The 10 Second Chicken-Plant Curse by Kobato Games

[raw]
made by Kobato Games for Ludum Dare 51 (JAM)

Carl Chicken wandered into the Cursed Cave and found himself the victim of a very strange curse. Every 10 seconds his body changes into a plant and then back to a chicken. It makes traveling difficult, but the plant can absorb light from the energy stones to activate the Crystal of Curse Curing conveniently located in the same cave.

This game is made for Ludum Dare 51: Every 10 Seconds. I was working on another game over the weekend, so I did not get to add much complexity.

Edit: I forgot to add the credits when I submitted so here they are:

Art

Chicken Author: Pixel Frog https://pixelfrog-assets.itch.io/

Crystal and Cavetiles Author: Wishforge Games https://www.wishforge.games/

Yellow Gem Author: Kenney https://www.kenney.nl/

Sound effect

Shimer-01 Author: Micah Talkiewicz https://opengameart.org/content/shimer-01

Ratings

Overall 1236th 2.1⭐ 22🧑‍⚖️
Fun 1234th 1.825⭐ 22🧑‍⚖️
Innovation 1124th 2.553⭐ 21🧑‍⚖️
Theme 935th 3.25⭐ 22🧑‍⚖️
Humor 329th 3.316⭐ 21🧑‍⚖️
Mood 1142th 2.5⭐ 23🧑‍⚖️
Given 11🗳️ 19🗨️

Feedback

SeanSmeedComposer
04. Oct 2022 · 15:49 UTC
hahaha... i like the chicken's face. don't quite understand the game though. i feel like i was walking, turned into a plant, changed back, then beat the game? haha
huskitch
04. Oct 2022 · 15:50 UTC
Cute game
Iancplatt341
04. Oct 2022 · 15:53 UTC
Would've liked more interaction with the light, enjoyed the concept and excellent use of theme!
AndreiSh
04. Oct 2022 · 15:55 UTC
I like your animations
Haotian Chen
04. Oct 2022 · 15:56 UTC
that chiken though
zhelding
04. Oct 2022 · 15:58 UTC
The chicken-sprite is funny/cute haha. Not much in terms of gameplay though; just a single item to collect and then you win.
Diler
04. Oct 2022 · 16:17 UTC
There is kinda little of a "game" in here but the sprites look good and walking animation is fluid and funny. Good luck with your concept. I hope you will work on it because, I'm a beliver in this crazy chicken-plant transformation game.
LDJam user 261037
04. Oct 2022 · 16:30 UTC
@andreish, @zhelding, @seansmeedcomposer -- I can't take credit for the art. They were creative commons assets that came through my software. Thanks for reminding me I forgot to add the credits. I am putting them on the game page now.
LDJam user 261037
04. Oct 2022 · 17:36 UTC
@diler I will probably tweak the glow effect on the gem and crystal, though I do not know how much I will do beyond that. If I do decide to make a postgame version with more platforms and crystals, I would probably make the plant transformation last 5 seconds, since ten seconds is a long time to be stuck standing still...
WeeFairyFabi
05. Oct 2022 · 16:51 UTC
This is a super cute game idea and it goes very well with the game! I do hope you decide to work on it outside of the Jam
AugustCoder
09. Oct 2022 · 01:18 UTC
I love the idea, and I think when fleshed out it would be great. Unfortunately it looks like you fell victim to a lack of time. :(
loveapplegames
09. Oct 2022 · 07:39 UTC
Interesting idea, looks promising.
Adam Gallina
09. Oct 2022 · 19:45 UTC
The concept was definitely interesting, would love to see where you go with it! Personally, I didn't mind the waiting, but it would've been nice to have a timer or some kind of indicator to predict it better
LDJam user 261037
10. Oct 2022 · 20:31 UTC
@adam-gallina I think do recall wishing I had time to research adding a visible timer while making the game. Thank you for reminding me. It is definitely something my game engine is capable of doing.
JesusOnWheels
10. Oct 2022 · 20:48 UTC
I had fun as a chicken. I did not have as much fun as a plant :(. I enjoyed the sound design :)
CaptAndrey
14. Oct 2022 · 13:44 UTC
➕ self-irony

➕ good use of the theme

➖terrible jumps

➖gathering energy before we met where it is needed