{"author_link":"\/users\/saramartins","author_name":"SaraMartins","author_uid":1009959,"comments":[{"id":792727,"author_name":"HiddenTavern","author_uid":"hiddentavern","epoch":1649180975,"text":"The cut scenes were SO great. I also loved the design of the playable character. Sometimes it was hard to see the ground when I was jumping and I would have liked to have the camera a little further back so I could see the terrain.","format":"md","likes":1,"spam":"N"},{"id":794022,"author_name":"TheGameOverGuy","author_uid":"thegameoverguy","epoch":1649185824,"text":"This was very cool! I liked the cutscenes a lot! Your team should be proud.","format":"md","likes":1,"spam":"N"},{"id":794073,"author_name":"goudcode","author_uid":"goudcode","epoch":1649186024,"text":"Interesting concept. Fun to play but I do have some feedback I would like to give.\n- The last cutscene is not skippable, makes it hard to quickly reset the game.\n- My meters run score stays at 0 at the end of the game.\n- The collider of the player sometimes gets stuck with walls or relics.\n\nOther than that, great submission!","format":"md","likes":1,"spam":"N"},{"id":794097,"author_name":"ion232","author_uid":"ion232","epoch":1649186112,"text":"You've done a really good job with the polish of this game, it doesn't feel like it's missing anything. I liked your graphics and the cut scenes were awesome. As @hiddentavern said, the camera was a bit too zoomed in, and for me the size of the window was larger than my macbook screen, but it was still playable. Good job!","format":"md","likes":1,"spam":"N"},{"id":794160,"author_name":"Michbet","author_uid":"michbet","epoch":1649186324,"text":"This game feels very polished! Great job on this","format":"md","likes":1,"spam":"N"},{"id":794206,"author_name":"Chocolat-Endive","author_uid":"chocolat-endive","epoch":1649186494,"text":"The idea of storyboard cut-scenes is fun, and the gameplay works quite well. I think some traps are \"too deadly\", and that there should be some kind of HP bar or lives. Other than that, I had the same issue than @goudcode : all meters at the end stays at 0.","format":"md","likes":1,"spam":"N"},{"id":801574,"author_name":"Aspect Studio","author_uid":"aspect-studio","epoch":1649247831,"text":"These intro and death scenes are really adding flavors to the game\nJust wished I could skip them after a few deaths, since they are quite long","format":"md","likes":1,"spam":"N"},{"id":801598,"author_name":"Dje Ricane","author_uid":"dje-ricane","epoch":1649247970,"text":"Having to toss resources over the immediate danger is interesting and force the player to take risks\nI love that\n\nSkippable cutscenes would have been great too","format":"md","likes":3,"spam":"N"},{"id":820907,"author_name":"Nyunesu","author_uid":"nyunesu","epoch":1649550464,"text":":eye: :lips: :eye:  what have I just witnessed  -- Love your cutscenes (didn't realize I could skip them until it was too late)\n\nTheme is quite present, but the gameplay was a bit too hard for me -- I personally thinks it lacks some room for error or forgiveness but that's up to your design intention (:","format":"md","likes":3,"spam":"N"},{"id":828273,"author_name":"LDJam user 234807","author_uid":"234807","epoch":1649860709,"text":"That boulder comes way too fast for my liking. I ended up just running as fast as I can, no time to pick up relics and throwing them. Enjoyable game. Good graphics and music. Good overall attempt.","format":"md","likes":0,"spam":"N"},{"id":828283,"author_name":"blobasaur","author_uid":"blobasaur","epoch":1649861387,"text":"Cool idea about throwing relics over, adds a nice twist to the infinite runner. My only suggestion would be to make map a bit different, now it's pressing forward 90% percent of the time","format":"md","likes":0,"spam":"N"},{"id":828372,"author_name":"BurnsDesigns","author_uid":"burnsdesigns","epoch":1649867502,"text":"The throw over is a great idea. Picking up objects was pretty difficult and also tripped me. But I liked the idea!","format":"md","likes":0,"spam":"N"},{"id":829089,"author_name":"0x746564","author_uid":"0x746564","epoch":1649902383,"text":"Wasn't sure what I was supposed to be doing with the relics.  I could only carry one and when I got to the pit of spikes I had to drop it to whip the switch.\n\nGraphics were really well done, as was the menu and death scene.\n\nMusic was fun.","format":"md","likes":0,"spam":"N"},{"id":829141,"author_name":"GeraldFIngBurke","author_uid":"geraldfingburke","epoch":1649906285,"text":"First, I want to compliment the layout of your game page. You genuinely don't see a lot of that.\n\nThe game itself, I suck at it.\n\nThe play is tight and everything looks and sounds good. I just couldn't get very far. Still, great game and well executed.","format":"md","likes":0,"spam":"N"},{"id":831464,"author_name":"Yeti Kid","author_uid":"yeti-kid","epoch":1650133749,"text":"Really good game, well done you guys! Art was brilliant and the cut scenes added a lot of humour! ","format":"md","likes":0,"spam":"N"},{"id":831963,"author_name":"damakuno","author_uid":"damakuno","epoch":1650180096,"text":"Pretty good endless running game! I really liked the cutscene and the ending graphic!","format":"md","likes":0,"spam":"N"},{"id":832500,"author_name":"LeReveur","author_uid":"lereveur","epoch":1650226507,"text":"Very good game! That's a shame I'm very bad at runners, otherwise I would have played it a little more :sweat_smile: ","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld50\/wayback-placeholder.png"],"links":[{"url":"https:\/\/damm7z.itch.io\/boulder-rush","text":"Link"},{"url":"https:\/\/damm7z.itch.io\/boulder-rush","text":"Link"}],"metadata":{"g_key":"83775","g_author":"1009959","g_event":"LD50","g_eventkey":"110","g_subevent":"JAM","g_urlkey":"390247","g_title":"Boulder Rush","g_status":"WAYBACK","g_place":"671","g_commentcount":"17","g_site2_node_id":"289566","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"289566","n_urlkey":"390247","n_parent":"276397","n_path":"\/events\/ludum-dare\/50\/boulder-rush","n_slug":"boulder-rush","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"9959","n_created":"1649119320","n_modified":"1715070408","n_version":"906914","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD50","removed_author":false},"_superparent":9,"_trust":3,"author":9959,"body":"![LOGO_SHADOW.png](\/\/\/raw\/287\/43\/z\/4cbe3.png)\n\n# Boulder Rush : *Greed until the very end!*\n\n**Help our greedy friend, Indy, amass as much loot before He meets His inevitable demise!**\n\n\n![boulder_rush_00_micro.gif](\/\/\/raw\/32d\/1\/z\/4dabd.gif)\n---\n\n*Hi Ludum Dare 50 participants, **Bear(bearacus)** here! Proud to present you our submission for the theme *\"Delay The Inevitable\"*~.*\n\n>`**All assets (models, textures, sprites, animations, etc...) and code were made uniquely and solely for Ludum Dare 50 *\u201cDelay The Inevitable\u201d*, within the 72 hour time limit!**`\n\n---\n\n>With the pursuit of treasure clouding our treasure hunter's better judgement, We have to delay the imminent fate by running along the cave and it's harsh landscape while also picking up the endless richess and valuables scattered around and securing them onto your cowardly friend's hands by tossing them over the colossal boulder heading our way!\nHow high of a score can you get?~\n\n\n# Gameplay Previews!\n## What you should be doing\n\nGet the relics!  |  Face the boulder and throw them over it!\n:-------------------------:|:-------------------------:|:-------------------------:\n![boulder_rush_01_micro.gif](\/\/\/raw\/32d\/1\/z\/4dabf.gif) | ![boulder_rush_02_micro.gif](\/\/\/raw\/32d\/1\/z\/4dac2.gif)\n\n\n## What you should NOT be doing\n\nGet crushed by the boulder |  Fall into spike pit traps\n:-------------------------:|:-------------------------:|:-------------------------:\n![boulder_rush_03.gif](\/\/\/raw\/32d\/1\/z\/4dac6.gif) | ![boulder_rush_04.gif](\/\/\/raw\/32d\/1\/z\/4daca.gif)\n\n\n## We have cutscenes!\n\nLooking good Indy! | Press any key twice to skip! | After the inevitable you still get a treasure tally!\n:-------------------------:|:-------------------------:|:-------------------------:\n![boulder_rush_cutscene_00.gif](\/\/\/raw\/32d\/1\/z\/4dad5.gif) | ![boulder_rush_cutscene_01.gif](\/\/\/raw\/32d\/1\/z\/4dad6.gif) | ![boulder_rush_cutscene_02.gif](\/\/\/raw\/32d\/1\/z\/4dad7.gif)\n\n\n\n---\n## Objectives \/ How to play\n*Main control also present ingame~\n 1. Movement : **A, D** || **Arrow Keys** \n 2. Jump : **W** || **Space Bar** \n 3. Use Whip : **Q** || **E** || **Right Mouse Click** || **Ctrl** || **Shift**\n\n---\n\n## Roles:\n**Diogo (@cake)** : Programmer\n\n**Jo\u00e3o (@bear)** : Artist\n\n**Sara (@saramartins)** : Programmer , Sound Director\n\n## Tools:\n- Paint Tool SAI\n\n- Aseprite\n\n- Unity\n\n- Visual Studio\n\n- SFXR\n","comments":17,"comments-timestamp":"2022-04-17T20:15:07Z","created":"2022-04-05T00:42:00Z","files":[],"files-timestamp":0,"grade":{"grade-01":24,"grade-02":24,"grade-03":24,"grade-04":24,"grade-05":24,"grade-07":23,"grade-08":24},"id":289566,"love":0,"magic":{"cool":128.12140468955,"feedback":25,"given":32.625,"grade":23.857142857143,"grade-01-average":3.545,"grade-01-result":671,"grade-02-average":3.432,"grade-02-result":627,"grade-03-average":2.932,"grade-03-result":1028,"grade-04-average":3.705,"grade-04-result":635,"grade-05-average":3.886,"grade-05-result":495,"grade-07-average":3.571,"grade-07-result":353,"grade-08-average":3.523,"grade-08-result":645,"smart":3.1278774920831},"meta":{"author":[9959,7459,214914],"cover":"\/\/\/content\/287\/43\/z\/4cbe8.png","grade-06-out":"1","link-01":"https:\/\/damm7z.itch.io\/boulder-rush","link-01-tag":[42337],"link-02":"https:\/\/damm7z.itch.io\/boulder-rush","link-02-tag":[42336]},"meta-timestamp":"2024-05-07T08:26:48Z","modified":"2024-05-07T08:26:48Z","name":"Boulder Rush","node-timestamp":"2022-04-10T12:45:44Z","parent":276397,"parents":[1,5,9,276397],"path":"\/events\/ludum-dare\/50\/boulder-rush","published":"2022-04-05T00:57:56Z","scope":"public","slug":"boulder-rush","subsubtype":"jam","subtype":"game","type":"item","version":906914},"text":"![LOGO_SHADOW.png](\/\/\/raw\/287\/43\/z\/4cbe3.png)\n\n# Boulder Rush : *Greed until the very end!*\n\n**Help our greedy friend, Indy, amass as much loot before He meets His inevitable demise!**\n\n\n![boulder_rush_00_micro.gif](\/\/\/raw\/32d\/1\/z\/4dabd.gif)\n---\n\n*Hi Ludum Dare 50 participants, **Bear(bearacus)** here! Proud to present you our submission for the theme *\"Delay The Inevitable\"*~.*\n\n>`**All assets (models, textures, sprites, animations, etc...) and code were made uniquely and solely for Ludum Dare 50 *\u201cDelay The Inevitable\u201d*, within the 72 hour time limit!**`\n\n---\n\n>With the pursuit of treasure clouding our treasure hunter's better judgement, We have to delay the imminent fate by running along the cave and it's harsh landscape while also picking up the endless richess and valuables scattered around and securing them onto your cowardly friend's hands by tossing them over the colossal boulder heading our way!\nHow high of a score can you get?~\n\n\n# Gameplay Previews!\n## What you should be doing\n\nGet the relics!  |  Face the boulder and throw them over it!\n:-------------------------:|:-------------------------:|:-------------------------:\n![boulder_rush_01_micro.gif](\/\/\/raw\/32d\/1\/z\/4dabf.gif) | ![boulder_rush_02_micro.gif](\/\/\/raw\/32d\/1\/z\/4dac2.gif)\n\n\n## What you should NOT be doing\n\nGet crushed by the boulder |  Fall into spike pit traps\n:-------------------------:|:-------------------------:|:-------------------------:\n![boulder_rush_03.gif](\/\/\/raw\/32d\/1\/z\/4dac6.gif) | ![boulder_rush_04.gif](\/\/\/raw\/32d\/1\/z\/4daca.gif)\n\n\n## We have cutscenes!\n\nLooking good Indy! | Press any key twice to skip! | After the inevitable you still get a treasure tally!\n:-------------------------:|:-------------------------:|:-------------------------:\n![boulder_rush_cutscene_00.gif](\/\/\/raw\/32d\/1\/z\/4dad5.gif) | ![boulder_rush_cutscene_01.gif](\/\/\/raw\/32d\/1\/z\/4dad6.gif) | ![boulder_rush_cutscene_02.gif](\/\/\/raw\/32d\/1\/z\/4dad7.gif)\n\n\n\n---\n## Objectives \/ How to play\n*Main control also present ingame~\n 1. Movement : **A, D** || **Arrow Keys** \n 2. Jump : **W** || **Space Bar** \n 3. Use Whip : **Q** || **E** || **Right Mouse Click** || **Ctrl** || **Shift**\n\n---\n\n## Roles:\n**Diogo (@cake)** : Programmer\n\n**Jo\u00e3o (@bear)** : Artist\n\n**Sara (@saramartins)** : Programmer , Sound Director\n\n## Tools:\n- Paint Tool SAI\n\n- Aseprite\n\n- Unity\n\n- Visual Studio\n\n- SFXR\n","title":"Boulder Rush","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/289501+289502+289503+289504+289505+289506+289507+289508+289509+289510+289511+289512+289513+289514+289515+289516+289517+289518+289519+289520+289521+289522+289523+289524+289525+289526+289527+289528+289529+289530+289531+289532+289533+289534+289535+289536+289537+289538+289539+289540+289541+289542+289543+289544+289545+289546+289547+289548+289549+289550+289551+289552+289553+289554+289555+289556+289557+289558+289559+289560+289561+289562+289563+289564+289565+289566+289567+289568+289569+289570+289571+289572+289573+289574+289575+289576+289577+289578+289579+289580+289581+289582+289583+289584+289585+289586+289587+289588+289589+289590+289591+289592+289593+289594+289595+289596+289597+289598+289599+289600+289601+289602+289603+289604+289605+289606+289607+289608+289609+289610+289611+289612+289613+289614+289615+289616+289617+289618+289619+289620+289621+289622+289623+289624+289625+289626+289627+289628+289629+289630+289631+289632+289633+289634+289635+289636+289637+289638+289639+289640+289641+289642+289643+289644+289645+289646+289647+289648+289649+289650+289651+289652+289653+289654+289655+289656+289657+289658+289659+289660+289661+289662+289663+289664+289665+289666+289667+289668+289669+289670+289671+289672+289673+289674+289675+289676+289677+289678+289679+289680+289681+289682+289683+289684+289685+289686+289687+289688+289689+289690+289691+289692+289693+289694+289695+289696+289697+289698+289699+289700+289701+289702+289703+289704+289705+289706+289707+289708+289709+289710+289711+289712+289713+289714+289715+289716+289717+289718+289719+289720+289721+289722+289723+289724+289725+289726+289727+289728+289729+289730+289731+289732+289733+289734+289735+289736+289737+289738+289739+289740+289741+289742+289743+289744+289745+289746+289747+289748+289749+289750+289751+289752+289753+289754+289755+289756+289757+289758+289759+289760+289761+289762+289763+289764+289765+289766+289767+289768+289769+289770+289771+289772+289773+289774+289775+289776+289777+289778+289779+289780+289781+289782+289783+289784+289785+289786+289787+289788+289789+289790+289791+289792+289793+289794+289795+289796+289797+289798+289799+289800+289801+289802+289803+289804+289805+289806+289807+289808+289809+289810+289811+289812+289813+289814+289815+289816+289817+289818+289819+289820+289821+289822+289823+289824+289825+289826+289827+289828+289829+289830+289831+289832+289833+289834+289835+289836+289837+289838+289839+289840+289841+289842+289843+289844+289845+289846+289847+289848+289849+289850+289851+289852+289853+289854+289855+289856+289857+289858+289859+289860+289861+289862+289863+289864+289865+289866+289867+289868+289869+289870+289871+289872+289873+289874+289875+289876+289877+289878+289879+289880+289881+289882+289883+289884+289885+289886+289887+289888+289889+289890+289891+289892+289893+289894+289895+289896+289897+289898+289899+289900+289901+289902+289903+289904+289905+289906+289907+289908+289909+289910+289911+289912+289913+289914+289915+289916+289917+289918+289919+289920+289921+289922+289923+289924+289925+289926+289927+289928+289929+289930+289931+289932+289933+289934+289935+289936+289937+289938+289939+289940+289941+289942+289943+289944+289945+289946+289947+289948+289949+289950+289951+289952+289953+289954+289955+289956+289957+289958+289959+289960+289961+289962+289963+289964+289965+289966+289967+289968+289969+289970+289971+289972+289973+289974+289975+289976+289977+289978+289979+289980+289981+289982+289983+289984+289985+289986+289987+289988+289989+289990+289991+289992+289993+289994+289995+289996+289997+289998+289999+290000?authors&parents&superparent"},"object":"objects\/sha256\/62\/628ca893b6b62ee42a09147d9e056d0b0ee09323b86d96299c247f42ac740599","record":"shard-3\/json-live-urgent-v3\/records\/000594ece486559bc6d4acbdff221d8cdd0fbe1b93367c6f0967c4a2c24d647e.json","sha256":"628ca893b6b62ee42a09147d9e056d0b0ee09323b86d96299c247f42ac740599","source":"https","stored_at":1784022387}}