ETERNARC by Talops

ETERNALLY NARCOLEPTIC
ETERNARC is a strategic survival-adventure game in which you guide Nar, an amnesic and narcoleptic opossum, through an eerie and ever-changing cave system.
Despite her condition and lack of memories, she dreams of escaping this cursed place. Will you be able to grant her freedom? The map changes as you fall asleep, every 10 seconds, and is procedurally generated.
Windows, Mac OS and Linux builds, as well as the source code, are available >HERE<
How to play
Left mouse click to wake Nar up, she will then follow your pointer when you hold the button. While she sleeps, take your time to observe your surroundings and plan out an optimal path.
She cannot stay awake for more than 10 seconds. Make every decision count! Dig walls by "pushing" through them. The harder the wall, the longer it takes to break it down, and the walls get sturdier every few days.

You must survive for long enough to collect 10 tablets.

You consume 1 Satiety unit every night, and replenish these by eating corn cobs that can be found in bags lying on the ground, or sold by the merchant.

Speaking of which, this cunning fox peddler's shop opens up at random spots 7 days a week. He sells a random selection of food, hearts and tablets.
You can also buy a pickaxe upgrade from him, which permanently increases your digging speed and stacks up to 3 times.

These goods however, are not for free. You must exchange them with red ore. Veins can be found across the cave system every day, sometimes in clusters.

This maze is also home to many blood-sucking bats, which are attracted to your smell. Collide with one and you lose a heart. Be careful, as a single bat can hit you multiple times.
If you sleep with no satiety or if your hearts reach 0, you know what awaits you...

Development
ETERNARC is a LD51 Compo (Solo 48hrs) game made by Talops, a Belgian game designer, developer and technical artist.
Tools used: - Engine: Unity, with Feel and DoozyUI - Sprites: Aseprite - Audio: Bfxr + Audacity - Music: Reaper + Chipsynth PortaFM (OPLL FM style) - Preprod: Notion - Font: Lanapixel
Screenshots




| Windows & Linux builds | https://talops.itch.io/eternarc |
| Original URL | https://ldjam.com/events/ludum-dare/51/eternarc |
Ratings
| Overall | 16th | 4.125⭐ | 22🧑⚖️ |
| Fun | 8th | 4.289⭐ | 21🧑⚖️ |
| Innovation | 94th | 3.737⭐ | 21🧑⚖️ |
| Theme | 23th | 4.275⭐ | 22🧑⚖️ |
| Graphics | 102th | 3.875⭐ | 22🧑⚖️ |
| Audio | 327th | 2.775⭐ | 22🧑⚖️ |
| Mood | 71th | 3.763⭐ | 21🧑⚖️ |
| Given | 24🗳️ | 20🗨️ |
Also, it's a nice touch that you left a Compo mode toggle on your web build despite updating it after the jam. That really helps giving the game a fair rating! I wish everyone who updated their games did this.