10 Seconds, 9 Lives by Joe Bevis
Welcome to 10 Seconds, 9 Lives!
A tough as nails survival gauntlet where you must avoid a series of hazards lasting 10 seconds each. As a cat, you only have 9 lives and must avoid death for as long as possible to reach a new high-score.
Controls
- Movement: Left and Right Arrows
- Jump: Up Arrow
- Toggle Clock: C

Gameplay inspired by Obey the Game. Submitted for the Ludum Dare 51 game jam with the theme 'Every 10 Seconds'
Credits:
Programming
- Joe Bevis
- Avneet Sekhon
- Malachi Kiloh-Munns
Art
- Chloe Tong
- Courteney Murphy
- Danny Scott
- Aine Keohane
| itch.io page | https://icebev.itch.io/10-seconds-9-lives |
| Original URL | https://ldjam.com/events/ludum-dare/51/10-seconds-9-lives |
Ratings
| Overall | 376th | 3.7⭐ | 37🧑⚖️ |
| Fun | 332th | 3.657⭐ | 37🧑⚖️ |
| Innovation | 606th | 3.279⭐ | 36🧑⚖️ |
| Theme | 116th | 4.2⭐ | 37🧑⚖️ |
| Graphics | 285th | 4.057⭐ | 37🧑⚖️ |
| Audio | 259th | 3.686⭐ | 37🧑⚖️ |
| Humor | 153th | 3.757⭐ | 37🧑⚖️ |
| Mood | 563th | 3.471⭐ | 36🧑⚖️ |
| Given | 45🗳️ | 50🗨️ |
Unfortunately I wasn't a huge fan of the gameplay. The controls were a bit too floaty for my style, and the difficulty scaling after a certain point made it impossible to get any further. As far as a concept for an arcade game goes, this one is really cool and with some polish (and heavily leaning into the )this could actually be a decently fun turn-off-your-brain game.
I loved that the levels get more difficult over time, and the bouncing cars really made me laugh :laughing:
Great entry, congratulations
I recorded myself playing so you can get extra feedback:
https://www.youtube.com/watch?v=0Q8Q3zwbGjc
I think I rarely saw ones that looked this good ✨
The concept is simple and well executed. I liked the nap times to make a bit of breaks between increased difficulty levels. Made it only to 12 but had fun anyway!
I did think the controls were a little bit finicky - especially playing on mobile, I would have loved x or o to be jump rather than up. I did also wonder if some of the minigames were impossible once the difficulty ramped up? Maybe I just need to get good 😁
Really nice entry!

But to be honest: I found the music a bit annoying. :-(