Pizza Ninja by Ratrat44
Herbert the ninja will delivering your pizza in 10 seconds or else it's free!!!
Note: The game has an end
CONTROLS
-Move and climb with WASD or the Arrows
-Throw pizza with Left Mouse Button
-Leap with Right Mouse Button
-Slow down time with the Space Bar
HTML version's slow motion audio effect does not work ):
| Link | https://ratrat44.itch.io/pizza-ninja |
| Link | https://ratrat44.itch.io/pizza-ninja |
| Link | https://ratrat44.itch.io/pizza-ninja |
| Original URL | https://ldjam.com/events/ludum-dare/51/pizza-ninja |
Ratings
| Overall | 260th | 3.375⭐ | 22🧑⚖️ |
| Fun | 162th | 3.5⭐ | 22🧑⚖️ |
| Innovation | 152th | 3.525⭐ | 22🧑⚖️ |
| Theme | 201th | 3.675⭐ | 22🧑⚖️ |
| Graphics | 292th | 3.3⭐ | 22🧑⚖️ |
| Audio | 152th | 3.45⭐ | 22🧑⚖️ |
| Humor | 33th | 3.825⭐ | 22🧑⚖️ |
| Mood | 255th | 3.184⭐ | 21🧑⚖️ |
| Given | 14🗳️ | 13🗨️ |
I laughed super hard the first time I nailed someone with a slice.
I would love to see a video of the developer playing. I'm sure they aren't as inept as me. But I got fired from my job at a pizza place in real life. So, yeah, maybe it's me >.<
EDIT: I played on itch, and there's a big timer that isn't visible in the LD website.
I found it to be pretty difficult. Having your jump direction mapped to the mouse direction was very unintuitive. I would have preferred just a traditional platformer-style jump, and have the mouse direction only function for aiming. That being said, this was a very cool idea. @ratrat44, do a let's play and let us see you destroy this!
[testing the desktop version because of the audio warning]
0. concept is quite funny; pizza-delivering Max Payne
1. wanting to take a look: why "690 MB" for the source code while "27 MB" for executable? :o
2. controls are QWERTY-only instead of layout-independent (I have an AZERTY keyboard), BUT arrow keys are enabled. Nevertheless, this IS a problem for me, because combination arrows + Space + mouse :( (later: still manageable! But not that practical: left little finger on Space!!)
3. great in-game simple written tutorial! :) And clear simple graphics, yet rather cute
4. funny music
5. funny ‘death’ animation, too, falling (later: not always falling? But taking pizza! Is this some kind of pizza hara kiri? XD)
6. I like how the character’s look follows the throwing direction, and the arrows, too; all of this helps clarity
7. serving is actually like shooting dead in many games! Super funny; a non-violent take at action games XD
8. bug? ‘served’ the second guy right at 0; the player character then may not have fallen, but not sure. Oh, got it, now: the triangle over the head is a sign of pizza ordering! Maybe say it in the tutorial?
9. another time: served the very first bloke against the glass, and he still could walk with his pizza; is this expected?
10. now understanding/noticing that the second arrow is not for which direction the character is facing, but where the target client is X)
11. controls get some time to master! But getting used to it :)
12. WHAT?! Thought I’d calm down that fierce dog by offering a slice of pizza, didn’t go as planned (I ended up as the slice!) XD
13. sometimes, slow mode stops, and things go faster than normal! :o Is this expected? A counterbalance not to abuse the power, maybe?
14. that dog is not only fierce, he is also an acrobat!! XD This is hilarious!
15. invisible wall?!
16. taking a closer look at details: even the arm for throwing slices is animated, nice
17. the invisible wall seems impassable
18. next time: oh, had not noticed the dog portrait! XD Aaaah, nor the arrow pointing LEFTWARDS… X) Silly me
19. will the dog pursue me everywhere? He does not; suggestion: make the dog able to jumb and climb, so that he become some kind of *Resident Evil 2*’s Mister X!
20. Made it!! Nice final dramatisation with the multi-slice XD
21. can still play; let’s meet the dog again! Question: what happens if you ~~take down~~ serve some client BEFORE he becomes the target??
22. didn’t notice the cowboy hat for dog man!
23. HAHAHA, involuntarily threw on the dog’s behind, while he was waiting at the foot of the rightward building!! XD Enraged him, and brought my can-you-still-die test to a close: YES
24. did the R key work all along? Yes. Oh, I get the animation better, it IS a hara kiri! XD (pizza kiri? )
**Takeaway:** Spider-Man meets Max Payne. This makes for original gameplay; the theme connection is a bit more classic (taking down targets in under 10 seconds; *10 seconds or less*, *HURTEC*, and *10 Seconds To Avoid Death* ask for clearing out of all targets, so this is a bit different, but related), although still good. The game also really shines in HUMOUR: my God, this was **hilarious**! XD I loved everything about it! The crazy context, the details. I wished things got even crazier with Super Dog, and I think the situations for serving the clients could have become more varied and interesting (such as having clients in a remote location where you have to throw, or you have to go to an attic…), but this is already great given the time limit. Visuals and sounds are responsive, and this is helpful, since controlling the character takes some period of adaption, but then, things get smooth. Maybe just the time slowing sometimes interrupted for no reason, but this may be my clunky AZERTY controls…
Thanks for the laugh. :) Someone give this dog a pizza!
PS: second game in a row at 19.875 ratings when I arrive! This ‘Danger’ ordering really does work. X)
https://youtu.be/B0wtM0Yaz8M