Fall Apart by AlgeBRUH
You are flying a ship through space, but your ship is very old and falling apart. Can you keep it running long enough to get to your destination? Monitor the status of four zones: Navigation, Engine, Controls, Electrics. If three small problems accumulate in one zone, then they turn into a big one, for the solution of which it is necessary to complete the task. And do not forget to lift the boxes in the warehouse, otherwise it will fill up completely.
Controls:
Moving — WASD
Jump — Space
Hold F to fix small problem or press F to open serious problem fix screen



| Link | https://mikl1388.itch.io/fall-apart |
| Original URL | https://ldjam.com/events/ludum-dare/51/fall-apart |
Ratings
| Overall | 1075th | 2.952⭐ | 23🧑⚖️ |
| Fun | 1208th | 2.325⭐ | 22🧑⚖️ |
| Innovation | 1198th | 2.275⭐ | 22🧑⚖️ |
| Theme | 828th | 3.395⭐ | 21🧑⚖️ |
| Graphics | 664th | 3.5⭐ | 23🧑⚖️ |
| Audio | 691th | 2.816⭐ | 21🧑⚖️ |
| Humor | 948th | 2.029⭐ | 19🧑⚖️ |
| Mood | 1031th | 2.85⭐ | 22🧑⚖️ |
| Given | 13🗳️ | 16🗨️ |
I also couldn't tell what was/wasn't broken visually, or where it was on the ship.
I think it would be cool if there was a little minigame or process required to fix stuff, otherwise it was quite repetitive
First off, really nice background art, looks very detailed and a lived-in space. The gameplay seems simplistic, I wonder if more was planned but not enough time available? For example, I think it would be cool if to fix things, you needed to move across different areas, or there were dependencies between problems, so that you can be a bit more strategic about what to fix first. A promising start. Comfy game!
This is how the third error will look like and it will need to be urgently fixed https://snipboard.io/L1sZS6.jpg

Thanks everyone for the feedback!!!
Hi, yes, there were more ideas planned, but we are first-year students and we were so lucky that we had to do a million things at the same time, and we did the game in a very short time, there were a million bugs that we fixed at night and almost didn't sleep
Thanks for the feedback!!!
Some thoughts:
- Good job with the level design, the movement between rooms is smooth
- I would like a lot to see changes on the broken systems.
Good stuff :8ball: