Marin and The Sinking Kingdom by boaheck-artgent
Marin loved the sea, that's why she lived in a tiny cottage by a long sandy beach. One day she noticed something was wrong. The Tide should have gone out hours ago, but instead it just kept rising. Once her kitchen flooded late that night she knew the kingdom was sinking.
She set off to the castle to warn the king and even managed to get an audience with him. However when she told him the kingdom was sinking he didn't believe her. Laughing he sent her to the dungeon
Marin sat in the cold and the dark. She felt so empty knowing the kingdom was sinking and there was nothing she could do. Soon she saw the water outside the dungeon window.
Not long after the king stumbled into the dungeon and begged her to carry him up to the top of the castle. "My gout is so painful and I don't know how any of the security contraptions work please Marin carry me to the top of the castle" he wept at her feet. He told her that if she could get him to the top he had a magic carpet they could escape on. Well he said "I can escape on" but Marin had no choice so she hoped there'd be room for her.
DON'T LET THE KING DROWN! THAT GUY'S IMPORTANT!
CONTROLS:
- wasd or arrow keys to move
- shift to pick up and throw objects
- down or s to drop objects! LD50.png
| Link | https://boaheck.itch.io/marin |
| Original URL | https://ldjam.com/events/ludum-dare/50/marin-and-the-sinking-kingdom |
Ratings
| Overall | 429th | 3.727⭐ | 24🧑⚖️ |
| Fun | 518th | 3.543⭐ | 25🧑⚖️ |
| Innovation | 266th | 3.727⭐ | 24🧑⚖️ |
| Theme | 466th | 3.848⭐ | 25🧑⚖️ |
| Graphics | 437th | 3.957⭐ | 25🧑⚖️ |
| Audio | 426th | 3.565⭐ | 25🧑⚖️ |
| Humor | 444th | 3.381⭐ | 23🧑⚖️ |
| Mood | 858th | 3.341⭐ | 24🧑⚖️ |
| Given | 6🗳️ | 12🗨️ |
it took me a while to figure out how to throw the boxes though.
this king is adorable
@velvetlobster thanks! Yeah I'm really happy with how the art turned out that's an interesting comparrison to Paper Mario. Really I'd had the chance to add some guidance on controls, throwing and trajectory to the starting area.
The music is great too. Missed some sound effects though...
Well done!
@glayson Yeah as I mentioned in one of my previous comments this is purposeful design for the sake of allowing players of differing skill levels to find what fun they want in the game. If I expand on the game I may add a mode that punishes this but honestly I like that basically anyone can beat my game one way or another. I agree about the SFX though. I think it's one of the things that most subtracts from the final presentation of the game.
Unfortunately, I did get stuck several times waiting for the water to rise, breaking the pace of the game ... The level design was frustrating at times and could see some improvements.
Nice submission overall, gratz !
The controls are a bit wacky, as it's really easy to get the guy picked and dropped immediately, but otherwise a very neat idea. Well done!
Very cute game! I finished the 4 min difficulty~
Great job!!
I think I had a little frustration at the beginning with the jump height, and that I could not stand on floating boxes
One thing that wasn't perfect was how floaty the jumping and throwing felt. It was frequently difficult to make a throw because of this but still the game was a lot of fun overall.