Run Grandma!Run! by Coye

[raw]
made by Coye for Ludum Dare 51 (JAM)

:smilingimp: Run! :smilingimp:

Enter Full Screen Mode to have a better experience !

Escape from the Red Demon, Survive as long as you can!

Follow the Green Arrow to pick up the item

Item - Heal and slow down the Demon for seconds

Move: WASD

Suvive as long as You can !

Ratings

Overall 1202th 2.587⭐ 25🧑‍⚖️
Fun 1143th 2.583⭐ 26🧑‍⚖️
Innovation 1222th 2.109⭐ 25🧑‍⚖️
Theme 1083th 2.917⭐ 26🧑‍⚖️
Graphics 996th 2.833⭐ 26🧑‍⚖️
Audio 700th 2.783⭐ 25🧑‍⚖️
Humor 518th 2.952⭐ 23🧑‍⚖️
Mood 1038th 2.833⭐ 23🧑‍⚖️
Given 27🗳️ 22🗨️

Feedback

Heine Hohenhart
03. Oct 2022 · 21:55 UTC
Nice little game, with a little spooky atmosphere! 33 seconds so far, I think I can do a lot more going along the edge of the area hahaha
SandySang
04. Oct 2022 · 01:43 UTC
amazing Game!!!!
Destiny2028
04. Oct 2022 · 01:54 UTC
so scary...survived 42 seconds
Alexol
04. Oct 2022 · 01:57 UTC
Nice little game !!!
BenTheTwoOfUs
04. Oct 2022 · 03:04 UTC
I've run many LD51 unity games in browser mode, but I got an error message as follows from this game.

```
Unable to load file Build/TemplateData.framework.js!
Check that the file exists on the remote server.
```

Could you provide a downloadable file?
🎤 Coye
04. Oct 2022 · 03:59 UTC
@benthetwoofus Now you can have a try!
MikeSalyh
04. Oct 2022 · 04:15 UTC
Poor grandma, she's being chased by demons! I like the music and art direction -- those enemies are pretty creepy!
Do I automatically lose HP every 10 seconds? is there any way to dodge that?
BenTheTwoOfUs
04. Oct 2022 · 04:15 UTC
@coye I have run the downloaded file normally. Thanks.
Junkai Chen
04. Oct 2022 · 04:22 UTC
@mikesalyh Yeah, You will lose 1HP every 10 seconds, so you have to collect item in order to survive longer
Eugenik
04. Oct 2022 · 16:31 UTC
Very cool! A lot of fun to play
Stefan Laimer
05. Oct 2022 · 08:41 UTC
Really fun little game, which gets pretty hard quickly :D I love the demons and the music.

I managed to get up to 53 seconds after a few tries which felt pretty good

![score.PNG](///raw/b24/22/z/52452.png)
🎤 Coye
05. Oct 2022 · 08:55 UTC
@stefan-laimer I think you got a really good performance in this little game! Thanks for your try.
Misfire_dev
05. Oct 2022 · 12:10 UTC
This is great! I got 47 seconds which is pretty short for how happy I was with the time XD.

![image_2022-10-05_130823115.png](///raw/f6c/04/z/524e2.png)
LDJam user 202408
05. Oct 2022 · 17:50 UTC
my reaction while playing this game went from, "ooh creepy" to "OMG OMG OMG RUUN" to "What the heck did I just witnessed" lol. love the creepy idea as a fan of horror games the art style is great as well, though I wish this game had more mechanics to it

all in all I think it's a good entry
LDJam user 233347
05. Oct 2022 · 18:27 UTC
Spoookeyyyy. Managed 33s :laughing:
Junkai Chen
05. Oct 2022 · 20:26 UTC
@0x-void-x0 Thanks for telling us the reaction while you were playing! We would love to heard about it. That's exactly what experience we want the players have. I believe we might add more mechanics into it. Thanks again for tell us your reaction !
stonkystoges
06. Oct 2022 · 02:14 UTC
i enjoyed the quirky design of the red demons as well as the cheesy screams. The fish lens thing worked well.
Gonzalol
06. Oct 2022 · 09:47 UTC
Poor old lady, I survived very short time :(
MaxKyckling
06. Oct 2022 · 11:47 UTC
That was superfun to play! Awesome entry. Loved the music, and loved running around avoiding those monsters. Good job :)
Shaolin Dave
07. Oct 2022 · 18:34 UTC
- Loved the simple WASD controls, every jam game should be just as simple to start playing
- I'd say go a step further and remove mouse controls from the start and game over screens. just "press any key to start/restart" would work fine.
- The circle of darkness seems unnecessary, why have half your view area obscured at all times? Maybe have a semi-transparent area outside the circle so you can at least see SOMETHING there. some camera-post processing affects might work better than a simple circle.
- Random placement made the game seem more luck that skill based. I'd suggest invisible GameObjects that can act as spawn points for collectables and items. You could have more of a "smart" selection, like start out every game with the demons far on one side of the play area and the first item close in the opposite direction
- Music is good but a bit loud, and having it play through a persistent GameObject would allow it to transition from scene to scene uninterrupted.
leorid
07. Oct 2022 · 22:26 UTC
Constructive Criticism as requested:

- Demons need way smaller hit-boxes
- Getting hurt is a negative feedback loop, as the screen is covered in blood, leading to even more hits, idk if this is intended
- I would probably make the grandma invincible for a second or two if she gets hit, so the player has some chance to recover
- if there would be some walls on the map to take cover, it might lead to some more interesting situations, as on an open field (with borders) the variations how enemies can corner you are limited

Still had fun with this one because of the situation - a grandma fleeing from demons. xD
LDJam user 54618
08. Oct 2022 · 14:42 UTC
I'm not really sure what happens when 10 seconds runs out. Another demon spawns maybe? Neat gameplay loop though, very fast & fun to try again and try to get a higher score.
I actually thought the restricted view area was a cool feature, makes it more alarming when the demons show up :)
mandy858
08. Oct 2022 · 22:22 UTC
Really nice mood :) Was really hard, I just survived like 15 seconds every time lolll. Love graphics.