Freemine Castle by Stefan0198
:map: Story
Life is a long and rocky road to conquer. In the end, only the Freemine Zen Master can answer your questions, but only at a cost. He lives high up in the clouds in his temple, waiting for his next challenger Can you face the numerous challenges and emerge victorious from them or was it all for nothing?

Welcome to Freemine Castle, a game where you will try everything to gain even an inch of progress, but dont even know why you are trying so hard ? What are you trying to achive here ? Fame? Glory? A way of passing some time? Or just a small laughter ? Only the master will know. Complete the challenges, climb to the top and claim your victory if you dare to see what comes next ...
:keyboard: Controls
- Move: W,A,S,D
- Spacebar: Jump
- Left Shift: Sprint
:constructionworkertone2: Our Work
- Modelling: @MisterJBro & @Nightwarrior
- Animation: @MisterJBro
- Level Design: @Quoc & @Stefan0198 & @MisterJBro
- Game Logic: @Quoc & @Stefan0198 & @MisterJBro & Another friend
- Sounds: @Spiess & @Stefan0198 & Another friend
Attributions
Music provided by Free Music Tunes
Track: Synthness - Elix
Music provided by ๐๐๐๐ ๐๐๐๐๐๐
Track: Path
| Windows (64-bit) | https://ss0198.itch.io/freemine-castle |
| Original URL | https://ldjam.com/events/ludum-dare/50/freemine-castle |
Ratings
| Overall | 1245th | 3โญ | 21๐งโโ๏ธ |
| Fun | 1329th | 2.5โญ | 21๐งโโ๏ธ |
| Innovation | 1262th | 2.579โญ | 21๐งโโ๏ธ |
| Theme | 1394th | 2.053โญ | 21๐งโโ๏ธ |
| Graphics | 488th | 3.895โญ | 21๐งโโ๏ธ |
| Audio | 611th | 3.316โญ | 21๐งโโ๏ธ |
| Humor | 402th | 3.447โญ | 21๐งโโ๏ธ |
| Mood | 506th | 3.658โญ | 21๐งโโ๏ธ |
| Given | 28๐ณ๏ธ | 3๐จ๏ธ |
The puzzle where quite frustrating with no way to know if you are doing well or not other than redoing from and walking to the puzzle every time.
As far as gameplay goes, the first level was just walking straight which was extremely simple and seemed out of place. The rest of the levels just seemed to completely rely on being random though. The door level maybe had a trick to it or it may have just been a coincidence and I got lucky, I couldn't really tell. The rock level seemed to just be random guessing and hoping for the best which isn't fun especially when you have to wait a while to try again after each attempt (this is where I got stuck on forever), unless I missed something and there was some way to tell which rocks to jump on. The last level I still have no idea what was going on, I would enter the third or fourth room and then get teleported out of it, I eventually beat it by just randomly running through fast enough to the end to complete it and I have no idea what was actually said at the end cutscene.
Again, really stunning visuals but the rest wasn't the best.
Nice style, great voice acting that sets the mood. But restarting are bit frustrating.