The Hellchemist by ThorPalsson
In a world ravaged by wars, people sought shelter underground but some dug too deep and too greedily, now they must fight in the arena of The Sun God to prove their worth.
The Hellchemist is an intense pve arena shooter where you will fight waves of monsters while one completely random event will happen every 10 seconds. The game is heavily inspired by Doom, Quake and Devil Daggers. We have bunny jumping, shooting and a whole lot of enemies.
The game also has a leaderboard so please share your highscores in the comments!
WASD - To Move
Left Mouse Button - Shoot
Space - Jump
Space again - Jump again



| Zip of Game | https://anchrycorp.itch.io/the-hellchemist |
| Original URL | https://ldjam.com/events/ludum-dare/51/the-hellchemist |
Ratings
| Overall | 210th | 3.878⭐ | 51🧑⚖️ |
| Fun | 164th | 3.918⭐ | 51🧑⚖️ |
| Innovation | 661th | 3.224⭐ | 51🧑⚖️ |
| Theme | 482th | 3.765⭐ | 51🧑⚖️ |
| Graphics | 321th | 3.99⭐ | 51🧑⚖️ |
| Humor | 225th | 3.552⭐ | 50🧑⚖️ |
| Mood | 271th | 3.776⭐ | 51🧑⚖️ |
| Given | 50🗳️ | 79🗨️ |
The difficulty curve is really good, it stayed interesting throughout the different difficulties.
PS: I got the high-score, try to beat it you guys :P
That was fun, thank you.
There is a bug somewhere cause I got a little thingy in the corner telling me there was a bug but I have no idea what it was cause I didn't notice anything. I did die trying to explore and find the bug, though. The next playthrough didn't have the bug.
If I were to give a critique it would be that it would be nice if the heal arches (did they heal? I was too busy panicking to notice :s ) could go away after you get the green glowyness so that you don't then try to go in the arches again... Buuuuuuuuut that would remove some of the chaos so I'm really torn on the idea. Clear communication, or chaos.
Well done. I was fully engaged and that's after a full day of testing out game jam games.
Thank you again.
We went for complete randomness, so every 10 seconds something random happens. That includes anything that spawns or despawns on the floor as well
@settings We are considering making a post jam update, so we really appreciate the feedback. We want the shooting to feel nice even without any upgrades, so thats definitely something we will have to look at :)
I liked your artstyle and the music! really big enemy variety!
It's a bit hard to see where you're aiming - maybe an aim assist would help
Really like the yellow ball-dude.
Good job!
https://www.youtube.com/watch?v=1DBWsOPNWq0
Maybe put in some minor weights to prevent the same effect happening? I had the same modifier a few times in a row (it was in my favor but it interrupts the flow)
I loved the music and the extremely weird character models and animations. The only thing I didn't like was the weapons. They all felt like the same weapon, but with varying levels of awkwardness in how the bullets come out.
Amazing work guys
I wanted to break into the top 10, which I managed:

My favorite part of the game has to be the movement, I am not sure what it is about it, but it is incredibly satisfying. The moment I figured out you could bunny hop I was instantly hooked. The visuals are also super cool. Overall a fantastic entry!
Planning on trying for top 3 next :smile:
Graphically impressive for the short time. Faound it a bit hard to hit things without a crosshair but after a while i got used to it.
Well done. Great entry. Keep it up.
Good job!
I just wanted to announce that we have been working on a steam release for The Hellchemist ever since LD 51. We have made a bunch of changes based on the feedback from all of you, so I would like to once again thank you for that. Our steam page is pretty much ready to be made public, making the game available for wishlisting and we are intending to release the game itself shortly after. Our new version of the game will have new weapons, new enemies, our own home made music and a lot more! We ofcourse dont expect any of you to purchase the game, but we would be very grateful for every wishlisting as that helps tremendously too. I will make another post when the Steam store page is up for wishlisting- Until then feel free to follow us on twitter for any announcements, screenshots or even the trailer that weve got ready for release.
This is us on twitter:
Jonrei: Jonathan_Reite
Thorpalsson: Thor_Palsson
Anchry: Anchry
Kuami6: TomteBrygg2k16
@epeachyband @halleester @volodymyr-karchevskyy @roka-josh @simplepotential @cedric86 @simon-rahnasto @figadei @eeperdeheap @skleembof @sanyingli @lvl99chicken @tylerstraub @mauvegrover @birdy-games @skitak @sayurinyooko @100th-coin @stefan-ciobanu @zakroutil @sohei @house-trap-jay @elosociu @erikengineengineer @baidan6 @lepletier @jirrev @kingshake @noctiluca @huskitch @settings @otterfaelure @oliver-plass-wolter @nilolo @logovostudio @davidbradbury @weston-goggins @velvetlobster
As mentioned before we have been working on The Hellchemist ever since LD 51. I am happy to announce that the game is up on the steam store and is available for wishlisting. The release date is less than a week from now on april 27th
https://store.steampowered.com/app/2210300/The_Hellchemist/
Thank you to everyone who played our game and gave their feedback :v:
@epeachyband @halleester @volodymyr-karchevskyy @roka-josh @simplepotential @cedric86 @simon-rahnasto @figadei @eeperdeheap @skleembof @sanyingli @lvl99chicken @tylerstraub @mauvegrover @birdy-games @skitak @sayurinyooko @100th-coin @stefan-ciobanu @zakroutil @sohei @house-trap-jay @elosociu @erikengineengineer @baidan6 @lepletier @jirrev @kingshake @noctiluca @huskitch @settings @otterfaelure @oliver-plass-wolter @nilolo @logovostudio @davidbradbury @weston-goggins @velvetlobster