{"author_link":"\/users\/olocomeu","author_name":"Olocomeu","author_uid":1182693,"comments":[{"id":845133,"author_name":"Grandblood","author_uid":"grandblood","epoch":1664813317,"text":"Cool little game. Like how both the players weapon and enemy state change. Good job on trying out Unreal 5. ","format":"md","likes":5,"spam":"N"},{"id":845234,"author_name":"Gangrue","author_uid":"gangrue","epoch":1664814399,"text":"Nice boss fight. Enjoyed it and reminded me of Vampire Survivors. Good job","format":"md","likes":5,"spam":"N"},{"id":845573,"author_name":"MoebiusMeow","author_uid":"moebiusmeow","epoch":1664817712,"text":"The concept is neat. There is a good point that the gameplay is actually quite balanced, compared with many other entries with relative concept. \n\nIt has good potential to be developed to a complete Vampire Survivors-like game. Nice job after all.","format":"md","likes":5,"spam":"N"},{"id":846842,"author_name":"Budark","author_uid":"budark","epoch":1664828700,"text":"Hahhaah nice concept, 5 on theme and innovation.","format":"md","likes":5,"spam":"N"},{"id":846862,"author_name":"blk_dg","author_uid":"blk-dg","epoch":1664828909,"text":"Cool concept, also had that vampire survivor vibe on some attacks which is nice. A little too bad that the various sprites\/tilesets\/ui elements doesn't really match one another in style. But this a win for a first with Unreal, especially on a 2d project, congrats !","format":"md","likes":5,"spam":"N"},{"id":848055,"author_name":"Luh","author_uid":"luh","epoch":1664836338,"text":"I had a fun experience, it has good potential. Congrats for your first game!","format":"md","likes":4,"spam":"N"},{"id":859333,"author_name":"blobo","author_uid":"blobo","epoch":1664908090,"text":"I love the idea of a boss fight that changes every ten seconds! The patterns are well made, and I love the amount of variety in both your attacks and the boss's moves! I think there should be a title screen though. I recorded myself playing the game if you want some extra feedback:\n\nhttps:\/\/www.youtube.com\/watch?v=M5pq65a1kE4","format":"md","likes":3,"spam":"N"},{"id":872734,"author_name":"GenericParadox","author_uid":"genericparadox","epoch":1665067914,"text":"Awesome game! Really not much more feedback to provide, as I think it's quite polished. \nLove the mechanics of your weapon changing and the boss pattern changing are tied together. ","format":"md","likes":3,"spam":"N"},{"id":877970,"author_name":"Rlewins","author_uid":"rlewins","epoch":1665173041,"text":"Cool quick game, I liked the game mechanic and think it fits well with the theme. Was a little bit too easy though, especially when they spin in a circle. Good Job!","format":"md","likes":3,"spam":"N"},{"id":880528,"author_name":"Bluesand","author_uid":"bluesand","epoch":1665257876,"text":"The mechanic of changing weapons once every ten seconds and the boss changing movement fits the theme of this one perfectly! A game like this could be very, very fun with more weapons and boss mechanics later on! The graphics are also great and the movement is animated very smoothly. It would be nice to add some sound effects to the hits later on. Greak work! Really love this idea!","format":"md","likes":3,"spam":"N"},{"id":885452,"author_name":"Pascal Fitzner","author_uid":"pascal-fitzner","epoch":1665496446,"text":"I love boss fights!","format":"md","likes":3,"spam":"N"},{"id":886320,"author_name":"broodjethomaat","author_uid":"broodjethomaat","epoch":1665563035,"text":"Love it, just missing some sfx","format":"md","likes":3,"spam":"N"},{"id":886331,"author_name":"LDJam user 300360","author_uid":"300360","epoch":1665564058,"text":"Interesting little game, at one point the boss would only rotate around me while I had the axes so its health decreased fast x) The idea is good, gg ^^","format":"md","likes":3,"spam":"N"},{"id":886333,"author_name":"Haotian Chen","author_uid":"haotian-chen","epoch":1665564271,"text":"an idea easy to understand and easy to improve, i can see a future rougelike that your weapon changes every 10s, and you have to try to find the best combination in hundreds of weapons. it would be quite playable when every combination can be a new experience.","format":"md","likes":3,"spam":"N"},{"id":886336,"author_name":"Lauptimist","author_uid":"lauptimist","epoch":1665564600,"text":"Pretty good! If I had any feedback it would be to add an option to play with zqsd keys or at least the arrow keys, I really liked the wheels that show the next pattern but I didn't notice them at first. ANyway cool game and nice fit in the theme.","format":"md","likes":3,"spam":"N"},{"id":888909,"author_name":"mar3k","author_uid":"mar3k","epoch":1665836730,"text":"Pretty nice game, I've managed to beat it on a first try, bit it wasn't too easy, which is nice. I love the graphics design and the music, well done.","format":"md","likes":2,"spam":"N"},{"id":888964,"author_name":"SleepyStudios","author_uid":"sleepystudios","epoch":1665842482,"text":"This is a really cool take on the theme and there's definitely a lot you can do with this. One criticism I did have was that I wish there was a bit more feedback when you or the boss got hit, it's just missing a bit of screen shake or something like that. Good work overall though!","format":"md","likes":3,"spam":"N"},{"id":890192,"author_name":"Sublustris","author_uid":"sublustris","epoch":1665991362,"text":"Great gfx and concept! Really like the colors. 5 for GFX ))","format":"md","likes":3,"spam":"N"}],"format":"md","images":["ldjam-media\/sha256\/11\/1169d85d792d86a119a3474053b2ca30f9475448154fabef8dd237eb9cdd5726.png"],"links":[],"metadata":{"g_key":"84097","g_author":"1182693","g_event":"LD51","g_eventkey":"114","g_subevent":"JAM","g_urlkey":"392510","g_title":"Fortune Knight","g_status":"WAYBACK","g_place":"946","g_commentcount":"18","g_site2_node_id":"297581","g_hide":"Y","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"297581","n_urlkey":"392510","n_parent":"296586","n_path":"\/events\/ludum-dare\/51\/fortune-knight","n_slug":"fortune-knight","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"182693","n_created":"1663431709","n_modified":"1778936941","n_version":"950621","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD51","removed_author":false},"_superparent":9,"_trust":1,"author":182693,"body":"![NewPress2.png](\/\/\/raw\/2a9\/c2\/z\/5129f.png)\n\nA game where you fight a boss, but your weapons and its movement patterns change every 10 seconds.\nMove with WASD and fire with SPACE. Press ESC to exit.\n\n![NewPress1.png](\/\/\/raw\/2a9\/c2\/z\/512af.png)\n\nThis was created as a learning experience with Unreal Engine 5, so we found many challenges along the way, making us limit our scope quite a bit. We hope you enjoy the final project regardless! :)\n\n**Post Release Changelog:**\n\n**1.1: Added new Monster Sprite, music, balance changes.**\n\nThe tile set used is Simple Dungeon Crawler by o lobster (https:\/\/o-lobster.itch.io\/simple-dungeon-crawler-16x16-pixel-pack).\n\nSword asset from 16x16 Dungeon Tileset by 0x72 (https:\/\/0x72.itch.io\/16x16-dungeon-tileset).\n\nMonster asset from Monster Pack I by Penusbmic (https:\/\/penusbmic.itch.io\/monster-pack-i).\n\nMusic is Misty Dungeon (https:\/\/www.playonloop.com\/2020-music-loops\/misty-dungeon\/).\n\nMade with Unreal Engine 5.","comments":18,"comments-timestamp":"2022-10-17T07:22:42Z","created":"2022-09-17T16:21:49Z","files":[{"author":182690,"id":2727,"name":"FortuneKnight.zip","node":297581,"size":139395109,"status":0,"tag":0,"timestamp":"2022-10-03T13:35:25Z"},{"author":182690,"id":5606,"name":"FortuneKnight1.1.zip","node":297581,"size":141035637,"status":9,"tag":0,"timestamp":"2022-10-03T21:52:55Z"}],"files-timestamp":"2022-10-03T21:52:55Z","grade":{"grade-01":23,"grade-02":23,"grade-03":23,"grade-04":23,"grade-07":21,"grade-08":22},"id":297581,"love":0,"magic":{"cool":147.68555657899,"feedback":25,"given":34.625,"grade":22.5,"grade-01-average":3.143,"grade-01-result":946,"grade-02-average":3.262,"grade-02-result":697,"grade-03-average":2.929,"grade-03-result":907,"grade-04-average":3.81,"grade-04-result":427,"grade-07-average":2.526,"grade-07-result":746,"grade-08-average":2.9,"grade-08-result":1004,"smart":2.8441689009303},"meta":{"allow-anonymous-comments":"1","author":[182693,182690,297593,298444,205953,301715],"cover":"\/\/\/content\/2a9\/c2\/z\/512b6.png","grade-05-out":"1","grade-06-out":"1","link-01-tag":[50]},"meta-timestamp":"2026-05-16T13:09:01Z","modified":"2026-05-16T13:09:01Z","name":"Fortune Knight","node-timestamp":"2022-10-03T21:58:06Z","parent":296586,"parents":[1,5,9,296586],"path":"\/events\/ludum-dare\/51\/fortune-knight","published":"2022-10-03T13:45:45Z","scope":"public","slug":"fortune-knight","subsubtype":"jam","subtype":"game","type":"item","version":950621},"text":"![NewPress2.png](\/\/\/raw\/2a9\/c2\/z\/5129f.png)\n\nA game where you fight a boss, but your weapons and its movement patterns change every 10 seconds.\nMove with WASD and fire with SPACE. Press ESC to exit.\n\n![NewPress1.png](\/\/\/raw\/2a9\/c2\/z\/512af.png)\n\nThis was created as a learning experience with Unreal Engine 5, so we found many challenges along the way, making us limit our scope quite a bit. We hope you enjoy the final project regardless! :)\n\n**Post Release Changelog:**\n\n**1.1: Added new Monster Sprite, music, balance changes.**\n\nThe tile set used is Simple Dungeon Crawler by o lobster (https:\/\/o-lobster.itch.io\/simple-dungeon-crawler-16x16-pixel-pack).\n\nSword asset from 16x16 Dungeon Tileset by 0x72 (https:\/\/0x72.itch.io\/16x16-dungeon-tileset).\n\nMonster asset from Monster Pack I by Penusbmic (https:\/\/penusbmic.itch.io\/monster-pack-i).\n\nMusic is Misty Dungeon (https:\/\/www.playonloop.com\/2020-music-loops\/misty-dungeon\/).\n\nMade with Unreal Engine 5.","title":"Fortune Knight","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/297501+297502+297503+297504+297505+297506+297507+297508+297509+297510+297511+297512+297513+297514+297515+297516+297517+297518+297519+297520+297521+297522+297523+297524+297525+297526+297527+297528+297529+297530+297531+297532+297533+297534+297535+297536+297537+297538+297539+297540+297541+297542+297543+297544+297545+297546+297547+297548+297549+297550+297551+297552+297553+297554+297555+297556+297557+297558+297559+297560+297561+297562+297563+297564+297565+297566+297567+297568+297569+297570+297571+297572+297573+297574+297575+297576+297577+297578+297579+297580+297581+297582+297583+297584+297585+297586+297587+297588+297589+297590+297591+297592+297593+297594+297595+297596+297597+297598+297599+297600+297601+297602+297603+297604+297605+297606+297607+297608+297609+297610+297611+297612+297613+297614+297615+297616+297617+297618+297619+297620+297621+297622+297623+297624+297625+297626+297627+297628+297629+297630+297631+297632+297633+297634+297635+297636+297637+297638+297639+297640+297641+297642+297643+297644+297645+297646+297647+297648+297649+297650+297651+297652+297653+297654+297655+297656+297657+297658+297659+297660+297661+297662+297663+297664+297665+297666+297667+297668+297669+297670+297671+297672+297673+297674+297675+297676+297677+297678+297679+297680+297681+297682+297683+297684+297685+297686+297687+297688+297689+297690+297691+297692+297693+297694+297695+297696+297697+297698+297699+297700+297701+297702+297703+297704+297705+297706+297707+297708+297709+297710+297711+297712+297713+297714+297715+297716+297717+297718+297719+297720+297721+297722+297723+297724+297725+297726+297727+297728+297729+297730+297731+297732+297733+297734+297735+297736+297737+297738+297739+297740+297741+297742+297743+297744+297745+297746+297747+297748+297749+297750+297751+297752+297753+297754+297755+297756+297757+297758+297759+297760+297761+297762+297763+297764+297765+297766+297767+297768+297769+297770+297771+297772+297773+297774+297775+297776+297777+297778+297779+297780+297781+297782+297783+297784+297785+297786+297787+297788+297789+297790+297791+297792+297793+297794+297795+297796+297797+297798+297799+297800+297801+297802+297803+297804+297805+297806+297807+297808+297809+297810+297811+297812+297813+297814+297815+297816+297817+297818+297819+297820+297821+297822+297823+297824+297825+297826+297827+297828+297829+297830+297831+297832+297833+297834+297835+297836+297837+297838+297839+297840+297841+297842+297843+297844+297845+297846+297847+297848+297849+297850+297851+297852+297853+297854+297855+297856+297857+297858+297859+297860+297861+297862+297863+297864+297865+297866+297867+297868+297869+297870+297871+297872+297873+297874+297875+297876+297877+297878+297879+297880+297881+297882+297883+297884+297885+297886+297887+297888+297889+297890+297891+297892+297893+297894+297895+297896+297897+297898+297899+297900+297901+297902+297903+297904+297905+297906+297907+297908+297909+297910+297911+297912+297913+297914+297915+297916+297917+297918+297919+297920+297921+297922+297923+297924+297925+297926+297927+297928+297929+297930+297931+297932+297933+297934+297935+297936+297937+297938+297939+297940+297941+297942+297943+297944+297945+297946+297947+297948+297949+297950+297951+297952+297953+297954+297955+297956+297957+297958+297959+297960+297961+297962+297963+297964+297965+297966+297967+297968+297969+297970+297971+297972+297973+297974+297975+297976+297977+297978+297979+297980+297981+297982+297983+297984+297985+297986+297987+297988+297989+297990+297991+297992+297993+297994+297995+297996+297997+297998+297999+298000?authors&parents&superparent"},"object":"objects\/sha256\/d7\/d7b837e02da24061f745df43ebb03580fe09a019a9c422dadf4c621c57a55fd5","record":"shard-1\/json-live-urgent-v3\/records\/f2538e1a28b0b17d81eee86e2eac003230a4f71a349265c6c4a4f7a6c8a4b3d5.json","sha256":"d7b837e02da24061f745df43ebb03580fe09a019a9c422dadf4c621c57a55fd5","source":"https","stored_at":1784022433}}