Stranded by LucasBerg

[raw]
made by LucasBerg for Ludum Dare 50 (JAM)

Ratings

Overall 1407th 2.214⭐ 16🧑‍⚖️
Fun 1403th 1.929⭐ 16🧑‍⚖️
Innovation 1381th 2.179⭐ 16🧑‍⚖️
Theme 1182th 3.107⭐ 16🧑‍⚖️
Graphics 1231th 2.607⭐ 16🧑‍⚖️
Given 14🗳️ 4🗨️

Feedback

GoldRanger
05. Apr 2022 · 08:35 UTC
Is it suppose to be ended after I use all the wood?
If so, then I would comment that this is lack of content and need instruction.
You should write something as description, here or in game.
I think this is not a "good" entry but if you uploaded and submitted your game, you should be proud of yourself.
Since the main goal of event like this is to have self breakthrough
sorry for my bad english but you should be able to get what I mean
Chartle
05. Apr 2022 · 22:43 UTC
Looks good, but I wish there was a little more to the game, it seems there is nothing to do after you put all the logs in the fire. The collision boxes on the objects were also a bit wonky, and I found myself teleporting around a little. I was surprised to find out that you added a drowning message hahaha, that was great to see.
Jeff Kerman
07. Apr 2022 · 07:25 UTC
I like the idea and the lighting but I think there a few glitches. If you have time you can fix bugs after the deadline.
DingoBandito
08. Apr 2022 · 03:07 UTC
The idea itself is appropriate for the theme, albeit the game can definitely be expanded upon. After a couple of playthroughs the objective became clear, although it would be ideal to offer some explanation first, aside from that and some general buggyness, it has potential!
etchell
09. Apr 2022 · 04:07 UTC
Good job on the entry!

It was a little unclear what to do at first. Took me a while to figure out that Spacebar was the interact button.

Also, the origin of the player character being offset is making them jump around!

Having more wood spawn and a timer would have been nice additions :)