Croissant Quandry by maxwellpark

[raw]
made by maxwellpark for Ludum Dare 51 (JAM)

You are a croissant in a very dangerous kitchen... Survive for as long as you can!

Every ten seconds you receive either a buff or debuff.

Ratings

Overall 936th 3.158⭐ 21🧑‍⚖️
Fun 973th 2.921⭐ 21🧑‍⚖️
Innovation 1095th 2.632⭐ 21🧑‍⚖️
Theme 873th 3.342⭐ 21🧑‍⚖️
Graphics 707th 3.447⭐ 21🧑‍⚖️
Audio 275th 3.658⭐ 21🧑‍⚖️
Humor 575th 2.853⭐ 19🧑‍⚖️
Mood 1017th 2.882⭐ 19🧑‍⚖️
Given 24🗳️ 8🗨️

Feedback

fermingimpel
03. Oct 2022 · 22:38 UTC
Simple game,I like the art and the music
Lori Lou
04. Oct 2022 · 01:29 UTC
Simple but fun ! I survived 1 minute and 30 secondes in invisible, i'm very strong ;)
MerpADer
04. Oct 2022 · 01:29 UTC
I really like the audio and graphics, but I feel like the invisibility debuff was more annoying rather than challenging
FernandaBatista
06. Oct 2022 · 22:55 UTC
I didn't know what I was supposed to survive :(
jandourek
09. Oct 2022 · 00:22 UTC
Interesting game. I managed to survive for 2 minutes and 36 seconds, mostly by just jumping in place and avoding falling spikes. The game could use a bit more variety. It's also a shame that only the falling spikes can stack, it would be really cool if you could figure out how the other effects could stack. The music was nice and the art was pretty cool too!
Curtis Pelissier
10. Oct 2022 · 20:08 UTC
The platformer gamefeel is pretty nice. The theme is well executed, but the game lacks of explanations about its gameplay. Don't moving is killing me. Moving along a platform too much time is killing me too. The only way to survive is to be always jumping, that's a bit frustrating.

And, hum... How is this not spikes? This should totally killing me :joy:
![croissant_quandry.PNG](///raw/614/41/z/53002.png)
organicpencil
13. Oct 2022 · 22:58 UTC
2:44 was my best. Invisibility was *pure evil*. Hot floor was *slightly evil*. Spikes felt nice under my feet.
unpronounceable
13. Oct 2022 · 23:30 UTC
Fun little game. Controls, art, and audio are all very good. Died sometimes without knowing why I died. Also felt like I wanted something chasing me, or some other reason to move around more.
noi
15. Oct 2022 · 21:39 UTC
![bsTitleCorissantso.gif](///raw/5a0/94/z/532bc.gif)

here some unused title screen.
-.-
(also I think someday we will fix stuff...and redo some level design)
spudboy
19. Oct 2022 · 04:28 UTC
Starting with the invisible debuff on first playing was very confusing lol. Overall, a neat little game. Decent platformer controls.
Corrupt Spaghetti
20. Oct 2022 · 01:19 UTC
Sometimes it was a little hard to tell what was going on when the player was invisible. Overall fun game though
Rincs
20. Oct 2022 · 02:10 UTC
It was hard to stay engaged when there's not much to do but stand and jump occasionally. Kind of wish there was more to it. I thought the croissant was a fox at first, doesn't read like "croissant" as small as the character sprite is. Also, the spikes at the bottom didn't really work.