Keeper Of The Worlds by Ambear

You are Spirit. Keeper of the worlds. Collect all magic plants and bring them to monument in corruption world to avoid evil creature corrupt all of the worlds.
Controls:
Q - go to corruption world
E - interact (collect and place).
WASD - walk.
Space - jump.
Pre-release postjam update - Fixed bunch of bugs - Gameplay finished - Improved camera controls
Update v0.0.2 (bugs fixes) - Corruption bridge collider fix - Game now has "ending" when you bring all plants to monument - Fixed randomization of next world, now you spawn only in worlds where you didn't collect the plant
If you want to play game in gamejam state, play v0.0.2!
| Link | https://github.com/Ambear1337/LD51-Keeper-of-the-worlds-master |
| Portable | https://ambear1337.itch.io/keeper-of-the-worlds |
| Original URL | https://ldjam.com/events/ludum-dare/51/keeper-of-the-worlds |
Ratings
| Overall | 917th | 3.175⭐ | 22🧑⚖️ |
| Fun | 1078th | 2.75⭐ | 22🧑⚖️ |
| Innovation | 734th | 3.158⭐ | 21🧑⚖️ |
| Theme | 528th | 3.711⭐ | 21🧑⚖️ |
| Graphics | 227th | 4.143⭐ | 23🧑⚖️ |
| Audio | 767th | 2.083⭐ | 20🧑⚖️ |
| Humor | 742th | 2.531⭐ | 18🧑⚖️ |
| Mood | 428th | 3.605⭐ | 21🧑⚖️ |
| Given | 9🗳️ | 17🗨️ |
On the other hand, visually game is amazing, title screen and main character especially.
Good that you implemented the character re-spawn after falling into the abyss. Liked the different worlds idea. I collected all of the flowers but nothing happened? Also, adding some ambiance sound would help a lot ^^
That issue aside, this is a really cool take on the theme! I love dimension-hopping as a concept, so this was good fun. The art was really cute too!
Would've liked to have seen some music or at least some ambiance for each world besides just the first, but time crunches be time crunches, amirite?
@wiktoria-kos @labtoast yeah, time is really crunches and I didn't make right way ending of the game, and sounds, and actually anything else
I'm updating game right now
Fix some bugs for jam and add new features (or change them) outside jam
Thank you all for responding! Graphics actually my thing in all of my game jams haha
It was generally easy to understand though, and the objectives were clearly marked visually so that compensated for the disorientation. It might have been nice if the transition between worlds took a bit longer and faded from one to the other. Though I get it would be much harder to construct.
Finally the lotus was a bit annoying to pick up since I ended up below it without the pick up trigger activating.
Thank you
With just a little ambient music loop and a little bug fix for staying in the waterfall after the end it would make a great submission!
Thank you
I may have hit a bug at first - I hit Q before grabbing the item and it never did the world switching.
I restarted and got the item and it all worked fine and I was able to finish :)