10S-Assembler by ShaggyFox
In 10S-Assembler you have the objective to assemble as much Boards as possible. You have 10 seconds for each Board, if you are faster time will be accumulated.
Use Arrow-Keys or WASD to move the Grabber and Space or Enter to Grab
This Games was created using:
- Godot
- Aseprite
- ~~Audacity~~ Oceanaudio
- Lmms
- A bicycle pump and printer (for audio)
- and lots of Coffee
| Link | https://shaggyfox.itch.io/10s-assembler |
| Original URL | https://ldjam.com/events/ludum-dare/51/10s-assembler |
Ratings
| Overall | 112th | 4.025⭐ | 22🧑⚖️ |
| Fun | 115th | 4⭐ | 21🧑⚖️ |
| Innovation | 129th | 3.921⭐ | 21🧑⚖️ |
| Theme | 216th | 4.053⭐ | 21🧑⚖️ |
| Graphics | 447th | 3.816⭐ | 21🧑⚖️ |
| Audio | 218th | 3.763⭐ | 21🧑⚖️ |
| Humor | 583th | 2.833⭐ | 20🧑⚖️ |
| Mood | 290th | 3.75⭐ | 20🧑⚖️ |
| Given | 43🗳️ | 9🗨️ |
really love the style and concept.
The audio works really well with the aesthetic. It could do with some other music in the menu though.
I thought there wasn't a game over screen on my first playthrough as I guess it appeared as I pressed space skipping it instantly.
@frankey333
THx, They are generated on the fly with a simplified wave-function-collapse-like algorithm
@someone
XD jepp, the game-over screen was literally hacked into the game in the very last minutes of the jam
Since you "earn" 10 seconds when you complete a piece, I think a feedback on this 10 seconds addition could be nice. Not necessary to understand the whole game though.
I was a bit surprised by the tiny connectors that have a side, and since it was new for me when I had two that could mistakenly be exchanged, I had a bad feeling of confusion (especially because I played so well on the previous pieces and now was defeated just because I did not take attention). Perhaps this situation (having 2 items interchangeable on the same piece) could be introduced sooner, or in a simpler situation (in which there would only be these two items)?
Love electronics themed games.
This is a surprisingly entertaining game, very good job! It only lacks someting to keep the player trying again, making them think that there's a way for them to do better. After 3 attempts, I feel like I optimized all my moves, and I don't see how to improve anymore.
The visuals are really well done! The robotic arm mechanism gives a really nice touch. And the music and all sound effects give it a very polished feeling.
Great entry!
