Escape Earth by Batsphemy

[raw]
made by Batsphemy for Ludum Dare 51 (JAM)

Escape Earth!

The DART project has failed and now a shower of meteors threaten the earth! Fill rockets with tetris-like human families to let them escape to space.

Drag the families in the grid under the rocket to load them. Matching the right colours gives you bonus points! Be fast, because rockets leave every 10 seconds!

Play at: https://www.seriousgameacademy.com/ld51 If you encounter audio issues, try the windows download version!

Ratings

Overall 660th 3.45⭐ 22🧑‍⚖️
Fun 590th 3.375⭐ 22🧑‍⚖️
Innovation 389th 3.55⭐ 22🧑‍⚖️
Theme 251th 4⭐ 22🧑‍⚖️
Graphics 948th 2.975⭐ 22🧑‍⚖️
Audio 470th 3.333⭐ 20🧑‍⚖️
Humor 286th 3.4⭐ 22🧑‍⚖️
Mood 979th 2.947⭐ 21🧑‍⚖️
Given 23🗳️ 0🗨️

Feedback

She Wrote
03. Oct 2022 · 16:12 UTC
I really like the unique core gameplay, the commentary, the music is great, and it is hilarious. Good job.
grizeldi
04. Oct 2022 · 17:49 UTC
Didn't expect tetris to show up, as a game type in this jam, but I like it. The only thing I'd change is the round duration as it is a bit long.
jirrev
04. Oct 2022 · 17:51 UTC
Lovely little puzzles, really nice implementation of the theme and the addition of extra rockets adds much to the gameloop.
Steffo
04. Oct 2022 · 17:53 UTC
Really good game, reminds me a lot of [Puzzle Pirates](https://www.puzzlepirates.com/), and in a good way!

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Hurray?

![2022-10-04_19-51.png](///raw/d4d/z/52108.png)
amarokczukay
04. Oct 2022 · 17:55 UTC
only managed to save 0,000000010362,5% of the world's population! fast pace and really interesting mechanics, graphics are simple and nice, overall the game itself is really nice!
PhoenixofForce
04. Oct 2022 · 17:56 UTC
I really like the idea although it was a bit overwhelming ^^' Well done!
LoneWolfDev
04. Oct 2022 · 17:58 UTC
Cool game, the puzzle mechanic is great.
Borka
04. Oct 2022 · 17:59 UTC
I love when the game contains a story. You made it also in fun way! it was not complicated and took me short time to understand the rules. It was good! The blue origin rockets were nice surprise :D Also good work with music at the end. Well done.
Stealcase
04. Oct 2022 · 18:03 UTC
Enjoyed the music, and had a better time playing when I realized that it was supposed to be a franctic "scrabble" for pieces.

Wasn't quite clear what the blue and green pieces were supposed to do/represent.

I think just moving the "People Saved" score to a much more visible position would help a LOT in playability: Make it bigger and more centered and the game is instantly a lot more understandable.
Quinn_Patrick
04. Oct 2022 · 18:08 UTC
This is a pretty unique puzzle game with great visuals and music. My biggest complaint is that it wasn't at all clear to me that the white squares are the open ones, especially since the blocks that you're supposed to fit in are also white. It took me a while to figure that out. Also, the game goes on for quite a long time without much changing. It really needs some sort of escalation or just anything in there to mix it up. Nice work, anyway, this is one of the better ones.
asbjorn
04. Oct 2022 · 18:19 UTC
Played four times, finally won on the last round. 704 survivors!

Really original gameplay, although I didn't understand how it works at first. It's not that intuitive.
I guess I should just read the manual more thoroughly.

I wish the number of surviving persons would be more visible. If this is the main success criteria, it should be communicated much more clearly to the user when they're doing the right thing.