Cure Casimir by Bender Biber
Poor Casimir has a very bad cold. His mother told him to stay in bed bed, but suddenly Casimir wakes up in a strange land. Can you help Casimir to find his bed and get well soon?
Casimir has to sneeze every 10 seconds so try to be on safe ground when this happens.
- WASD to move
- Mouse to look around
- SPACE to Jump
- ESC for the Menu
The html5 performance is not the best so you might want to download one of the executables instead.
I really wish i had some time for creating more assets for scene dressing but Godot was not my friend during the jam :D
| Alternative link | https://stylizedwolf.itch.io/ld51-cure-casimir |
| Original URL | https://ldjam.com/events/ludum-dare/51/cure-casimir |
Ratings
| Overall | 933th | 3.161⭐ | 33🧑⚖️ |
| Fun | 1040th | 2.823⭐ | 33🧑⚖️ |
| Innovation | 1067th | 2.694⭐ | 33🧑⚖️ |
| Theme | 841th | 3.387⭐ | 33🧑⚖️ |
| Graphics | 642th | 3.548⭐ | 33🧑⚖️ |
| Audio | 416th | 3.435⭐ | 33🧑⚖️ |
| Humor | 390th | 3.2⭐ | 32🧑⚖️ |
| Mood | 947th | 3.017⭐ | 31🧑⚖️ |
| Given | 23🗳️ | 39🗨️ |
The character is very cute though, I feel the urge to to cure him.
Just had to start a Mario game to see his jump animation. He really has no *start jump* animation. I shortend casimirs animation quite a bit during the jam but I guess i should just remove it.
Getting controls for this type of game feel good is propably something I should not try during a Jam..
- I get that the sneeze plays into the theme of the game, but losing control constantly is a bit annoying. Maybe if he sneezed while moving, it wouldn't distract from the game so much.
- The character is well made, but it's a green character on green grass so he doesn't stand out much. If he were red or purple, the colors would complement each other much better.
- The cloud level doesn't have much of a sense of scale or movement. More scenery would help.
I already started recreating the complete movement system but it would be much more than a Bugfix.
The contrast with the world is really a problem but I would recreate the complete Leveldesign if I continue working on it.
It was a little annoying that you lost control of the character when the sneeze happened, I missed timed jumps because of that and the cycles were kind of long.
Don't give up on godot though, it's a really good engine to make little games with!