evaporate by johanhelsing
A first-person game about snowmen and camels.

Move with wasd + mouse. Left mouse to interact.
All assets are made by me during the jam, except:
- Quicksand font by Andrew Paglinawan
- Desert audio recording by kangaroovindaloo
| Link | https://jhelsing.itch.io/evaporate |
| Link | https://gitlab.com/johanhelsing/evaporate |
| Original URL | https://ldjam.com/events/ludum-dare/50/evaporate |
Ratings
| Overall | 496th | 3.667⭐ | 20🧑⚖️ |
| Fun | 1122th | 2.944⭐ | 20🧑⚖️ |
| Innovation | 58th | 4.083⭐ | 20🧑⚖️ |
| Theme | 52th | 4.333⭐ | 20🧑⚖️ |
| Graphics | 784th | 3.528⭐ | 20🧑⚖️ |
| Audio | 722th | 3.083⭐ | 20🧑⚖️ |
| Humor | 202th | 3.861⭐ | 20🧑⚖️ |
| Mood | 218th | 3.972⭐ | 20🧑⚖️ |
| Given | 23🗳️ | 7🗨️ |
goes with the theme well.
Cute concept and nice art style. I was not prepared the first time and killed them initially but was able to get it on my second go. Talking to them was a bit difficult though, you have to get really close to continue the dialogue and there was one time that I was behind them trying to shield them from the sun and they said something so I had to put down the umbrella and run around to the other side hoping the sun wouldn't move too much in that time.
Couple bugs I noticed, nothing too bad but just wanted to point them out. If I tried to look around the camera would all of a sudden jump randomly. In end menu, if you ended close to the umbrella you could still pick it up an spin it around.
(I don't think you should be thanking me)
Simple but very innovative indeed. I felt the theme with my heart there, I wanted to run somewhere, to find the water, find the ice, but I was never too fast and had to go back to shade Mr. Snowman, I felt hopeless.
At least he was able to fulfil his dream to see :camel: :dromedary_camel: :camel: :dromedary_camel:
There was a point just before sunrise and sunset, where there is no shade yet, the map is dark, but Mr. Snowman is already melting. I think that was a bug, or at least wasn't very clear what is that. Also, before the sunset, player is naturally behind Mr. Snowman to keep the parasol there, but we can't see what he is saying, because the speech bubble doesn't rotate to player and is invisible from the "back".