Aqueducts by KingSlizzard

[raw]
made by KingSlizzard for LD36 (JAM)
-Objective-
Connect the aqueducts!

-Controls-
Click & Drag or WASD to pan
Mouse Wheel to adjust height
Mouse Wheel & Left Shift to adjust camera's up and down rotation

-Known Bugs-
snapping from right to left can be weird
stacking sometimes doesn't register snaps or valid collision but it should still be able to work if you ignore it

-Working On-
crooked aqueducts
sloped aqueducts
slope validation
fixing bugs

Feedback

appleskin
30. Aug 2016 · 04:23 UTC
Very clean design. The level transitions are satisfying (they remind me of some dreamcast game I cannot quite place). I struggled a bit with the controls.
josehzz
30. Aug 2016 · 04:33 UTC
Very relaxing game. The way the UI its presented looks very clean and net. I didn't like the controls but I still managed to play. Nice Game.
Ghust1995
30. Aug 2016 · 06:42 UTC
Very nice aesthetics and nice use of the theme =)
polsys
30. Aug 2016 · 06:47 UTC
Love the simplicity in design, graphics and UI! Would play more.
95jonpet
30. Aug 2016 · 07:05 UTC
A neat game, but I would like to see more levels with different twists. As it stands, the tunnel is only used on one level.
Mettra
30. Aug 2016 · 07:20 UTC
Aqueduct stacking is pretty difficult to do and get how to do it. I like the nice calming music to go with it though.
Amine Tcherak
30. Aug 2016 · 12:01 UTC
Very Nice i love your Game Good Works )=
Steven Miller
30. Aug 2016 · 19:22 UTC
The art and sounds are very well done and the UI is very clean. Stacking is a bit difficult, the overall presentation is wonderful.
Linus123xbb
31. Aug 2016 · 17:13 UTC
Very nice game with cool sound effects and art. I never got the tunnel to work unfortunately.
Volcanic Giraffe
01. Sep 2016 · 19:50 UTC
Not so many levels but this is a good start. Music fits the setting. Despite the fact some sound have a high pitch, I think.

Some auto adjustment would be helpful for aqueduct stacking, but still it requires some skill so it's fun.

And yeah, trees models are the best :)
Rutger Megahertz
15. Sep 2016 · 16:04 UTC
Nice presentation but the actual gameplay is a little bit stressful. The ui is kind of vague, and the fact that you're on a clock makes it more frustrating. But otherwise it was a cool idea, I'd like to see you expand on it!