{"author_link":"\/users\/lomby","author_name":"Lomby","author_uid":1273031,"comments":[{"id":848562,"author_name":"LDJam user 239741","author_uid":"239741","epoch":1664838327,"text":"The game presents a really small ring, so the enemies pile up fast. There's also no visual distinction between the enemies and the players. Maybe if it had a bigger ring it would've been more fun, but for now, it's disappointing.\n\n2\/10","format":"md","likes":2,"spam":"N"},{"id":848587,"author_name":"Mr_DanH","author_uid":"mr-danh","epoch":1664838439,"text":"Fun concept, although it only took me a couple of seconds to throw the opponents out so I had a lot of waiting around. Also, I appreciate the literal kings in the ring.","format":"md","likes":3,"spam":"N"},{"id":849787,"author_name":"CrimOudin","author_uid":"crimoudin","epoch":1664843872,"text":"Fun concept. Art and music are good. I just wish the mechanics were a little more in depth. I cleared everyone off so quick and it never got any harder.","format":"md","likes":2,"spam":"N"},{"id":858504,"author_name":"amarokczukay","author_uid":"amarokczukay","epoch":1664903780,"text":"my first game was messy due to the many contenders (and not being able to distinguish the player from them) but at 2nd run, i was able to push off all the enemies fast before next wave","format":"md","likes":2,"spam":"N"},{"id":861345,"author_name":"Rawb","author_uid":"rawb","epoch":1664918955,"text":"Nice game! I love the look of the wrestler and the background really fits the game. It would have been nice to have the difficulty increase a bit as you go because I really enjoy the vibe of the whole game.","format":"md","likes":2,"spam":"N"},{"id":862658,"author_name":"ElmoEinstein","author_uid":"elmoeinstein","epoch":1664928642,"text":"I loved the concept and the art all though I have 2 complaints. I think that the enemy spawning should scale up as i could just stand there and throw them off and the play needed a different sprite to tell him apart from other boxers (maybe just blue clothes instead of red) Other than that a great game","format":"md","likes":2,"spam":"N"},{"id":863078,"author_name":"Russ Moonbase","author_uid":"russ-moonbase","epoch":1664933673,"text":"I wanted to see if I could get to 20 and I did it!\n\n![Screenshot 2022-10-04 193236.png](\/\/\/raw\/e8c\/42\/z\/52374.png)\n\nI had fun chucking some guys out of the ring. I wish the sprites were different colors so I could see if I was picking up the enemy or they picked me up.\n\nNice work for your first jam! Looking forward to playing your future games.","format":"md","likes":2,"spam":"N"},{"id":863315,"author_name":"Human Writes Code","author_uid":"human-writes-code","epoch":1664936882,"text":"Congrats your first game.  I lived the art style in this and the controls felt snappy and responsive.  It was a little bit too easy to clear the ring almost immediately after the next wave arrived.  Increasing the spawn rate and randomizing the spawn location may have helped.  Some kind of stamina bar or something that limited your ability to grab enemies for long periods may also have helped.  Overall, it's a stable, well made game with plenty of potential!","format":"md","likes":2,"spam":"N"},{"id":863598,"author_name":"Trusty","author_uid":"trusty","epoch":1664940203,"text":"I am not king of the ring :( . Fun game!","format":"md","likes":2,"spam":"N"},{"id":865058,"author_name":"LDJam user 298496","author_uid":"298496","epoch":1664963020,"text":"Nice concept, well put together. It can be fairly difficult to work out which wrestler you are, especially after you've been picked up. Perhaps the player should be a totally different colour vs. the other wrestlers. Great job!","format":"md","likes":2,"spam":"N"},{"id":865079,"author_name":"Leonel","author_uid":"leonel","epoch":1664963329,"text":"when it gets crowded it scrambles my eyes. kept trying to grab one as it was falling. I'd have loved that. a heap of fun!","format":"md","likes":2,"spam":"N"},{"id":865110,"author_name":"wavertron","author_uid":"wavertron","epoch":1664963655,"text":"Well done on finishing your first game. Its playable, easy to understand. Nice big sprites. For a first effort its great. ","format":"md","likes":2,"spam":"N"},{"id":865325,"author_name":"Jaked","author_uid":"jaked","epoch":1664967025,"text":"Thanks for your kind (and honest!) feedback. Sadly we just ran out of time to polish the game! But it was great fun making it, and we learnt a lot in the experience. We'll be better prepared next time. We'll probably iron out some obvious issues and upload as part of the Extra jam so keep an eye out for an update :)","format":"md","likes":1,"spam":"N"},{"id":865408,"author_name":"Sanemsky","author_uid":"sanemsky","epoch":1664968106,"text":"Great first game! It was a bit hard for me to play but it's just me. Well done guys!","format":"md","likes":1,"spam":"N"},{"id":866501,"author_name":"Genpaku","author_uid":"genpaku","epoch":1664980044,"text":"Cool idea :) it's hard a little when there are many of them in one place but overall game have potential","format":"md","likes":1,"spam":"N"},{"id":866853,"author_name":"Sohei","author_uid":"sohei","epoch":1664984109,"text":"This is very fun idea. Spamming 'I' button leads to easy winning. Perhaps some kind of cooldown mechanics could be used to make a bigger variety of situations.","format":"md","likes":1,"spam":"N"},{"id":867054,"author_name":"paloobi","author_uid":"paloobi","epoch":1664986487,"text":"I had fun throwing people out of the ring, and liked the art. Well done!","format":"md","likes":1,"spam":"N"},{"id":870336,"author_name":"Logan Hughes","author_uid":"logan-hughes","epoch":1665020732,"text":"This could become a more interesting game if there was more to do after throwing everyone off and the other kings became smarter over time! Fun concept!","format":"md","likes":1,"spam":"N"},{"id":870968,"author_name":"FadrikAlexander","author_uid":"fadrikalexander","epoch":1665032117,"text":"you have a nice concept, the game needs a bit more moves and sprites to complete it and a bit more enemies I was able to throw enemies in seconds so most of the game I'm setting there and just waiting for the second patch hhh, congratz on your first jam <3","format":"md","likes":1,"spam":"N"},{"id":871501,"author_name":"Darkmax14","author_uid":"darkmax14","epoch":1665044131,"text":"The concept is pretty neat, the enemies don't spawn nearly fast enough though. I could clean up the whole ring in a couple seconds and wound up waiting a lot for new enemies.","format":"md","likes":1,"spam":"N"},{"id":872062,"author_name":"PineappleGladiator","author_uid":"pineapplegladiator","epoch":1665055533,"text":"Very nice game! Had a lot of fun playing!","format":"md","likes":0,"spam":"N"},{"id":872619,"author_name":"LDJam user 302468","author_uid":"302468","epoch":1665065940,"text":"It's a great concept and love the retro art style. I felt like Roman Reigns at the royal rumble destroying the competition. It would be good to have the player look different as it is difficult to determine which one is you if you have a lot of enemies on screen and would have been nice to have a variety of waves (more enemies, random spawn points) to add to the challenge - we found the balancing hard with our entry too. I'll keep an eye out for your extra submission. Thank you for the submission :). ","format":"md","likes":2,"spam":"N"},{"id":873157,"author_name":"ccsjk98","author_uid":"ccsjk98","epoch":1665075130,"text":"It was pretty funny though I was always confused about which king was I XD","format":"md","likes":1,"spam":"N"},{"id":873208,"author_name":"Lomby","author_uid":"lomby","epoch":1665075986,"text":"Hi everyone, thanks so much for playing our game and all the great feedback! As @jaked said above we kinda ran out of time to add all the features we wanted, so I've just added a kind of retroactive Dev Log in the description if you want to see what we had planned!\n\nThere is a slight shading difference between the player and the enemies, but it's clear by all of the comments (\n@adamphoebe @russ-moonbase @matt-ravenhall @leonel @genpaku @ccsjk98 ) that it wasn't anywhere near enough! \n\n(We actually weren't too sure if it might make it more fun if you couldn't easily see you character to add to the chaos \/ feeling of getting overwhelmed in the rumble, but on reading your notes we think we're going to try to make all the enemies at least different suits from the player).\n\nThe difficulty curve is definitely an issue too ( @mr-danh @crimoudin @rawb @logan-hughes @fadrikalexander @darkmax14 ). We're thinking of adding more potential spawning points above the ring, with a counter to track the number of enemies in the ring so that we can start spawning more enemies if the player clears the ring quickly, and fewer if they're struggling with it.\nThanks also for the feedback @elmoeinstein @amarokczukay @house-trap-charlie for pointing out both issues above!\n\nGreat ideas @human-writes-code & @sohei , especially about limiting the player with either a cooldown \/ stamina bar. As you say it's a little too easy to just spam the throw to clear the ring at the moment!\n\nAnd finally thanks for all the support & kind words @wavertron @sanemsky @paloobi @pineapplegladiator & everyone else! :smile: ","format":"md","likes":4,"spam":"N"},{"id":874559,"author_name":"ElmoEinstein","author_uid":"elmoeinstein","epoch":1665093214,"text":"@lomby a good game dev is one that is able to take feedback. Keep up the good worK!","format":"md","likes":3,"spam":"N"},{"id":875453,"author_name":"Jag","author_uid":"jag","epoch":1665111611,"text":"It was a fun and interesting game while it lasted! Quite a funny idea, I love that everyone in the ring are kings haha. I got a little bored after getting 20 points because all I was doing was picking people up and throwing them out of the ring, but maybe thats just me. Nevertheless, thank you for making a game!","format":"md","likes":1,"spam":"N"},{"id":877568,"author_name":"JonnyLynx","author_uid":"jonnylynx","epoch":1665166078,"text":"Funny idea.. reminds me on the king from the series Disenchantment :D Maybe some more interactions or attacks?\n\nKeep on doing !","format":"md","likes":1,"spam":"N"},{"id":879137,"author_name":"spacefudge","author_uid":"spacefudge","epoch":1665216625,"text":"You really set the 8bit boxing mood with this one. But was confused with which character I was","format":"md","likes":1,"spam":"N"},{"id":879141,"author_name":"jcor","author_uid":"jcor","epoch":1665216715,"text":"I found this game to be pretty funny! It's pretty easy to win, there's no distinction between my character and these others (which might be actually add to it!), and it's an uninteresting take on the theme.\n\nThe pixel art is decent and I'm so glad you added a music and sfx volume slider.","format":"md","likes":1,"spam":"N"},{"id":879162,"author_name":"Weine","author_uid":"weine","epoch":1665217225,"text":"Congratulations on a first ldjam game! Don't worry too much about the scope cuts - we've all been there. At least you got around to adding scoring and lose conditions, something we didn't find time for in our own game =(","format":"md","likes":1,"spam":"N"},{"id":892647,"author_name":"adjo","author_uid":"adjo","epoch":1666299116,"text":"It's a nice submission, I think the player and enemies should have looked a bit different. I kept getting confused to which one I was :sweat_smile: ","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld51\/wayback-placeholder.png"],"links":[{"url":"https:\/\/lombygg.itch.io\/king-of-the-ring-ld51","text":"Itch.io (recommended)"}],"metadata":{"g_key":"84172","g_author":"1273031","g_event":"LD51","g_eventkey":"114","g_subevent":"JAM","g_urlkey":"392608","g_title":"King of the Ring","g_status":"WAYBACK","g_place":"1070","g_commentcount":"31","g_site2_node_id":"298014","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"298014","n_urlkey":"392608","n_parent":"296586","n_path":"\/events\/ludum-dare\/51\/king-of-the-ring","n_slug":"king-of-the-ring","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"273031","n_created":"1663670874","n_modified":"1778419745","n_version":"963009","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD51","removed_author":false},"_superparent":9,"_trust":2,"author":273031,"body":"# LETS GET READY TO RUMBLE!\n\nThere can only be one **King of the Ring** so step up and defend your honour! \n\nEveryone wants a piece of your crown but how long can you survive. Every 10 seconds new contenders enter the ring and believe me, it can get quite crowded. Flush out these impeccably timed adversaries and avoid being shuffled off to oblivion.\n\n\n### Also available on Itch below if the embed above fails to load.\n(Our first game jam & published game so please be nice!)\n\n### Edit 6th Oct:\n**Controls:**\n\n**a \/ d** - left \/ right\n\n**w \/ space** - jump\n\n**i** - grab \/ throw\n\n\n\n\nGame made in Unity & Piskel for the graphics.\n\nThought I'd add in a retroactive Dev Log & some of the progress gifs \/ images in case it's of interest!\nTook us a little while to settle on an idea (we weren't very prepared for this theme) but eventually agreed on a Royal Rumble type game with a new wrestler entering every 10 seconds. \n\nOur runner up ideas were playing as a deckhand on a pirate ship (taking orders \/ plugging holes in the ship \/ bailing water etc), or a hero of the village type game where you had 10 seconds to find various things to feed the beast\/monster terrorizing the village!\n\nWe looked into some classics like the [Burrito Bison](http:\/\/www.kongregate.com\/games\/juicybeast\/burrito-bison-launcha-libre) series, [Guacamelee](https:\/\/store.steampowered.com\/app\/214770\/Guacamelee_Gold_Edition\/), [RetroMania Wrestling](https:\/\/store.steampowered.com\/app\/1252300\/RetroMania_Wrestling\/) and the upcoming indie game [Punch-A-Bunch](https:\/\/store.steampowered.com\/app\/1512590\/Punch_A_Bunch\/) for some inspiration.\n\nWe started work on a basic gamescreen (boxes for the ring \/ players \/ enemies), a basic UI, and the character controller.\nWe wanted to have movements like grabs, throws, slams, and drop attacks (like an elbow drop) but most of these ended up getting cut due to time constraints. Jake had some fun chasing down some bugs implementing the grab mechanic:\n![Grab.gif](\/\/\/raw\/78a\/24\/z\/528a4.gif)\n\nWhile playtesting some more and brainstorming we came up with the idea to go for playing cards to tie into the *Royal* part of the Royal Rumble, with an idea to build up to a special move if you manage to knock out each of the cards of a suit to make a royal flush. (We might still try that for a future update!)\nI had a little go at my first pixel art (I've watched a lot on YouTube, but this was my first try at it!) but was really pleased with the result.\n![Diamond idle #1.gif](\/\/\/raw\/78a\/24\/z\/52882.gif)\n\n\nA few of the actions and other other characters were coming together:\n![animations.gif](\/\/\/raw\/78a\/24\/z\/528ad.gif)\n\n\nAnd a few other bugs keeping the grab and throw testing amusing:\n![rotate.gif](\/\/\/raw\/78a\/24\/z\/528a3.gif)\n\n\nWe cut down the scope and got the game to a stable(ish) state with about 3 hours left, so we (luckily) decided to test out the submission process to avoid any last minute panic. Unfortunately, there were a few issues uploading so we had to scrap some quality of life changes we were hoping to include, but we're going to try to add some of the cut scope over the next few days (and maybe submit the updated game in the extra category). I'll drop a link here if we do!\n\nThanks for playing & looking forward to future jams!\n\nJake & Alex","comments":31,"comments-timestamp":"2022-10-20T20:51:56Z","created":"2022-09-20T10:47:54Z","files":[{"author":298016,"id":4696,"name":"$$embed-4696.zip","node":298014,"size":13972695,"status":64,"tag":0,"timestamp":"2022-10-03T20:48:56Z"},{"author":298016,"id":4921,"name":"$$embed-4921.zip","node":298014,"size":13971755,"status":64,"tag":0,"timestamp":"2022-10-03T21:12:20Z"},{"author":273031,"id":4983,"name":"$$embed-4983.zip","node":298014,"size":13812980,"status":64,"tag":0,"timestamp":"2022-10-03T21:17:54Z"},{"author":273031,"id":5318,"name":"$$embed-5318.zip","node":298014,"size":13812980,"status":64,"tag":0,"timestamp":"2022-10-03T21:40:52Z"},{"author":273031,"id":5929,"name":"$$embed-5929.zip","node":298014,"size":13813043,"status":73,"tag":0,"timestamp":"2022-10-03T22:01:37Z"},{"author":298016,"id":6101,"name":"$$embed-6101.zip","node":298014,"size":13962931,"status":73,"tag":0,"timestamp":"2022-10-03T22:10:21Z"},{"author":298016,"id":6242,"name":"$$embed-6242.zip","node":298014,"size":13962847,"status":73,"tag":0,"timestamp":"2022-10-03T22:19:19Z"}],"files-timestamp":"2022-10-03T22:19:19Z","grade":{"grade-01":44,"grade-02":44,"grade-03":43,"grade-04":43,"grade-05":44,"grade-07":43,"grade-08":42},"id":298014,"love":0,"magic":{"cool":134.66845666428,"feedback":66,"given":66.875,"grade":43.285714285714,"grade-01-average":2.964,"grade-01-result":1070,"grade-02-average":2.643,"grade-02-result":1122,"grade-03-average":2.927,"grade-03-result":914,"grade-04-average":3.488,"grade-04-result":746,"grade-05-average":3.048,"grade-05-result":910,"grade-07-average":3.427,"grade-07-result":277,"grade-08-average":3.025,"grade-08-result":940,"smart":2.9532373710196},"meta":{"allow-anonymous-comments":"1","author":[273031,298016],"cover":"\/\/\/content\/78a\/24\/z\/5074d.png","grade-06-out":"1","link-01":"https:\/\/lombygg.itch.io\/king-of-the-ring-ld51","link-01-name":"Itch.io (recommended)","link-01-tag":[42336],"link-02-tag":[42336]},"meta-timestamp":"2026-05-10T13:29:05Z","modified":"2026-05-10T13:29:05Z","name":"King of the Ring","node-timestamp":"2022-10-06T16:22:15Z","parent":296586,"parents":[1,5,9,296586],"path":"\/events\/ludum-dare\/51\/king-of-the-ring","published":"2022-10-03T21:39:55Z","scope":"public","slug":"king-of-the-ring","subsubtype":"jam","subtype":"game","type":"item","version":963009},"text":"# LETS GET READY TO RUMBLE!\n\nThere can only be one **King of the Ring** so step up and defend your honour! \n\nEveryone wants a piece of your crown but how long can you survive. Every 10 seconds new contenders enter the ring and believe me, it can get quite crowded. Flush out these impeccably timed adversaries and avoid being shuffled off to oblivion.\n\n\n### Also available on Itch below if the embed above fails to load.\n(Our first game jam & published game so please be nice!)\n\n### Edit 6th Oct:\n**Controls:**\n\n**a \/ d** - left \/ right\n\n**w \/ space** - jump\n\n**i** - grab \/ throw\n\n\n\n\nGame made in Unity & Piskel for the graphics.\n\nThought I'd add in a retroactive Dev Log & some of the progress gifs \/ images in case it's of interest!\nTook us a little while to settle on an idea (we weren't very prepared for this theme) but eventually agreed on a Royal Rumble type game with a new wrestler entering every 10 seconds. \n\nOur runner up ideas were playing as a deckhand on a pirate ship (taking orders \/ plugging holes in the ship \/ bailing water etc), or a hero of the village type game where you had 10 seconds to find various things to feed the beast\/monster terrorizing the village!\n\nWe looked into some classics like the [Burrito Bison](http:\/\/www.kongregate.com\/games\/juicybeast\/burrito-bison-launcha-libre) series, [Guacamelee](https:\/\/store.steampowered.com\/app\/214770\/Guacamelee_Gold_Edition\/), [RetroMania Wrestling](https:\/\/store.steampowered.com\/app\/1252300\/RetroMania_Wrestling\/) and the upcoming indie game [Punch-A-Bunch](https:\/\/store.steampowered.com\/app\/1512590\/Punch_A_Bunch\/) for some inspiration.\n\nWe started work on a basic gamescreen (boxes for the ring \/ players \/ enemies), a basic UI, and the character controller.\nWe wanted to have movements like grabs, throws, slams, and drop attacks (like an elbow drop) but most of these ended up getting cut due to time constraints. Jake had some fun chasing down some bugs implementing the grab mechanic:\n![Grab.gif](\/\/\/raw\/78a\/24\/z\/528a4.gif)\n\nWhile playtesting some more and brainstorming we came up with the idea to go for playing cards to tie into the *Royal* part of the Royal Rumble, with an idea to build up to a special move if you manage to knock out each of the cards of a suit to make a royal flush. (We might still try that for a future update!)\nI had a little go at my first pixel art (I've watched a lot on YouTube, but this was my first try at it!) but was really pleased with the result.\n![Diamond idle #1.gif](\/\/\/raw\/78a\/24\/z\/52882.gif)\n\n\nA few of the actions and other other characters were coming together:\n![animations.gif](\/\/\/raw\/78a\/24\/z\/528ad.gif)\n\n\nAnd a few other bugs keeping the grab and throw testing amusing:\n![rotate.gif](\/\/\/raw\/78a\/24\/z\/528a3.gif)\n\n\nWe cut down the scope and got the game to a stable(ish) state with about 3 hours left, so we (luckily) decided to test out the submission process to avoid any last minute panic. Unfortunately, there were a few issues uploading so we had to scrap some quality of life changes we were hoping to include, but we're going to try to add some of the cut scope over the next few days (and maybe submit the updated game in the extra category). I'll drop a link here if we do!\n\nThanks for playing & looking forward to future jams!\n\nJake & Alex","title":"King of the Ring","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/298001+298002+298003+298004+298005+298006+298007+298008+298009+298010+298011+298012+298013+298014+298015+298016+298017+298018+298019+298020+298021+298022+298023+298024+298025+298026+298027+298028+298029+298030+298031+298032+298033+298034+298035+298036+298037+298038+298039+298040+298041+298042+298043+298044+298045+298046+298047+298048+298049+298050+298051+298052+298053+298054+298055+298056+298057+298058+298059+298060+298061+298062+298063+298064+298065+298066+298067+298068+298069+298070+298071+298072+298073+298074+298075+298076+298077+298078+298079+298080+298081+298082+298083+298084+298085+298086+298087+298088+298089+298090+298091+298092+298093+298094+298095+298096+298097+298098+298099+298100+298101+298102+298103+298104+298105+298106+298107+298108+298109+298110+298111+298112+298113+298114+298115+298116+298117+298118+298119+298120+298121+298122+298123+298124+298125+298126+298127+298128+298129+298130+298131+298132+298133+298134+298135+298136+298137+298138+298139+298140+298141+298142+298143+298144+298145+298146+298147+298148+298149+298150+298151+298152+298153+298154+298155+298156+298157+298158+298159+298160+298161+298162+298163+298164+298165+298166+298167+298168+298169+298170+298171+298172+298173+298174+298175+298176+298177+298178+298179+298180+298181+298182+298183+298184+298185+298186+298187+298188+298189+298190+298191+298192+298193+298194+298195+298196+298197+298198+298199+298200+298201+298202+298203+298204+298205+298206+298207+298208+298209+298210+298211+298212+298213+298214+298215+298216+298217+298218+298219+298220+298221+298222+298223+298224+298225+298226+298227+298228+298229+298230+298231+298232+298233+298234+298235+298236+298237+298238+298239+298240+298241+298242+298243+298244+298245+298246+298247+298248+298249+298250+298251+298252+298253+298254+298255+298256+298257+298258+298259+298260+298261+298262+298263+298264+298265+298266+298267+298268+298269+298270+298271+298272+298273+298274+298275+298276+298277+298278+298279+298280+298281+298282+298283+298284+298285+298286+298287+298288+298289+298290+298291+298292+298293+298294+298295+298296+298297+298298+298299+298300+298301+298302+298303+298304+298305+298306+298307+298308+298309+298310+298311+298312+298313+298314+298315+298316+298317+298318+298319+298320+298321+298322+298323+298324+298325+298326+298327+298328+298329+298330+298331+298332+298333+298334+298335+298336+298337+298338+298339+298340+298341+298342+298343+298344+298345+298346+298347+298348+298349+298350+298351+298352+298353+298354+298355+298356+298357+298358+298359+298360+298361+298362+298363+298364+298365+298366+298367+298368+298369+298370+298371+298372+298373+298374+298375+298376+298377+298378+298379+298380+298381+298382+298383+298384+298385+298386+298387+298388+298389+298390+298391+298392+298393+298394+298395+298396+298397+298398+298399+298400+298401+298402+298403+298404+298405+298406+298407+298408+298409+298410+298411+298412+298413+298414+298415+298416+298417+298418+298419+298420+298421+298422+298423+298424+298425+298426+298427+298428+298429+298430+298431+298432+298433+298434+298435+298436+298437+298438+298439+298440+298441+298442+298443+298444+298445+298446+298447+298448+298449+298450+298451+298452+298453+298454+298455+298456+298457+298458+298459+298460+298461+298462+298463+298464+298465+298466+298467+298468+298469+298470+298471+298472+298473+298474+298475+298476+298477+298478+298479+298480+298481+298482+298483+298484+298485+298486+298487+298488+298489+298490+298491+298492+298493+298494+298495+298496+298497+298498+298499+298500?authors&parents&superparent"},"object":"objects\/sha256\/0f\/0fe761133e67617c8032f8b48e8c26b39d2d7750dc1910c584855039e0c62796","record":"shard-2\/json-live-urgent-v3\/records\/f1e4cdfde6c74c76952c397152a70d1b2c29bc558d4e76bc35148266e3164570.json","sha256":"0fe761133e67617c8032f8b48e8c26b39d2d7750dc1910c584855039e0c62796","source":"https","stored_at":1784022409}}