Chromosphere by irwatts

[raw]
made by irwatts for Ludum Dare 50 (JAM)

Chromosphere

Chromosphere Title.png

The sun is dying. You are an A.I. with only one mission: Keep reigniting the Sun!

Wade through a myriad of controls to maintain the equilibrium of the collapsing star, but don't get distracted! Even the relative safety of your Asteroid base command pod won't save you from the cold darkness of a sunless sky.

Chromosphere Doodle.png Draw Doodles!

Chromosphere Orrery.png Launch Missiles!

Chromosphere Shields.png Raise shields! Or don't!

Chromosphere TicTacToe.png Play Mini-Games!

Ratings

Overall 1258th 2.978⭐ 25🧑‍⚖️
Fun 1351th 2.413⭐ 25🧑‍⚖️
Innovation 963th 3⭐ 25🧑‍⚖️
Theme 713th 3.636⭐ 24🧑‍⚖️
Graphics 166th 4.348⭐ 25🧑‍⚖️
Audio 677th 3.182⭐ 24🧑‍⚖️
Humor 965th 2.476⭐ 23🧑‍⚖️
Mood 952th 3.239⭐ 25🧑‍⚖️
Given 13🗳️ 29🗨️

Feedback

LDJam user 280707
05. Apr 2022 · 03:20 UTC
Though there's not much to the gameplay, it's absolutely visually stunning! Super impressive!
DoctorBilbo
05. Apr 2022 · 03:20 UTC
Cool game! The mechanics are a bit unclear and it takes a lot of trial and error to figure it out, but once you get the hang of it, it's pretty fun!
Khill
05. Apr 2022 · 03:27 UTC
Really charming game. It almost felt like it was set up for VR
Chaoseiro
05. Apr 2022 · 03:43 UTC
Visually impressive!
I just didn't understand what was I doing besides playing tic-tac-toe haha
Boykala
05. Apr 2022 · 22:30 UTC
The aesthetic is super nice I love the audio and visuals but it seems like there was an endless stream of missiles keeping the sun at full size and none of my actions had any consequence (other than opening and closing the doors)
vidim888
08. Apr 2022 · 20:52 UTC
Visuals are great! I think this game needs some balancing in terms of "Delay the Inevitable". It felt that it's super easy to keep sun burning - there is literally a button that makes it max size..
fizzbark
09. Apr 2022 · 10:30 UTC
Great vibes, the music and visuals were top tier. Well done for being the first game in the jam I've played that's brave enough to fully commit to the theme without just escalating the difficulty. The buttons themselves clearly had a lot of thought go into the look and feel, they stole the show. I'm at a loss as to how you actually beat the tictactoe, I drew over a dozen times :/.
Squidmobile
16. Apr 2022 · 00:27 UTC
Fits the theme extremely well, turns "the inevitable" into not pressing the button to keep playing, whether out of choice or getting distracted. Not particularly fun, but it forces introspection while playing, putting you in the shoes of an AI who is now questioning if they should simply just stop keeping the solar system alive.