Residence Among The Stars by tigerfinch

[raw]
made by tigerfinch for Ludum Dare 51 (COMPO)

Edit: Removed embedded version as it doesn't work as well as the itch.io build, which also has the fullscreen button.

NOTE: Currently got an annoying issue with the mouse capture on the web build - if you run into it, try pressing P a few times to toggle the pause menu and get back to normal gameplay. Itch.io seems to behave a little better than the embedded player here. Or try the desktop downloads!

You find yourself aboard a long forgotten space vessel, unfortunately the security systems are still active. Avoid raising the alarm and getting caught, and find your way to the escape pods.

A first person game with some (hopefully) Thief-like visibility gameplay.

Controls (also introduced in-game):

WASD to move

P to pause

Mouse to look/turn

C toggles crouching

Q and E to lean/peek.

Screenshot from 2022-10-02 22-56-33.png Screenshot from 2022-10-02 22-56-41.png Screenshot from 2022-10-02 22-57-47.png

Ratings

Overall 211th 3.484⭐ 33🧑‍⚖️
Fun 251th 3.306⭐ 33🧑‍⚖️
Innovation 361th 2.968⭐ 33🧑‍⚖️
Graphics 142th 3.758⭐ 33🧑‍⚖️
Audio 112th 3.597⭐ 33🧑‍⚖️
Mood 12th 4.274⭐ 33🧑‍⚖️
Given 38🗳️ 45🗨️

Feedback

wrac4242
03. Oct 2022 · 16:05 UTC
when trying to play on the site, i get "Failed to read the 'serviceWorker' property from 'Navigator': Service worker is disabled because the context is sandboxed and lacks the 'allow-same-origin' flag.", if i remember correctly there was information on how to fix it on the web submission page
~~Playing on Itch.io though~~

played through, feels like a decent game, movement seems a bit slower than expected and a dash feature would be nice, mouse is a bit more sensitive than im used to. but overall some of my only complaints, except maybe difficulty with dodging the various bots / restarting at the beginning, but im fairly sure most people struggle with that in a gamejam, its a great game
Cameron Borthwick
03. Oct 2022 · 16:20 UTC
This was great, i kinda wish there were more to explore! only critisism is the movement was a little slidy but thats minor. well done.
atill
03. Oct 2022 · 16:44 UTC
You definitely achieved the thief-like mechanics you were going for. I was very immersed and had fun trying to get further each time those terrifying security bots nabbed me. Awesome game!
ComicSans
08. Oct 2022 · 16:39 UTC
Really well done. I liked the visuals, audio, controls, tutorial aspects, storyline. I am bad at stealth, so I wish there were some checkpoints. For non-Thief folks, it might be nice to explain what visibility means. Also, is it worth not-crouching other than at the very start of the game? Thanks and congrats!
Helen
08. Oct 2022 · 16:42 UTC
Great Compo! Music and graphics get well together. Sneaking around made fun. Sadly it dosen't fit the theme.
Bluesand
08. Oct 2022 · 16:49 UTC
Interesting game mechanics design!!! I really like the left and right peek design. Great graphics too! The sound fits the background setting well. Nice work!
Embedder72
08. Oct 2022 · 17:31 UTC
Love the peek, really made it immersive.
commanderstitch
08. Oct 2022 · 19:50 UTC
MOOD, VISUALS, Spaaaaaace! Loved all of that. Was so excited. And then it was about sneaking. eh.
🎤 tigerfinch
08. Oct 2022 · 21:25 UTC
@comicsans thanks! yeah if I had more time I would have like to introduced the mechanics a little more slowly. Also checkpoints! You're right that crouching is pretty much required after the first encounter. I'm going to carry on working on the game this month so hope to include more areas that require more variety in play style. Thanks for playing!

@commanderstitch sorry yeah it's all about sneaking. Hoping to make some more open,exploration parts of the game this month. :)
disperse
08. Oct 2022 · 22:10 UTC
I'm super impressed with everything you were able to accomplish in such a short period of time. Everything worked great, the controls were good, graphics and audio were very nice. I don't have any complaints, I agree there could have been more variety but given the short period of time, this was a great success!
figadei
08. Oct 2022 · 22:31 UTC
Amazing COMPO entry! the graphics and mood are great! With more time more variety and making the movement not as slide-ish would make it even better, but of course that wouldn't be a priority. What matters is the controls felt nice and the gameplay was interesting and the mood and graphics were extremely effective from the floor pattern to the choice of font. Good Job!
EbbDrop
09. Oct 2022 · 14:44 UTC
Wow really like this, great game!
fabula_rasa
09. Oct 2022 · 14:52 UTC
The mood is just awesome. Both the visuals and the ominous music go together extremely well. It's very impressive, especially for a solo project made in compo time. You must have not slept at all :wink:

It's definitely immersive and stealth mechanics work well. Supremely well done!
Big_Chalupa
09. Oct 2022 · 19:25 UTC
The graphics music, and cryptic dialogue does a great job of establishing the setting; combined with the stealth mechanics gives the game a very eerie mood. The stress incurred when a robot starts chasing you is also great but i wish there was some kind of indicator- ui, sound effect or otherwise.
PurpledArtFrog
10. Oct 2022 · 08:08 UTC
Very moody entry.. and the 3d entries almost always impresses me. It seemed very well put together.
cyberfrank
10. Oct 2022 · 09:17 UTC
Very impressive that you managed to do all this in such a short time! The robots are well done and scary:) It was quite bad performance on the web version, but Windows build was great. One thing I missed was some kind of sound cue to know that you are being chased (the bots maybe should emit some alarm sound in chase mode?). Didn't quite see how it fit the theme but that's fine. Great work!
pianoman373
11. Oct 2022 · 00:08 UTC
Great graphics and I like the visibility mechanic of having to hide in the shadows. I'm not sure if its just me but the difficulty is really high. I tried over and over but couldn't get very far. The visibility cones are so high that the robot from the next room would always notice me. I really liked the gameplay and wish I could make it further into the game.
UkuleleFury
13. Oct 2022 · 04:18 UTC
:) Very nice game! Great mood, nice dialog, solid mechanics, good stealthy tenseness. Excellent sfx. Kinda a shame to not address the theme, but that's ok! This was fun to play!
Wizcas
16. Oct 2022 · 09:36 UTC
I'm a big fan of sneaking games and I love this one! The sneaking system and the atmosphere are both very well executed. The pixel art textures are attractive, not even mention how it helps players to focus on the gameplay it self. It's a little pity that the game has opt out of the Theme category, which I believe the mechanic can be more innovative if the `every 10 seconds` theme is taken into account. Well done!
LDJam user 281060
20. Oct 2022 · 17:18 UTC
Great graphics and polish! Simple but effective stealth game. I wasn't sure how 10 seconds came into play, but maybe I didn't make it far enough haha. Darn those bots and their out dated programming! Well done :)