Cult Of the Сelestial Knight by SnappyPath
PATCH 04.10.22 13:45: We've added a little tutorial to the combat because a lot of people have been complaining about not knowing what to do.
PLOT
You are a nun who needs to put a candle on the altar to protect the monastery from evil monsters.
But you are disturbed by the wind that blows every 10 seconds. Don't let evil monsters and wind extinguish the last light in the monastery.
CONTROLS:
Press AD to avoid the wind.
Click LMB on the monsters that are trying to scare you.
Press LMB or SPACE on enemy attacks during battle to defeat monsters.
Ratings
| Overall | 382th | 3.694⭐ | 92🧑⚖️ |
| Fun | 558th | 3.411⭐ | 92🧑⚖️ |
| Innovation | 559th | 3.343⭐ | 91🧑⚖️ |
| Theme | 1056th | 3.006⭐ | 91🧑⚖️ |
| Graphics | 45th | 4.517⭐ | 92🧑⚖️ |
| Humor | 344th | 3.28⭐ | 84🧑⚖️ |
| Mood | 156th | 3.983⭐ | 92🧑⚖️ |
| Given | 68🗳️ | 114🗨️ |
The first time I got to the scythe timing game, I didn't know how it worked and failed, maybe a small hint would be good.
Also think the Theme could've been used better, since the wind blowing exactly every 10 seconds takes the surprise out of it.
All in all great fun.
Unfortunatly i cant pass the first battle :/ i dont understand how to play the fight
Pretty entry!
That's an amazing work!
I failed a lot during battle phase because I didn't understood how it works.
After many attempts, I managed to understand it and I crush those demons!
Well done!

Here's my feedback:
- A restart button or shortcut would be convenient.
- The final boss is too easy.
- As nilolo said, a hint for the scythe timing game would help because it's a bit confusing at first.
- The game could use a visual or sound effect when you get hit.
I would actually play this if the game was put up on Steam. Btw the nun is :heartbeat: :sweat_smile:
I recorded myself playing, and I mentioned it in the recording, but there should be a button to return to the title screen from both winning and losing the game. I don't want to refresh the page, you know?
Anyway, here's the recording I made so you can have more feedback!
https://www.youtube.com/watch?v=HOxVK0srr7Q
Cool art and nice and simple gameplay! I first thought that the dagger attack gameplay was weird and unintuitive but after couple rounds I found myself liking it a lot. I don't know what your plans are but it would be nice to see further levels and maybe some improvements on the dagger fight system :D
Overall nice short game!
By the way your ldjam link on your itch.io page is wrong. It's pointing to your edit page and so give a 403 error and not this page.
I found that the battles grew increasingly easier due to the enemies throwing several attacks at you, and clicking when the candles was underneath several would count as a double attack/defence. Does not get in the way, the satisfaction of winning is still there ahah.
Thanks for this experience!
The artworks are awesome and the atmosphere is very fitting.
But what kind of creepy face is that in the background?!
Please integrate a restart button at game over and when you win ;)
Having a restart button at the gameover would've be nice, and was confused on if you hold A/D toward the wind or not for a bit.
Anyways the theme was really gorgeous but at the time of attacking I struggled a bit trying to understand how to beat the enemies.
<3