the player to expect they won't stick to the platform, you might be able to give it an icy texture or something to communicate that before the player commits to the jump.
I had a lot of fun!
Those green cars really got me.
I like the variety in the levels and that platform level will haunt my dreams.
Nice work!
- The doors close 1 second after the timer reached 0, is that intentional?
- At one level I experienced a way to cheat; ot was the one with lots of fake buttons. After the door closed, I could wander around and read the descriptions of the buttons one by one, so I had an advantage the next time I played