The Spacetime Contraption by Craig King
Escape from a ship in the last 10 seconds of it's destruction!
How to Play
- Click on objects to activate them
- Hover over the arrows to move the camera
- Use the bar to control the flow of time
- Escape before the ship explodes!
Attributions
- Uses music from Kevin MacLeod as we didn't quite have time to make our own
Ludum seems to be having problems with the uploads, so if it's not working be sure to try out the itch.io version.
| itch.io | https://craig-king.itch.io/the-spacetime-contraption |
| Original URL | https://ldjam.com/events/ludum-dare/51/the-spacetime-contraption |
Ratings
| Overall | 559th | 3.537⭐ | 29🧑⚖️ |
| Fun | 735th | 3.222⭐ | 29🧑⚖️ |
| Innovation | 250th | 3.722⭐ | 29🧑⚖️ |
| Theme | 164th | 4.13⭐ | 29🧑⚖️ |
| Graphics | 649th | 3.537⭐ | 29🧑⚖️ |
| Humor | 771th | 2.478⭐ | 25🧑⚖️ |
| Mood | 606th | 3.423⭐ | 28🧑⚖️ |
| Given | 25🗳️ | 32🗨️ |
Took me 5 tries to complete.
Cool game!
I got 30 runs deep but couldn't figure out the last 2 digits of the password :(
Really, nice take on the theme and just a wonderfully designed game! It took me 8 runs before I figured out how to charge the console and audibly said "Wow that was brilliant" when I finally figured it out!
The only piece of feedback I have, is that it would be nice to have the cursor change over clickable objects as that was pretty unclear to me.
Wonderful job, and congrats on submitting!
The physics actually slowing down but still progressing, even if very slowly was pretty neat.
For some improvements, I would add some 'interaction' highlighting, or maybe even textual descriptions of some of the non-interactive bits - to guide people towards what is interactable!
Nice job!